#Sakura SMB DS

1 messages Β· Page 4 of 1

remote star
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Its an gameplay of the hack

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Its Made by Mr. L36

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(Btw those will be public, but only when ssmb release)

trail vapor
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looking better i think

remote star
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Yeah they fits very well

crimson dome
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If it makes you feel happier, I'm using your nodes in my hack, as well as your airship model ;))

remote star
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Thanks!! :D

crimson dome
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No problem dude ^^

trail vapor
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i plan to use the airship model too, looks better than the anchor from newerds

bold kestrel
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nice

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deleted message tb7

crimson dome
sweet owl
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I use an anchor I ripped from Mario wii as I find it suits my art style better

trail vapor
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oh

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yeah because you interrupted my message so i copied it and pasted it in the previous message

remote star
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I would like putting this purple node on my hack for when someone misses an secret exit

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Theres an code hack to do this?

remote star
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Pipes

trail vapor
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nice

remote star
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Im modeling some trees

remote star
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I did this to match the tileset

trail vapor
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alright

elder crystal
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kinda look like mushrooms from this angle

remote star
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Better view of it

remote star
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I will try to find the SMM2 smb airship theme for nsmbds, i want to use it

trail vapor
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its the same as nsmbu

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which is the same as nsmbwii

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and an sseq of it exists if you dont wanna use nitro wav

remote star
remote star
trail vapor
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oh i thought you meant the smm2 nsmbu airship theme

remote star
trail vapor
remote star
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Yeah

trail vapor
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i remember hearing and thinking: "wait... wait wait, WAIT I RECOGNIZE THIS!!!"

remote star
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I was seaching for star coins for put into levels of w2 for making an test and i searched 123 instead of star coin lmao

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I deleted the w2 star coin signboards and toad houses

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Im pissed with it lmao

remote star
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I will remake my w2 and 1 maps without goombatlas

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Im tired of this shitty tool

crimson dome
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Lmao, goombatlas ruined your life crying

remote star
remote star
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i will do the same on w1

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Now the name of the world will be "rocky mountain lake"

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I dont want bonsais for w2 tbh

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Idk if i use the spruce trees i would be running away from tem sakura, because I wanted to put this in the world w2

fickle sphinx
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you could go with some other japanese tree

remote star
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Ohhhhh fr

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I used w5 tree to make this pine tree, i its pretty similar imo

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(I just researched Japanese pine and this came up)

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I will do like this: since w1 is working perfectly i will let it, and remake only w2

remote star
spring herald
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looks nice

remote star
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Idk why but it reminds me bob omb river from gamma64

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And i love this level

remote star
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Even the name is identical

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My hack:
Pine rocky lakes
Mfaw:
rocky lake

trail vapor
# remote star

i think the trees fit very well!
but i don't really like how you replaced the clouds below with water, i think it removes this uniqueness of the world

remote star
trail vapor
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looks nice

remote star
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Pine tree

trail vapor
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nice

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fits with the bg

remote star
remote star
remote star
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Finished toad house

trail vapor
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nice

remote star
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Not really finished, im thinking in puting the newer smbw toad house background and tileset

remote star
trail vapor
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oh the blue thing is from nsmb wii right?

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you will probably need to resize it

remote star
remote star
crimson dome
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Actually, is 512x512

remote star
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Oh

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Its not similar i think

crimson dome
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What if you make it darker?

remote star
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Ohhhh fr

remote star
crimson dome
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Looks nice

trail vapor
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the background part of it should be darker than the rest i think

remote star
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One Thing that i didn't showcased yet

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One doubt, is it possible to change this sprite behivour and animations to turn it into an flip block?

fickle sphinx
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why would you wanna make that block specifically a flip block

remote star
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It dont need to be this one specifically, its because i dont know if theres other way to do it

sweet owl
remote star
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I remember that newer ds has an code for it, but the problem is that it needs to be ported and it needs an header called files.h

sweet owl
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its not even worth porting that

remote star
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Yeah ik

remote star
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I will do the same on w1 (nvm on the w1 is impossible)

trail vapor
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❓

remote star
trail vapor
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oh ok

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thats nice

remote star
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Yeah its cool

remote star
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Another tile editing

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Lmao this tileset is becoming very cool

trail vapor
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i dont see differences

remote star
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It now have the second type of sloopes

remote star
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Before:

trail vapor
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oh nice

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feels inconsistent with the other slopes tho

remote star
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Yeah because the color

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Let me change it rn

trail vapor
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ok

remote star
trail vapor
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nice

remote star
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Someone remember me of puting the w3 and w5 engps on my hack tomorrow? I cant use my pc for now because its charging

trail vapor
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i'll probably forget

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mark the message as unread i guess

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this works for me at least

remote star
trail vapor
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i only have 2 active servers that arent muted tho

remote star
remote star
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I created this folder, now i will create an foler with the same name on EveryFileExplorer and replace it by this one

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Then.... i will do the tedious part, the id check

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But it worth the job imo

sweet owl
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I plan on leaving all of that id crap until the end for my hack

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why deal with it now when I am probably going to change it

remote star
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I only do this because the game freezes sometimes when i enter an level without enpg

sweet owl
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you can asing them all to the same ones, all of mine are just a couple images from the end credits of the base game rn

remote star
remote star
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Finished this torture

remote star
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They used an part from the tileset that i published on #1207793065524199455 πŸ™‚

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Im happy now tbh

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I never thought that someone would use it lol

remote star
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One thing that i dont know is why people steal the smb empire levels instead of using the tileset only and making their own levels lol

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Btw i updated the song of chai kingdom of my hack

trail vapor
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nice

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preferably, do not enable "disable sound" for warp controllers, otherwise it might crash sometimes (sometimes only on real hardware)

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also whenever there's an entrance that comes from the sky or from below, its better to place it outside of the view so it looks like mario enters the view, rather than being locked in place

remote star
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Btw how i activate the transition that looks like an liquid coming down on screen?

crimson dome
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On regular entrances you must activate the "Use the fading screen transition" setting

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I don't know how to activate them on warps tho

remote star
crimson dome
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No, it displays the regular Mario/Luigi head transition

remote star
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Ohh oki

crimson dome
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But when you click on the warp settings there's a setting that says "Wavy transition", maybe if you thick that setting the warp should display that transition

remote star
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Ohhhhhh

crimson dome
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I'm not completely sure tbh, I haven't tested it, but you could try

remote star
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Yeah it's this transition

crimson dome
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Cool

remote star
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Im searching an way to port the flip block code hack from newer ds since i think that it was writhen for the old template

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I plan to using flip blocs in 4 levels of w1, 3 levels of w2, 3 levels of world 3 and on the final level of my hack

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So in total 11 level will have flip blocks heavy used (i will use it in other levels but not as the main block btw)

fickle sphinx
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what level did newer ds have flipblocks in again

remote star
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Its an unused code

fickle sphinx
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ah gotcha

trail vapor
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shouldn't be THAT hard to recreate i think

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that is if you know coding tho

remote star
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Yeah since i dont want the smw flip block (the one that break, spawn itens and stuff) i want the newer wii one (only flip)

remote star
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‘‘Not in game!!

trail vapor
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nice

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why are the arch things ⛩️ tilted in the reflection?

remote star
trail vapor
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feels kinda weird imo

remote star
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Yeah looking for now it looks like that the arch is falling lmao

remote star
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I will put those songs on my hack when i patch the nwav

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W4

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W1

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Chai kingdom replacement

trail vapor
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alright

remote star
remote star
# remote star https://youtu.be/alcR5QP1-b4?si=lCOCi-K8ByRzORC9

And it will have this music too for some w1 levels:
https://youtu.be/Vtovy4_KnNY?si=O8CjOCdcmO8ngOWN

This is a cover of Flower Garden, from Yoshi's Island, for a few levels in Ninja Valley, the second world of the NSMBW mod Mario's Final Adventure Wii.
Listen to the original here: https://www.youtube.com/watch?v=DTpksvCC-hg

I didn't do anything too special for this one. The last section has a pretty cool bass part though, with the octave switc...

β–Ά Play video
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Done all the main songs selected, except for the title screen one

remote star
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So, do you guys would like the shuriken plant suit have an small shell backpack (like it is now) or an bigger shell backpack (like newer wii)

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For reference, this is the newer wii one

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This is the ssmb one

trail vapor
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idk

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wait how can we make polls

remote star
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You click on the +

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And click on poll option

trail vapor
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doesnt appear for me

remote star
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Weird

fickle sphinx
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is your discord totally up to date

trail vapor
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i think so

remote star
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@trail vapor

trail vapor
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since the "update" arrow doesnt show up on the top-right corner

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yeah there are some shapes

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but then it simply shows the commands

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oh

remote star
trail vapor
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i just updated the mobile app and it still doesn't show up

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both for pc and mobile

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instead i just have camera

remote star
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Weird

remote star
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Guys what enemy i could replace by this.... uhhh.... thing

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I will create the animation for it tomorrow

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But i want to know what enemy i could replace it by

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(They will be used on airships)

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Ohhhh i could replace it by the splunkin (the normal splunkin) what do you guys think?

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The textures are perfect

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For nds

fickle sphinx
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well no enemy in nsmb really bumps you like those top guys do

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snailicorn might be the closest thing i can think of

remote star
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I will use snailicorn for the big one

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Now i will see the size of the splunkin

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I now only need to animate and put on nsmbds

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Good night guys, God bless yall πŸ™‚ ❀️

trail vapor
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good night

remote star
trail vapor
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dang :/

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is it your cat?

remote star
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LMAO

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Anyways, reimported and resized

trail vapor
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alright

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i feel like the yellow spheres are too bright-yellow

remote star
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Yeah i noticed It

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It will be like this

trail vapor
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nice!!

remote star
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I wanted to make the snailicorn's hitbox diferent, like on top of their head you receive damage, and on the sides of the body you knockback him like when you jump on his head

remote star
remote star
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Instead of changing the hitbox, i wanted to resize the hitbox to fit into the top mini

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So in the sizes he gives damage

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And on top you knock back they

sweet owl
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thats not easy

remote star
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Dang

sweet owl
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and there is probably nobody willing to do it

trail vapor
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isnt it how snailicorns work already? or am i missing something?

remote star
trail vapor
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oh thats the opposite

sweet owl
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newer ds has code to resize them I think

remote star
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Yeah thats what i want

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To resize the Hitbox to an smaller size

sweet owl
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it makes them bigger

remote star
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Ah

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I will try this Lil bro on the splunking first

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I DID MY FIRST ENEMY MODEL GUYS

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I DID IT

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I DID IT GUYS!!!!

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I DID MY FIRST CUSTOM ENEMY MODEL EVER!!!!!!

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IM REALLY HAPPY MAN

trail vapor
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nice

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does it have animations?

remote star
remote star
trail vapor
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cool!!

remote star
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I will put it on my phone

trail vapor
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alright

remote star
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And record an video

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Im not going to vote on my polls, but i gived my vote to it because i really loved this enemy lmao

trail vapor
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the animation is good. but the functionality is kinda weird

remote star
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Yeah its because he didn't get knocked back like mario galaxy, but tbh its ok to an 2d plataformer

remote star
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@sweet owl sorry for the ping, but on the shy guy code how i can add 2/3 more slots for custom splunkin? Because i want to add bidbubs (idk how to say the name of they)

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This enemy

remote star
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Ok, im modeling exporting this little guy tΓ΄ maya now

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First

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I will resize

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πŸ‘€

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Looks silly

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But cool

remote star
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Almost done, now i need to wait to see what i put wrong because he dont walk

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When i finish i will put 2 more, blue and green

trail vapor
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alright

remote star
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Maya corrupted the model

remote star
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I will do smth better gor the top mini

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Gor

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And with this i will try to do my first code hack ever!

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πŸ™‚

trail vapor
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spoaled

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i went in a similar area in 0.7 but then i got warped to a room with spotlights and died by sinking into the floor

remote star
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Oh

remote star
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This one for the final castle

trail vapor
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the hack is slowly becoming "Sakura 3313" marioready

remote star
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LMAOOOOO

remote star
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It have even the airship song in the background lmao

trail vapor
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"in my personalized copy, the levels were japanese themed, and taking resources from newer games and hacks. probably the personalization ai that is connected to the internet and analyzing what i search, as well as the way i play" marioready

remote star
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LMAOOOOOOOOOOOOOOO

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Also i will use this for my final battle boss
https://youtu.be/Slkz29x5wu0?si=9hBDmJ0wk9TV0WM3

Poor guy didn't deserve what he got, however this song does not slap enough for a final boss MY LINKS:
●Main channel: https://www.youtube.com/c/AacroX
●Backup music channel: https://www.youtube.com/channel/UCv3dAPelazVSfQVOKB0y8Pw
●Support me on Patreon: https://patreon.com/AacroXtensions
●Support me with Brave: https://brave.com/aac728
●Twitter...

β–Ά Play video
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I can get hated but paper mario sticker star is the best game imo

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I love this game

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And for the final level it will have an airhsip part and castle part

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And i plan an 10 minutes airship part and 30 minutes castle part plus 20 minute boss part, to make an 1 hour level

remote star
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Whats about?

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I wanted to port wonder's airship tileset

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But i dont know to port lmao

trail vapor
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how are you supposed to take breaks when you play? how are you supposed to fit enough objects in the editor? how can you make the timer go higher than 999? how will the game handle all of this??

crimson dome
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Making an 1 hour level is certainly possible, but I don't think players will like that xD

remote star
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Maybe i can make an 30 minutes level too

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New model for the final airshil

trail vapor
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looks pretty good

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but probably needs more green

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and a more metallic look maybe

crimson dome
remote star
trail vapor
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yeah thats what i thought

remote star
trail vapor
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but it looks like its in the shadow and there's green fire on it

trail vapor
remote star
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Ohh oki

crimson dome
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Yeah, I don't think that's how it works

trail vapor
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you can technically place nearly-infinite checkpoints in a level, but the level will always check only ONCE if the player has reached the/a checkpoint. and it only has ONE checkpoint entrance too

remote star
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The level name will be "Bowser's stormy doomship"

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And i will try to make the level less than one one hour

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What do you guys thing about 25 minutes long level? (Including the battle)

trail vapor
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that sounds long still

remote star
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Whats an cool time for an final level?

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Because im a little noob with this lmao

remote star
crimson dome
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I feel like 15 minutes or less should be fine

remote star
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Oki doki

trail vapor
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7-8 minutes sounds good

remote star
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Yeah sounds cool too

crimson dome
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And try not to make the level too hard, because if players die, they'll have to replay the level again and they'll eventually get frustrated

remote star
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Maybe 8 minutes

remote star
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Not hard but not easy

trail vapor
crimson dome
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2-3 from my hack must be like 6-7 minutes long considering that players must search for a secret exit, lol

trail vapor
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dang that's pretty long

crimson dome
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I tried to make a puzzling level but it didn't turn out very well, I just hope people finds it fun at least

trail vapor
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ok

sweet owl
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I was also thinking about using blackout from colour splash

remote star
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Blackout is cool but the sticker star one is amazing

sweet owl
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well here is the nwav for spectacular finale

remote star
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Thanks!!

sweet owl
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maybe as the theme for bowser jrs gravity reactor

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wait I wasnt meant to say that, thats the gimick of my final castle

remote star
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On my hack i will use the mario odyssey airship theme for the 3 main airships and the wonder airship for the final airship

sweet owl
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odyssey is a remix of the smm airship theme right?

remote star
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Yeah

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And wonder is the remix of the odyssey one

sweet owl
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wonders airships were a massive disappointment, the music was good but the levels were kinda bad and the thing at the end was so anti climactic

remote star
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Yeah i saw some videos about it, they could do better levels imo

sweet owl
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oh yeah im trying to make the newer snailacorn hack make them smaler

remote star
# sweet owl

When you finish it you can send the code? I will use it on the top guys lol

trail vapor
remote star
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But imo it fits for the biddybuds

trail vapor
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are you gonna use both in the same level?

remote star
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Yeah

trail vapor
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knowing they have the exact same behavior?

remote star
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Not in all levels too

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They will be the main w2 enemy btw

sweet owl
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we can easily give them a diffrent behavior if needed

remote star
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Imo it would be cool if they get "crushed" like goombas

trail vapor
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i mean i would have understand if they were in separate levels and/or if the bidibuds placement was specific (having 4 in a row for example, like in sm3dl/w), but having both in the same level with no differences kinda feels like they're just a random remodel

remote star
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In fact any nbsca is easy to make

sweet owl
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I would probably just have to hook into splunkin on defeat or smth

remote star
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Ohhh oki

sweet owl
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and I can probably squish the actor by changing its scale

remote star
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Yeah it fits very well for the biddybud

remote star
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My idea failed 😭

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What i can do to make the airship more..... wonder airship-ish 😭

trail vapor
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idk

remote star
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I will try make it more metal-ish to match the tileset

trail vapor
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alright

remote star
remote star
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I also have one to the beach ship (ghost ship)

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Bruhhhhhhhhhhhhh discord didn't sent the backgrounds

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Now it sent

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It will be for the bosses

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(W2 airship will have an secret area that sent you to w4 instead of w3)

trail vapor
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alright

remote star
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It get squished like an goomba

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And the biddybuds act like on sm3dland (explode particles like it do in my hack)

sweet owl
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those are just goombrats

remote star
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Ahhh oki

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Im dumb lmao

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So every shyguy is an retexture (except for the wii one i think [nvm every shy guys are retextures])

sweet owl
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the ones in newer wii are goombas

remote star
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WHAAAAAAAAA angryluigi

remote star
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The Newer wii shyguys can be put on levels with goombas?

sweet owl
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I don’t know

remote star
remote star
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Mini airship test level on w2

trail vapor
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nice

remote star
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Thanks! πŸ™‚

remote star
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No item boxes? 😒

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I wanted this "score" to be lined instead of sloped

trail vapor
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complicated

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seems to be hardcoded

remote star
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A doubt, what hardcoded means?

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I always haved this doubt but i dont know what it could be

trail vapor
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basically part of the game's code and not a value you can change easily

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unless you use code hacks

remote star
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Ohh ok

spring herald
remote star
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Because its really OP

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Like, people lost an item but they use another

trail vapor
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yeah i love doing that

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the thing is that for me, mario games are made to explore different levels, with different interesting and fun gimmicks
not it being especially hard

remote star
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New logo for sakura smb

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Joke, this is the new one

fickle sphinx
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howsit look in game

remote star
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I will import it tomorrow since my pc is charging

remote star
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Tbh i will open the nsmbe on my phone and import it to the rom by it

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Done

fickle sphinx
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howd the pink gradient fare after importing

fickle sphinx
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ah

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looks good

crimson dome
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Yeah, looks nice

trail vapor
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looks pretty good

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except that the 2 poles that hold the thing are too thin imo (idk how to explain it)

remote star
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I acidentally deleted the save of Sakura SMB on my phone, now i only have it on pc QwQ

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I wanted to replace bowser Jr By Lemmy koopa

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But it would be hard to do

fickle sphinx
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would also probs be weird to be only fighting one of the koopalings

remote star
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But it would only apear on w1 airship

fickle sphinx
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ah

crimson dome
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What about replacing Bowser Jr. by Boom Boom?

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I guess it'd be complicated tho

remote star
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I posted an video on the channel dedicated to my hack showcasing the new stuff

sweet owl
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its weird having all of those diffrent things like shy guys, spike balls and snailcorns in one level

trail vapor
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thats what i was saying earlier

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but kinda differently i guess

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dont throw a lot of enemies in the same level, try to stick with 2 or 3

remote star
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I will try to let only the shy guys/biddybuds, top minis and the shuriken bros

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And remove the other random stuff

trail vapor
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so basically you remove one thing

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the spinning fuzzy

remote star
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Maybe i will remove the top minis too

trail vapor
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in the first level, its probably better to stick to 2 enemies i think

remote star
trail vapor
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also shy guys and biddybuds are literally the same thing but remodeled so having them both in the level could be confusing

trail vapor
remote star
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This is because they are inspired on the smg enemy

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In fact they are the same

trail vapor
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pretty sure they're a bit bigger in smg

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like they take mario's size i think

remote star
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They are half size of marii

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Mario*

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Illy later on the shy guy code you can maoe the shy guys and fly guys (nybble 1,2,3,4/14,5/15 and 6/16) get squished when i stomp them? Like the nsmbu goombrat retexture ones

trail vapor
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ohh ok

remote star
sweet owl
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But school holidays are over, I’m working tmr and it’s Easter in like a week or two for me

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So it might be a while

remote star
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Oki

remote star
remote star
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I put all the biddybuds to walk in an group of 3 like on sm3dland/world

remote star
sweet owl
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you are really overloading the splunking tbh

remote star
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Splunkins also overloads like the vram?

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autocorrector moment

sweet owl
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yeah, whenever you use one im pretty sure all of them get loaded to memory,

remote star
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Ohhhh

sweet owl
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it was never intended to have that many model so there may be some side effects

remote star
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Ohhh

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So i will stay only with the green and red ones

remote star
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All the houses on SSMB now are blue houses and they have the 1ups minigame

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(NewerSmbw references!1!1)

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I will reupload the w1 of my hack since i update one texture and i killed the vram

trail vapor
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maybe you should make it so getting all of the silver stars gives you a reward

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but that would be complicated

remote star
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Yeah i could make something like this

remote star
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Here is

trail vapor
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they look more purple imo

remote star
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They are like "burple" tbh

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But ngl i never could distinguish blue from purple to be honest, the same thing with pink and purple

#

It happened when i was drawing the 3d logo of my hack, i showed it to my friends and they said "bro its purple not pink"

remote star
trail vapor
#

do you see red, green, and blue very differently?

remote star
#

Yes

trail vapor
#

ok

#

then idk

remote star
#

I wanted to make the newer wii minigame lol

#

I wanted to make something like this:
The player have an timer to collect the stars, if the timer ends he didn't die but exit the house and the level closes, but if he colect everything he get teleported to a room with 3 lifes and after he colect the 3 lifes he exit the house and the level closes

#

(The stars are coins)

#

I would like to make them animated like this

#

Like an coin

#

Fixed a little thing

#

This is the file that i will use for the animation

trail vapor
#

pretty cool

#

but you will need code hacks for the animation

#

code hacks that have not been converted to ncpatcher i think

remote star
#

This code hack here:


int frame = 1;
u16* charPtr = NULL;
u16* animationFile = NULL;

int *tileset1ID = (int*)(0x020CACBC);

void copy8Tile(int dn, int sn)
{
    u16* destPtr = charPtr + dn * (8 * 8 / 2) + (256 * 48 / 2);
    u16* srcPtr = animationFile + sn * (8 * 8 / 2);
    
    for(int i = 0; i < 8*8/2; i++)
        destPtr[i] = srcPtr[i];
}

void copyTile(int dx, int dy, int sx, int sy)
{
    sy += sx / 4;
    sx %= 4;
    copy8Tile(dx*2 + dy*64, sx*2+sy*32);
    copy8Tile(dx*2+1 + dy*64, sx*2+1+sy*32);
    copy8Tile(dx*2 + dy*64+32, sx*2+sy*16+8);
    copy8Tile(dx*2+1 + dy*64+32, sx*2+1+sy*16+8);
}

void hook_020b8370()
{
    frame++;
    if(frame == 4*6) frame = 0;
    
    charPtr = G2_GetBG2CharPtr();
    if (*tileset1ID == 67) copyTile(0, 0, frame%4, 0);
}

void hook_020AE318()
{
    animationFile = (u16*) allocFromCacheTable(28672);
    loadFileByExtId_LZ_Dest(179 - 0x83, animationFile); //ExtID 179 -> wrecking_crew.narc```
#

I think that i only need to replace some stuff

remote star
#

Updates

#

ITS CUTEEEE

remote star
#

The toad houses are already builded up, now i only need to animate the "star coins"

#

I put this name on the tileset lol

#

I put like "Star coins (literally star coins)"

trail vapor
#

lol

#

i took 10 seconds to understand lmao

remote star
#

Its because they are coins, but stars, so star coins

remote star
#

Ok heres an progress

#

It have 3 variants

#

Of houses

#

With an diferent star positions

trail vapor
#

pretty good

remote star
#

Thanks! πŸ™‚

trail vapor
#

but i'd say make the star break blocks that block the entrance of a pipe, and once you collect them all, you can enter the pipe

remote star
#

I would like doing this but idk how to do this

trail vapor
#

a hacky way of doing so would be placing a 1x1 zone for each coin as well as the "zone" controller, and place a few "and" controllers that will check if you entered all of the zones. those "and" controllers will themselves enable new ids that will get detected by other "and" controllers until you only get 1 event id that happens whenever you collect all of the stars

remote star
#

Ohhhh

trail vapor
#

but its kinda complicated and probably not a great idea

remote star
#

Ohh oki

fickle sphinx
remote star
#

I think that i have an solution

#

For the coins

remote star
remote star
#

(not the sprite coins)

remote star
trail vapor
trail vapor
sweet owl
#

setting up a custom actor the dies when the player touches it is very easy

#

then you could probably use the if controler to do smth when all the actors are dead

#

my point is, that recreating the newer wii toad house is very easiy

remote star
trail vapor
#

no they dont

trail vapor
remote star
#

Yeah they do, look

trail vapor
#

oh weird

remote star
#

The jyotyu loads this animation:

#

And the actor one load an animation inside the obj folder

trail vapor
#

oh ok

remote star
#

Its strange that there's 2 animations for the same sprite lol

remote star
#

Pink, why not

remote star
#

Guys if i import the nitro wav and after this i create an new folder it will mess up with the nitro wav codes? Since it dont mess up with the ids that i have when i do this but idk if its the same with nitro wav

trail vapor
#

if the folder is after the other ones then it should be fine

#

the code should do that

trail vapor
#

file ids are in the order the files are

#

which also implies the order of the folders

remote star
#

Ohhh ok

#

But yeah the code maybe do this, since it would mess up with the nsmbds files too

trail vapor
#

exactly

grim jasper
remote star
#

Prisma 3D

trail vapor
#

lesgoooo

remote star
#

Im like this rn:

trail vapor
#

lol

#

you're listening with both you ears and your eyes

remote star
#

Yeah lol

trail vapor
#

how many more songs do you plan to import?

remote star
#

I will replace all the songs that i have for now (the bonus room/house, Sakura 1 (chai kingdom) sakura 2 (yoshi island) sakura 3 (newer smbw japan song) cristal caves, airship (mario odyssey) final airship (mario wonder) and some other songs

trail vapor
#

alright

remote star
#

Guys i added another Song to the hack

#

This is a cover of the underground theme from Yoshi's Island, used in undeground sections of World 8 in the NSMBW mod Mario's Final Adventure Wii.

This one feels really calm and nostalgic. It really fits well inside of the theme.

Listen to the original here: https://www.youtube.com/watch?v=tnYYq41fCjs

Download the mod here:
https://gamebanan...

β–Ά Play video
trail vapor
#

are they free to use?

remote star
#

Newer than newer eii

remote star
#

And they give credits to newer team

#

So i will give credits to newer team and mfaw team

remote star
trail vapor
#

i still think its too much different enemies in a single level tho

remote star
#

I recovered the sounds of Mario walking and jumping on the map and other sounds from the world map

#

Streamed songs is fire (in dah hole) πŸ”₯ πŸ”₯ πŸ”₯ πŸ”₯

#

unfunny jokes

remote star
#

World 1 update: since i did an world for snow, i will make an rain level on w1 on 1-A

remote star
#

I put an cloud here?

trail vapor
#

alright

#

might need a code hack for the rain effect tho

remote star
#

The nsbta do the job

#

Its even better since i can speed up the rain

#

On te map

#

To make it looks an "storm"

trail vapor
#

i mean in the level

remote star
#

Ohh oki, yeah i think that it needs an code hack

trail vapor
#

a code hack to retexture the snow effect

#

pretty sure it's available on nsmbhd. might need to change the values of the sprite to make it scroll faster tho

crimson dome
#

A code hack is not mandatory to make a rain effect

#

I made mine without any code hacks

trail vapor
#

no but you would have to replace another effect then

#

the code hack is if you dont wanna replace it

crimson dome
#

Ah

#

Then you'd need a code hack if that's the case

remote star
#

I have 2 leafes effects, i could replace one of them

#

I will use the cloud Bolt chasm song in this level

#

The streamed one from newer ds

remote star
#

Or i can make an remix of the cloudbolt chasm with new(or newer) wii soundfont

remote star
#

Theres an way to put the star coins and lifes on the top screen of the level and the lifes on top screen of the world map? Since i wanted to make the game playable both with one screen and two (i mean, dont removing the bottom screen ones)

Reference:
Blue = star coin
Red = lifes

trail vapor
#

i already answered this question

#

impossible without code hacks

#

from here
#the-revolution message

remote star
trail vapor
#

not that i know of

remote star
#

I will make this in a hacky way by replacing lakitu with the cloudbolt, and replacing the spikes by the smw "sun" (aka eletric ball)

trail vapor
#

honestly sounds like a bad idea

sweet owl
#

agreed

trail vapor
#

you could retexture/remodel lakitu's cloud but replacing the spinies sounds like a bad thing to do

#

you could still make them yellow

#

but that would feel like a simple retexture

remote star
#

Ohhhh cool idea

remote star
trail vapor
#

thanks

remote star
#

Eletric spike

trail vapor
#

i guess so

#

but would still get killed if you throw a fireball on them

remote star
#

Oh

#

It would be cool if only the shuriken can kill it, since it would be like an "new enemy"

#

And i would can reuse it on world 2 lol

trail vapor
#

ok

remote star
#

Since it will have those weird enemies like top minis and such

trail vapor
#

a remodel could work tho

remote star
#

Yeah

trail vapor
#

remodel code i mean

remote star
#

Ohhhh

#

Remodel codes would be cool for the spike tbh since i would have 2 variants of it (eletric and normal)

trail vapor
#

like using the electricity ones with the storm lakitu (default model), and the regular ones as a new model that you can set manually

remote star
#

Ohhh yeah

#

Cool!!!

remote star
#

I always find the name togezo funny lol

#

And instead of changing the lakitu model i will only colorshit the cloud

#

I dont want to steal the newer team ideas so i created an new idea :3

#

Im starting to using :3 more frequently lmao

#

This is cute tbh, i managed to use this in the past but i stopped idk why, but now im using this more frequently

remote star
# remote star

Im afraid of the animations becuase idk if it will be good

trail vapor
remote star
# remote star Lmaoo

I did this just because im bored but im really curious to know what whould happen if i put the spiked head one on the game only to confuse the player lmao

sweet owl
#

I use :3 so often

trail vapor
#

yeah lol

remote star
remote star
#

Bg for 1-A

#

I was inserting an bg into my hack and...

crimson dome
#

Literally me when something doesn't work

remote star
#

Yeah LMAO

#

Lol

#

I wanted to use those in the w2 levels

#

πŸ€“

remote star
trail vapor
remote star
#

Yeah lol

remote star
#

Yeah this one is my favourite too

remote star
remote star
#

I managed to create the same newer looping for the japan song

trail vapor
#

alright

remote star
remote star
# remote star

(This is not for the game but for the artworks and such)

trail vapor
#

looks nice

remote star
#

You're welcome πŸ™‚

remote star
#

Im cooking something for the w4

remote star
#

Now i will download the world map themes (the songs)

trail vapor
#

alright

remote star
#

All Super Mario Bros. material including , characters, images, and music belongs to Β© Nintendo Co., Ltd
An unofficial sequel to New Super Mario Bros. Wii made game to Newer Super Mario Bros. Wii created by a team Newerteam

β–Ά Play video

All Super Mario Bros. material including , characters, images, and music belongs to Β© Nintendo Co., Ltd
An unofficial sequel to New Super Mario Bros. Wii made game to Newer Super Mario Bros. Wii created by a team Newerteam

β–Ά Play video

All Super Mario Bros. material including , characters, images, and music belongs to Β© Nintendo Co., Ltd
An unofficial sequel to New Super Mario Bros. Wii made game to Newer Super Mario Bros. Wii created by a team Newerteam

β–Ά Play video
#

I did this for me remembering the order that i will download

remote star
#

W2 almost converted

#

TheBester audacity suports m4a? Since i can convert it from pc instead of using convertio

trail vapor
#

no it doesn't

remote star
#

Oh oki

trail vapor
#

but you can use something to convert it, like vlc

remote star
#

So i will convert they to wav and reduce the hz in audacity

bold kestrel
#

here is m4a

#

if u still want to

#

world 2

remote star
#

Thx!!

#

I already imported w3 and w4

#

Now I will import w2

#

When i finish it I will Record an video

#

How it looks

remote star
trail vapor
#

wow nice!!

remote star
#

Thx! πŸ™‚

trail vapor
#

i'd suggest making the edges of the world map models less flat, for world 2 and 5

remote star
#

Yeah maybe i'll do this

trail vapor
#

ok

remote star
#

Some songs that im going to use in my hack:

remote star
trail vapor
#

the link is literally slightly earlier in the post

remote star
#

Discord sometimes is drunk lol

remote star
#

In fact all these will be horrible wonderfull to loop lol

#

I updated the links because this youtuber posted the songs in a way that makes easier to loop

#

(Yeah i download the songs from youtube videos)

#

Btw, what do you guys think

#

Should i start doing levels on the mod but still continue polishing things or leave the levels to the end of the development?

trail vapor
#

polishing should be at the end

#

because its at the end that you have more experience than at the start

#

and the point of the hacks is usually the levels. without them whats the point

#

there a few exceptions like Wario Time

#

but apart from that levels should be the main priority, so i'd suggest to actively work on them

remote star
#

So i will start with levels again

trail vapor
#

i guess

remote star
#

I did something really cool here

remote star
trail vapor
#

nooooo why are they so ridiculously tiny

trail vapor
remote star
#

Im searching a song for puting in the title screen because i want to use nwav BUP

trail vapor
#

can't wait for your rom to be as large as a wii rom marioready

remote star
#

LMAO

#

Guys Sakura smb released
it has only 9gb-

trail vapor
#

lol

#

thats a switch rom at this point

remote star
#

LMAO FR

remote star
#

I will replace the yellow fly guy by an boo guy

trail vapor
#

why

remote star
#

Because its cute lol

fickle sphinx
#

are you planning on usinf it in ghost houses n stuff

sweet owl
#

it probably wont work bc how poor I wrote the code lol, you would need to adapt it ti use the fly guy animation

remote star
#

Yeah ik, since fly guy is an lz animation so its hard to replace

#

It have the armature of the fly guy

remote star
#

I dont think its bad

remote star
# remote star Yeah

Since if i dont put the fly guy of the view the gly guys move forward, and it is excelent to ghost houses

#

In fact w3 will have an ghost beach level and w5 an ghost house

#

But i will use they in other levels too

#

πŸ‘» πŸ‘»

remote star
#

I did it like this, tomorrow i will improve it

#

I'm so sleepy today lmao

remote star
# remote star I did it like this, tomorrow i will improve it

I took a look at their animations in the game and did something similar, since they just move up and down quickly, so I put the animations that i did in the game, I'm just in doubt about one thing, what do you guys think about me leaving them a little bit transparent? Like an ghost

remote star
trail vapor
remote star
#

Ohh

trail vapor
#

they already kinda look like you cannot stomp them tho

remote star
#

Yeah ik

trail vapor
#

also why do you keep changing themes of your hack that were good, to something that feels less good (imo at least)?

remote star
#

I make this Black one

remote star
trail vapor
remote star
#

Yeah maybe i return with the spike top caves theme

#

Also i will make other unique enemy for an level that will be the main enemy of the level, im talking about the Bolt spiny

remote star
#

Yooooooo i loved those 2d enemies

#

TheBester thanks for the idea of returning with the spike

#

Ok now i added the black one

remote star
#

I recovered the vanilla nodes, now i will recover the koopa and goomba

#

Who agrees that custom maps with vanilla nodes looks sick?

trail vapor
#

they look pretty cool yeah

#

i liked the custom ones you made before tho

#

those that were nsmbwii-ish

remote star
#

Yeah they are cool too

#

Small touch on the tileset

trail vapor
#

more nsmbds-ish

#

nice

remote star
remote star
#

I will do it with my others tilesets too

#

Maybe even with the tree

trail vapor
#

the tree might be complicated

remote star
#

More progress (i will try To let the map like this since the other texturing way is complicated and i always make it weird lmao)

bold kestrel
#

how many levels have you finished in the whole game

#

in ur hack**

remote star
remote star
#

Tbh im not going to update the tree since it fits the nsmbds art style

#

Now i will make the grass of this one

#

But maybe i will use this

remote star
trail vapor
#

kinda clashes with the ground blocks tho

trail vapor
remote star
remote star
# remote star

Idk if you guys noticed too but im trying to make my map a little toy/plastic-ish

trail vapor
#

havent noticed

remote star
#

Finished the toy-ish maps

trail vapor
#

ok i guess

remote star
#

Since nsmbds maps looks like an "table" with flat bgs and such i did this to make it looks Like an real table/board

trail vapor
#

i just have a suggestion to make

#

w5 looks really "flat" and the land looks a lot more like a rectangle than the other worlds

remote star
#

Yeah i will change this

#

Good point

remote star
trail vapor
#

better mariothumbsup

remote star
#

Yeah

trail vapor
#

wait i just got an idea

#

what if you made some sort of ice cracks next to the mountains, to make them look more natural?

remote star
#

Ohhhhhh cool idea!!

trail vapor
#

also i'd suggest to make the gradient light of the lava more orange too

trail vapor
remote star
remote star
trail vapor
#

a lot better!!

remote star
trail vapor
#

i'd suggest adding some other kind of deco too, like trees or bushes

remote star
#

The trees will be with the lava on the w5_tree model

trail vapor
#

yeah i forgot

remote star
#

Now i have 82 meshes left to rename

#

(Torture)

trail vapor
#

dang

#

good luck

remote star
#

Tomorrow i will remove the shadow casting from the lava glow and from the trees

trail vapor
#

ok

remote star
#

Idk why the glow got shadows since it is a ramp shader

#

But its just removing the light 0 from the material and gotcha

remote star
#

Tomorrow i will start doing level 2

#

For finishing it

#

Then i will move to level 3

#

And then the tower

trail vapor
#

ok

remote star
#

Now i promisse that i will stop changing the maps textures

#

And i solved the uv thing on map 1

#

I forget to show those lmao

trail vapor
#

alright

#

they look nice

remote star
#

Thanks! πŸ™‚

remote star
#

I really want start making the levels, but i dont have cool ideas, and when i have ideas the level turns into shit BUP

remote star
#

The goomba works

#

But

#

When i put the shy guy over goomba

#

When i enter the zone the game freeze and the emulator crashes

remote star
#

The bosses will be:

1-A maybe will have an lakitunder bossfight

W1: Mega shy guy/goomba (it will depend if i fix the bug or not)

W2: monty mole

W3: fish

W4: petey and bowser

#

"Fush"

trail vapor
remote star
#

Yeah, like the spike top mines that is an cool gimmick/idea

trail vapor
#

monty mole sounds a bit hard for w2 imo

remote star
#

Yeah fr

#

Maybe i can put bowser Jr on this world or dry bowser

#

The world 5 is an ice and volcano world so it will have frozen lava cave levels

#

And i will remove the particles from level 2 because i will turn they in lava particles again

trail vapor
remote star
#

The problem is that the game crashes when i enter the zone

trail vapor
#

oh

#

did you do that tho?

#

replacing stuff

remote star
#

Yeah

trail vapor
#

since the newerds code hack uses the mega goomba's animation for the 3d goomba/big goombas

remote star
#

Ohh

remote star
#

I imported the rain effect to the game, since i will use it on 1-A

remote star
#

Let'sa go restarting level 1 again 😭

remote star
#

My level desing is improving

#

Guys

#

Whats the best size for an 1-1 level?

#

Also theres any problem in overdecorating the first level?

trail vapor
remote star
crimson dome
remote star
remote star
remote star
#

Half level finished

#

This is an small level or its an cool size for an first level? Because idk if its small because the checkpoint is literally 2 steps from the level entrance

#

Im afraid of people think that the level is too small and unfun lol

#

For me the level is cool

remote star
#

I decided to not redo the 1-1

#

But idk how i solve this vram problem

#

I did something that Bester said, i let the w1 only for the shy guys, fly guys (ghost shy guy) and shuriken bro's

#

Only 3 enemies on the level instead of Biddybuds, top mini and such

#

The top minis will be for airships and towers, and the biddybuds for w2

#

Problem solved!

#

I removed junglekusa too

#

I'll use junglekusa on airships

#

For making clouds

remote star
trail vapor
#

nice

#

so you included it into the tree model?

#

also the w5 map feels a bit empty still. i also suggest making the skybox taller

remote star
trail vapor
#

alright mariothumbsup

trail vapor
#

ok

remote star
#

Im trying to see the logic behind the star coin graphic shader

#

I will replicate it in Two specific things

#

I cant use the same material since its an custom material, so i will create something similar to this material

remote star
#

I reimported the fly guys

#

I will do something better for the boo guys

#

I will replace the boo with boo shy guys

#

What do you guys thing?

crimson dome
#

I think it's a better idea

remote star
#

I will edit this one

trail vapor
#

interesting

remote star
remote star
#

I managed to create the same shader for the star coin

#

Using hdri

trail vapor
#

oh nice!

remote star
#

Yeah its cool

#

Im really happy πŸ™‚

#

Rocoloco321 that said to me look the model settings on EveryFileExplorer

trail vapor
#

ok

remote star
#

Im thinking on making some star coins and putting on #1207793065524199455

#

Im thinking of making moon coins, star medals, star stars and such

crimson dome
#

Do you think you could make Ztars as a replacement to Star Coins?

#

Although now that I think about it, I feel like ztars don't fit much with the theme of my hack, but they would be cool just for fun

#

Maybe Ztar Coins?

remote star
#

Yeah its postible

#

The yellow part do you want yellow or another color?

crimson dome
#

The same color than the Ztar

#

Looks cute, lol

remote star
remote star
trail vapor
#

maybe make the rest the same color? idk

crimson dome
#

That was exactly what I mean, lol

trail vapor
#

ok

remote star
crimson dome
#

Yeah, perfection

#

But I feel like the Ztar icon is barely visible

remote star
#

It's because on prisma2d its shaderless

crimson dome
#

Alright then

remote star
#

Well, finished, i will send on your DM, If you want more shine or a lighter color, just tell me and i change it πŸ˜‰

crimson dome
#

Fine, thank you so much dude!, sorry if I'm bothering you :/

remote star
remote star
#

I wanted to make w2 an world candy rock mines-ish but it would fly really high from the sakura theme i think 😭

trail vapor
#

idk

#

i like the current theme you chose for w2

remote star
#

It would be an clikcbait if only the w1 is sakura themed and the other themes non sakura (except from w4 because i wanted the final world to be an frozen sakura land or something)

trail vapor
#

not really clickbait i'd say

#

simply not fully in the theme

remote star
#

So i will make it tbh

trail vapor
#

if you feel like doing so

#

but i mean you already made the theme for w2

remote star
#

Yeah i did an pine theme for w2, but i can make the mountain theme on w3

trail vapor
#

ok i guess

remote star
#

The sand area will turn into rails

#

Like on candy rock mines

#

I have some weird but cool ideas lmao

trail vapor
#

wow cool

elder crystal
#

@remote star what nybble do you want the splunkins that stay on ledges to use

remote star
#

1, 2 and 3

elder crystal
#

also idk if the code will even work with all the shy guy shit

elder crystal
sweet owl
remote star
#

On the X

remote star