#New++ Super Mario Bros

1 messages · Page 21 of 1

fossil token
#

it already is more squareish than the normal

#

I think this is the best I have done so far

wraith gust
#

Ye that seems better

fossil token
#

cant believe that I fat all the tiles into this space, it makes my life so much easier. Im debating if I should add bg rocks though

#

I feel like the background being animated is enough

fossil token
#

now, the last thing I need to start working on the final level is to make a portal so I can make the cutscene, Im probs gonna try and make smth like this

#

I can probs pull it off with two nsbtx's

fossil token
#

wait, this might do the trick

#

yeah, this will do the trick

fossil token
#

this looks pretty cool

wraith gust
#

That goes so hard

fossil token
#

here is the animated version

#

now I need to make jr turn it on and jump into it

#

and also make it warp the player to FinalCastleIcon 1WMIcon

#

I wanted this to be caste-arrow

#

but there isnt a graphic for the arrow on the bottom screen

vernal thicket
#

could you replace the pipe graphic with an arrow one

analog oracle
#

@ocean pivot reply to this too trolling

fossil token
#

unless I need advice on graphics

ocean pivot
#

Self made tilesets that are actually good, about the least one I don't want to say it since it will be improved most likely, if not then I will say what I meant here

fossil token
#

I want to know if its on my todo list

rich palm
#

My least favourite thing is a nitpick that may be fixed by now idk, and that's Podoboos making normal particles in blue lava

My favourite thing is the sheer variety of theming and gimmicks and how it pushes the ROM to its limits

#

A nitpick may be a weird thing to say, but it's bugged me for way too long and I'd feel like a dick for saying it any other time

fossil token
#

Well, looks like the game broke somehow and a shit tone of stuff isnt working

#

I think I have to much stuff in arm9 again

fossil token
#

and the rom isnt really struggling btw

#

im far from the limit

#

yeah this portal scene is killing the game, im gonna try putting it into an overlay with mortong and crap and see if that helps

fossil token
#

And I cant put this bitch in an overlay or else his files dont load properly, time to come up with a new idea

#

gonna try putting pow blocks into overlay 62

wide furnace
#

good luck, all of this seems difficult to deal with

fossil token
#

got it

fossil token
#

its an absolute pain

stoic lava
fossil token
stoic lava
fathom kraken
#

You Cooked, that actually looks super cool

verbal topaz
#

Mario Run moveset

stoic lava
tall umbra
#

Does this mod have lore?

fathom kraken
#

It has, I think Illy explained it once

fossil token
tall umbra
#

Can I get a short summary of it

cloud pilot
#

Its at the end of the Mario timeline

#

There is are many endings

civic cloud
#

You should imo

fossil token
# tall umbra Can I get a short summary of it

Im keeping most of it secret for when I make the cutscenes and release the game, but here is the short story.
After Bowser is killed, jr takes over bowsers army and chellenges mario to one last fight at bowsers grave. At the end of w1 you do the normal final boss but its against jr and dry bowser instead of normal bowser then bowser jr runs off to the other worlds and does his thing. Then at the end of 8-castle bowser jr opens up a portal to a fake reality were the multiple endings can be accsessed in the painfull hour long level

wide furnace
#

i thought this was a handheld game/hack 😭

fossil token
wide furnace
#

i was saying that for the 1h-long level tho

fossil token
#

it has a shit tone of checkpoints and I plan on adding a menu which lets you start the level from any checkpoint you have unlocked

wide furnace
#

oh okay then

fossil token
#

yeah its kinda my alternitive to world 9 since I couldnt pull it off

fossil token
#

who wants to help me shove mr ztardust in here

#

well in here

#

this is more visable for yall

#

Long story short, ztars are traped inside these breakers which power jrs fake reality

#

yes, that triangle with the lightning icon is borrowed from celeste

fossil token
#

finally working on a level that actauly uses the parashell lmao

#

I love how this looks visauly

#

its such a grind tiling all of this though

fossil token
#

I got a game design question, whats your thoughts on if I put the cassette bonus room before the secret exit room?

#

its usauly common for star coins to not be places there

#

but in this case I feel like it could add more length to the secret exit path

fathom kraken
fossil token
#

im mixed on it, because the cassetes are not really star coins but they also kind of are

fathom kraken
#

Yeah I hate when levels do that

fossil token
#

I dont think ima do it, ill just keep it as an option if I cant come up with a good secret exit placement

fathom kraken
#

Kinda what pizza tower does

fossil token
#

I also dont want to keep secret exits as a flag pole, im debating if I want to make them a crystal heart or a smw key hole or a goal tape

fathom kraken
#

The key hole could be more easy to pull off

#

Or the cristal heart

fossil token
#

the key holes could add more puzle but the crystal hearts means I could put them behinde hard platforming

#

tiling this shit is such a pain, Im kidna tempted to fork nsmbe and code an auto tiling system, but that wouldnt even work with a tile set like this

fathom kraken
#

Or smm

vernal thicket
#

are you placing all the in-ground deco manually

fossil token
#

im lazy

fossil token
#

its node based and tiles automatically, thats just how wonder works

fathom kraken
#

So thats why modding Wonder is more easy

fossil token
#

decided im gonna link the secret exit onto the cassette room, I decided I can make the pipe cannon shoot the player high into the atmosphere where 2-castle takes place and I guess I can also make 2-cannon take place there

#

so it kind of connects both the levels

#

I made this cassette room easy because im feeling lazy

wide furnace
fathom kraken
#

Cause they're collectibles

fossil token
warped briar
#

What are they and how do they work

fossil token
#

they are a collectable that unlocks the levels B side

#

aka another level that uses the same gimick but a lot harder

warped briar
#

They teleport you?

#

Does that mean they're always in a bonus room or how does that work

fossil token
#

You can select any entrance in the zone for it to teleport the player to, so if I didnt want it to tp the player I could just place the entrance over it

warped briar
#

What matters is how you're using them

#

Do you typically have them at the end of bonus rooms that you can't enter again

fossil token
#

but if the player respawns in the same zone it wont be there

warped briar
#

So sometimes they're just out of the way in the main zone

#

I presume they always take you back to were you diverged from the main path then?

fossil token
#

yeah

warped briar
#

Interesting

warped briar
#

A bonus section you can do while you're going towards the secret exit

rich palm
fossil token
#

Does this tile and the colour it is look alright for a background rock?

fossil token
fossil token
#

what about to the other half of the tile set?

fathom kraken
#

Gives me matrix vibes

fossil token
#

I tried also making corrupted castle tiles but they didnt look to great

#

so I just did a tile design simmiler to celeste and used mostly the same colours

#

lore reason it exsists is one you free more and more ztars the level starts to break down more and more

#

making it a bit darker so it stands out against the castle tiles more

stoic lava
#

Looks kinda green-cyan-ish but not bad!

analog oracle
fossil token
fossil token
stoic lava
#

Idk the name its the blue one

#

Wait nah the blue one iirc u already did

#

I was talking about this

fossil token
#

im confussed

#

now I gotta do background tiles

#

although I do want to try and fall asleep agaun before work

#

so ima call it here for now

stoic lava
#

Ngl i really need to play celeste rather than just watch small gameplays, the game seens really fun

rich palm
ocean pivot
warped briar
fossil token
fossil token
#

Wanna grind out this hack but I got work

#

Why must I have a job and responsibilities

civic cloud
#

You already have so many things going on aside from the hack as a highschooler, a JOB on top of all that? Damn, overachiever over here 😭

#

I'm genuinely impressed btw, keep up the good work

#

And take all the time you need

fossil token
#

more map16ing

#

dang, only 130 objects

fathom kraken
#

Only?

fossil token
#

most of my tile sets have ~200

fathom kraken
#

Damn

fossil token
#

I still have so much space in this tile set too

fossil token
#

tiling this shit is a nightmare

ocean pivot
#

Have you seen my island tileset? That was also an nightmare 💀

#

great job on this tileset illy, i love it

fossil token
#

easy gameplay :3

fossil token
#

at the half hour makr of the level, or whatever the checkpoint halfway is these tiles start to get mixed in because the player has collected more and more ztars so the dimension is getting more and more unstable

rich palm
#

Ngl now I wanna make a virtual reality level

#

Bc those tiles look sick

wraith gust
wide furnace
warped briar
#

Can you touch the sides of spikes in this game?

stoic lava
#

Yea

warped briar
#

Now I'm kinda wondering if the reason why horizontal spikes in this game are half normal blocks is to make it clear that you can stand on them

stoic lava
#

You can actually stand all the top part of a spike, unless you touch the part its facing at

#

But yea good point u build up here

warped briar
#

I always used to wonder shy they decided to design horizontal and vertical spikes differently like that

#

It could very much still be a visual choice tho

#

Floors are always pretty flat, while walls are often rounded, so it could definitely look weird in some instances if the spikes came out of the walls

fossil token
fossil token
#

8-tower 1 of ds is a good example of why

fossil token
#

what do yall think of using this lighting here?

#

found a weird bug, sseq's with an id of 127(i think, may be 112) in new++ dont continue if the next view has the same song

#

they restart instead

rich palm
#

It looks really cool

fossil token
#

Yeah, I might showcase ?-1 on my yt

#

the level design is really abstract like I want and looks really cool

#

and it doesnt have any story, so I think its fine to showcase

fossil token
lapis lark
#

W

fathom kraken
wide furnace
#

tho it does help making it feel less empty too

fathom kraken
fossil token
#

It’s meant to be really abstract

tepid temple
#

not abstract enough for it to work I think

fossil token
#

fair

#

I feel like its also a bit to much

fossil token
#

saving this here for later

fossil token
#

also taking note of this

fossil token
vernal thicket
#

pretty

fathom kraken
#

Looks so good

fossil token
#

this is so trippy

lapis lark
fossil token
#

oh no lol

fossil token
#

I really want to make an animated black hole background but I cant get the background to spin :c

fathom kraken
#

Like a 3d plane or...

#

Spin in 2d?

wide furnace
stoic lava
fossil token
#

its not really a black hole

#

more so a rip in space time

stoic lava
#

Ah

warped briar
quaint gorge
#

Not moving or rotating it but actually animated pixels

tepid temple
tepid temple
quaint gorge
analog oracle
tall umbra
#

Also the background reminds me of smw night theme

quaint gorge
#

Each frame something differs

tepid temple
#

Because nobody likes dealing with OAM

iron igloo
#

should figure out how to draw actors with OAM

analog oracle
iron igloo
#

well I’d just need to look at how goombas do it - I would say they use their own members for it

#

or probably a stageentity helper member

#

since UI OAM is mainly BNCL generated

#

and setup of an OAM sprite without using the helpers made for enemies would suck

fossil token
#

it probably wouldnt be to hard, I pulled some stuff off for the bottom screen but it sucked

warped briar
#

Is there a noticable difference between that and it actually being a sprite?

fossil token
#

We can also make them just model texture data, but I was really lazy and didnt want to even draw a nsbtx when I wrote them

fossil token
#

I just rememberd I got to deal with more bottom screen oam soon when I add the cassette collected icon

fossil token
#

I don’t understand comments like these two

#

Also, my temptation to code a new powerup grows, I don’t know if I wanna do ice or bubble or smth new

fathom kraken
#

I think the first one didn't understand that your chanel is a Romhacking channel

#

😭

fathom kraken
#

Can*

fossil token
#

I should lol

#

I should honestly ask will how the custom items work so I don’t have to do the bubble powerup system and make these powerups public

#

I’m keeping the bubble system for new++ though

analog oracle
fossil token
#

I’ll try to help you at later today after my school athletics carnival

#

I’m racing the 400m, 800m, 1.5k and 3k so I’ll help if I’m not dead

stoic lava
fossil token
#

I need to rework the powerup player pal crap for more powerups which will be a pain

tepid temple
#

adding all the attributes is a bitch

quaint gorge
#

^ correct and I have run into an issue

#

It has a different offset when I die and replay the level and I dont get why

tepid temple
#

what 💀

analog oracle
#

-# whats with the seams on the emojis 😭

quaint gorge
#

The fence tiles are at place x and suddenly when I die and play the level again it's somewhere else on the bitmap

#

They're at the top

#

Here they're gone

#

Had the stupid idea to offset it in code when player died once

#

Did work until it didn't it's not always moved to the same different place 😭

tepid temple
#

tf

tepid temple
#

I could give you my setup for adding new oam attributes and rendering, though

analog oracle
#

can be good enough

fossil token
civic cloud
#

Bubble seems easier so start with that, but I'm more interested in seeing ice

fossil token
#

was messing around with smth and I dont even think the diffrence in the amount of colours here will be noticable in game

fossil token
#

Im to dead to work on this, running 6km after not having done long distance in a year and a half killed me

#

I hope I have some energy to work on it later today

fossil token
#

dang, I think I made a pretty good one

#

and I still have like 1000 colours to work with for other powerup states

vernal thicket
#

are you hand quantizing these

fossil token
#

yeah, this should work well, I still gotta do this for the rest of the charecters though

fossil token
vernal thicket
#

ah gotcha

fossil token
#

getting the colours right can be kinda hard sometimes lol

#

hope these colours are right

#

after I finish mario and luigis crap im gonna force ndy to do his own pals or else ima cut him from the hack

olive owl
fossil token
#

super ball looks good enough

olive owl
#

Red star kinda tricky because my normal palette is red star Mario lmao

fossil token
lapis lark
#

it kinda looks like a giant eye watching your every move

wide furnace
tall umbra
#

It looks cool though

fossil token
#

this was just a graphic I through together in a few min to test it out

#

it looks like this lol

wide furnace
rich palm
fossil token
#

I’m kind of feel like reviving the demo now tbh

ocean pivot
fossil token
#

yeah, the hardest thing with this is trying to line up this cricle right

#

smth like this but with the rift being on the bottom layer and particals on the top layer moving at a diffrent speed could be really effective

#

or maybe having the outer rings of the rift on the layer below so they rotate slower

wide furnace
#

do you plan on doing the latter at some point later or do you only ever implement one of the two in the hack?

fossil token
#

dont know yet, it honestly depends how much I can extend the powerup tables and if I have the palettes for it on the bottom screen

wide furnace
#

okay

rich palm
#

Tbh both sound interesting

#

I'm inclined to say ice tho

rich palm
#

The final boss is clearly meant to be Giratina /j

lapis lark
#

the bubble flower could be interesting for levels but i like the ice flower more so im voting that

analog oracle
# fossil token

i vote ice flower cause of flower journey already going to have bubble flower trolling /j
ok seriously speaking though i think ice flower is just overall more interesting to see, it would also allow for cool platforming if you design some levels around it (eg freezing bullet bills and etc, or picking up ice blocks that you need to throw at small gaps)

stoic lava
#

I personally preffered bubble flower on my mod because its new and i have ideas of gimmicks to build arround it, but for n++ ig ice flower would be way more interesting so i voted for it

blazing jungle
#

damn bubble 0 votes

onyx lantern
#

bubble should have gotten votes, i feel like it would be easier to code into the game

#

but i only picked ice flower cuz its more well-known

cloud pilot
#

Wait, doesnt new++ have a shocked mario, when he hits those amps, right?

#

So can't you just recicle the code to make a frozen mario

#

Like, just shock mario and make an transparent blueish rectangle appear on top of him

fossil token
#

why would mario need to be frozen anyways?

#

the thing about ice is that I need to make frozen states for enemies

#

or just make an actor that deals with it

fossil token
#

yeah im reviving the demo

lapis lark
#

yay 🎉

fossil token
#

debating if I should have the B side cassettes in it though

#

they wont unlock anything

#

so I feel like it would be kinda weird

civic cloud
civic cloud
warped briar
analog oracle
#

yeah, but ice flower can also have platforming with it too

warped briar
#

I guess

#

Not really a lot tho

#

You can freeze enemies and land on them, but most of the time you could just as well jump on them

verbal topaz
fossil token
#

Oh yeah, if you want to be a play tester of the demo dm me, I want to keep it small and put it all in a gc even though its the same levels I just dont wnt people to have access to a rom with the tri-inventory code yet

#

The only main changes are that I through morton and kamack in as boss fights for airships and the new inv system

ocean pivot
#

especially since frosty and jpg plan to have jt

#

And there was only one codehack that wasn't very perfect ice flower lol

#

I'm a ice flower lover too lol, I was already thinking of it before for my hack if I would start it

#

I hope freezed sprites won't be a big problem for you

fossil token
#

I do t know if I’ll have the vram to do them

#

A lot of things will need to be immune to them, probably bosses and beeg enemies

fossil token
# fossil token
poll_question_text

ice flower or bubble flower?

victor_answer_votes

16

total_votes

20

victor_answer_id

1

victor_answer_text

ice

#

this looks alright

#

just need to fix up the box

fathom kraken
fossil token
fossil token
#

gotta love slight problems, for example, how the hell has this already been collected

fossil token
#

slight control update, yoshis flutter has been bound to L + R so the dive can be on L

warped briar
#

You don't flutter from just holding the jump button?

fossil token
#

taking note of this for later

warped briar
fossil token
#

It’s annoying as hell imo

#

Also so you have more control over when it starts

#

A key press is faster then a key hold

warped briar
#

It's an interesting thing to change considering that is how it has worked in every game so far

#

So do you have to press both shoulder buttons to flutter

fossil token
#

Left trigger on grounds long jump

#

Left trigger in air is dive

#

Right trigger is twirl

#

And parashell updraft

#

So both at once is yoshi flutter

warped briar
#

Parawhat draft

fossil token
# warped briar Parawhat draft

The main powerup this mod is built around, the parashell, the first thing I coded for this mod, it’s a propeller suit blue shell hybrid

warped briar
#

Ah

#

So there is dive, twirl and flutter?

#

As Yoshi

fossil token
#

Yup

#

Makes some of the b sides more playable for less skilled players

#

Since diving and twirling is needed to beat a lot of those levels

warped briar
#

And they all pretty much have dedicated triggers rather than being more context dependent

fossil token
#

Well long jump and dive share a trigger, if your on ground you long jump then depending on the direction you hold it will correlate to which one of the dive dives you do

#

Then the twirl is only when the player is in the air and when r is pressed

#

The updraft overrides the twirl

#

And can be used from in the ground

warped briar
#

Quite the moveset

#

I do think holding jump to flutter is a lot more intuitive than pressing both shoulder buttons at the same time

ocean pivot
#

i mean the ice blocks of enemies

warped briar
#

What about the particles from the ice breaking

#

Idk how much that would take up, especially if you spam freeze a big enemy or boss

analog oracle
fossil token
fossil token
#

rotated the wrong bg layer lol

stoic lava
fossil token
#

The bottom bg layer cant be rotated

#

bloody hell

#

only bg layers 2 & 3 can be

#

and they are the fg and tileset

#

bg 1 & 2 cant

#

I could swap the bg layers for this level but I also cant be fucked, so I might try to simulate the rotation with scrolling the bottom bg

fossil token
#

im getting there

tall umbra
#

Looks good

fossil token
#

so now I dont really need another layer

#

I might use the tile overflow bug to get a higher qaulity image

#

i think i should leave this here

#

working on this is driving me crazy

analog oracle
fossil token
fossil token
#

started working on the demo trailer again

lapis lark
ocean pivot
#

i would've done the same thing if i were the one making the trailer for nsmbaba

fossil token
#

Same

#

I don’t know how long I should make the trailer though lol

ocean pivot
#

Imo 1 minute is enough

fossil token
#

yeah, true

#

i still dont know what clips I wanna show

#

there is so much to new++

thick coral
#

are you planning on doing the demo

#

again

wraith gust
#

Yes

thick coral
#

thats amazing

#

I'm sure that Illy got the motivation to do the demo ever since jpg said to keep on going even if contents get stolen

fossil token
#

This is due to my exams b ing on two weeks and I want to start on it so I can have it ready shortly after my exams

thick coral
fossil token
thick coral
#

😬

quaint gorge
#

JPG format only exists because jpg begged for it

wraith gust
blazing jungle
#

JPG please marry me

#

-# dont worry this is to ragebait jpg's fanboys

thick coral
#

guys I meant no disrespect to jpg or illy

#

I referred to this moment

rich palm
#

I like how the hack starts normal enough (minus the slew of custom mechanics), but then veers into more unique themes

fossil token
#

I didn’t want to overwhelm the player with custom stuff

#

Crack head Larry is enough for w1

rich palm
#

Very fair

fossil token
#

I need to fix the disposable vanilla final boss still because there is a crash I can’t recreate in real hardware

blazing jungle
#

exactly

quaint gorge
#

Ill stop with that

blazing jungle
#

That was Ugly, Fuzzy

fossil token
vernal thicket
#

i wonder who made it

fossil token
lapis lark
#

when i got out the mushroom from my inventory then recollected it, i got a parashell in my inventory instead

lapis lark
#

i wasnt able to grab this fire flower

lapis lark
#

u can dive past the flag pole

#

also crackhead larry crashed the game

civic cloud
#

New variation of the boss unlocked: Crash-head Larry

fossil token
#

both larry fights crash the game

#

its caused because the shell was the wrong type of model

#

its been fixed now

lapis lark
#

i forgot to mention this last night before i fell asleep
sometimes instead of power ups going into reserve they just vanished

fossil token
#

Happens with the shell and fire flower

#

Power up priority stuff

#

I still haven’t fully worked out the code for it

lapis lark
#

mario isnt looking so good 😭

#

managed to make it look like i was completely on the other side
its purely visual and resets after pressing y or jumping

fossil token
#

yeah, need to add some code to set his rotation back to normal when on a fence

#

Ill send out a new demo patch soonish with fixes to larry and some other things

fossil token
#

Development on new++ is gonna be slow or non exsistent for the next week or so

#

exams

#

and I need to cram in as much revision as possiable

analog oracle
#

good luck!

civic cloud
#

Yeah, hope it goes well

#

Dw about it

#

It's not like you're dipping for a whole month or something

fossil token
#

I feel like quiting modding entirely rn tbh

wraith gust
#

What? Why?

#

Is this because of the Skawo incident?

fossil token
#

I had three aggressive dms from his server, I deleted them straight away but one of them was really bad

#

thank fuck im not here anymore

wraith gust
#

I don't know how heavy the drama is or how aggressive the DM's must be, but I think you seriously shouldn't abandon modding because of this, if anything you could disable DM's and set it to friends only, and give yourself some time to to think about this until you feel in a more stable mental state, we all here appreciate you and your work and people in your YT channel appreciates your work too, don't let all this ruin you just because of a toxic and ignorant community

#

I really hope you can recover from this

analog oracle
astral tendon
#

Don't give up. You're making one of the best NSMB hacks ever.

#

Better than Newer DS, because you're way better than Skawo's community

fossil token
#

lets just leave it

#

i dont want the dramma to continue

stoic lava
#

And youre a nice person too, ik its hard but try dont let it affect you, we dont want to lose u because of some idiots :c

thick coral
#

Illy don't do it

#

You have a lot of potential

#

Don't waste your potential because wasted potential is just fucked up

#

So many people are positive towards you and you're a nice person. 1 or 2 negative messages shouldn't mean that you should stop

#

They are idiots who has nothing to do in life, prove them wrong and show what potential you have with your nsmb hack.

stoic lava
wide furnace
#

i don't really wanna be that person but, Illy said that she doesn't want the drama to continue so idk if y'all should keep responding positively or instead just try to forget about it

that being said, i also wanted to say something positive but didn't for this same reason. but i think i'll say it at this point anyway (spoilered in case Illy just wants to forget about it)

||Some people are just idiots. Unfortunately there will always be haters and toxic people no matter how kind you can be. They're just pathetic and miserable, don't listen to them and let them brainrot themselves.

That being said, I feel like you shouldn't quit modding for this. You're probably feeling this way at the moment but you may feel better about it later or in a few days. Nobody should ever make anyone quit modding (directly or indirectly), no matter their skill. You're also a great modder, and are currently developing an amazingly interesting mod of this game. It's also something you seem to really like doing, so I don't think you should give up. Keep going!!||

tall umbra
#

Hopefully everyone here is doing ok

north garnet
#

@fossil token Ignore them. Haters are best reported to the staff. It's not you. You aren't doing anything wrong. Though I do understand you're angry. Please keep up the good work because it's really good!

stoic lava
#

Lets drop it now cuz we will just keep rememberin her what happened

simple current
#

Don’t Leave @fossil token

wide furnace
#

y'all should probably stop pinging her

stoic lava
#

Yea

#

We dont want she to leave, but we also dont want to annoy her

lapis lark
#

if we annoy her too much she might end up leaving anyways 😅

wraith gust
#

Everyone please stop talking about this, what part of stop didn't yall understand?

#

JPG shoo

stoic lava
#

I and bester are trying to make them stop but they just cant 😭

fossil token
#

Thanks everyone

#

You have really helped me mentally

stoic lava
#

We wish the best for you illy 🫂

civic cloud
#

Illy I keep geeking out about your hack and its features with my brothers and my friends

rich palm
#

^^^

fossil token
#

Im just noticing now but I only got like three tile set slots left

#

I really need to write a code hack to change that but I also dont want to have to change code in nsmbe to allow for more tile set crap

#

guess i might try it after exams

wraith gust
#

If you manage to find a way to add more tilesets to the game, I'm pretty sure that's something everyone would love to have

fossil token
#

I dont want to add more, I just want to reassign the files that are for duplicates

#

that parts easy

#

the nsmbe support is the hard part

vernal thicket
#

so id imagine changing thosed be all you need to do

fossil token
fossil token
#

Well I might try it later tonight

#

Dang, 90 mariothumbsup ‘s you n this channel

#

Why do people care about such an average rom hack

vernal thicket
#

que makes it average

lapis lark
fossil token
#
ncp_over(0x020c9584, 0)
static const u32 TS_NCG_TBL[76] = {
    0xbc,       0xc5,       0xbe,       0xb2,
    0xb9,       0x110,      0xbe,       0x111,
    0xbc,       0x108,      0x108,      0x105,
    0xbc,       0xb4,       0xb4,       0x109,
    0x10b,      0xc0,       0xc40b00bf, 0x105,
    0x107,      0xbb,       0x10b,      0xcd,
    0x10a,      0x10a,      0xc0,       0xbc,
    0xc0,       0xc60c0104, 0x103,      0x112,
    0xc5,       0xb4,       0xbc,       0xc10800b0,
    0xaf,       0xb6,       0xb7,       0xc2,
    0xcc,       0xc30b00c5, 0x10c,      0x10d,
    0x10e,      0xc5,       0x10f,      0xc1,
    0x108,      0xc3,       0xb4,       0x105,
    0xbe,       0xbe,       0x105,      0xb5,
    0x109,      0x110,      0xc6,       0xb8,
    0x106,      0xc4,       0xc3,       0xbd,
    0x107,      0xbe,       0x107,      0xbb,
    0xbb,       0xbb,       0xbb,       0xbb,
    0xbb,       0xb1,       0xba,       0xbc
};

ncp_over(0x020c9b74, 0)
static const u32 TS_NCL_TBL[76] = {
    0x170,      0xc30c0179, 0x172,      0x166,
    0x16d,      0x1b2,      0x172,      0x1b3,
    0x170,      0x1aa,      0x1aa,      0x1a7,
    0x170,      0x168,      0x168,      0x1ab,
    0x1ad,      0x174,      0xc40c0173, 0x1a7,
    0x1a9,      0x16f,      0x1ad,      0x181,
    0x1ac,      0x1ac,      0x174,      0x170,
    0x174,      0xc60d01a6, 0x1a5,      0x1b4,
    0x179,      0x168,      0x170,      0xc1090164,
    0x163,      0x16a,      0x16b,      0x176,
    0x180,      0xc30c0179, 0x1ae,      0x1af,
    0x1b0,      0x179,      0x1b1,      0x175,
    0x1aa,      0x177,      0x168,      0x1a7,
    0x172,      0x172,      0x1a7,      0x169,
    0x1ab,      0x1b2,      0x17a,      0x16c,
    0x1a8,      0x178,      0x177,      0x171,
    0x1a9,      0x172,      0x1a9,      0x16f,
    0x16f,      0x16f,      0x16f,      0x16f,
    0x16f,      0x165,      0x16e,      0xc20c0170
};

ncp_over(0x020c8224, 0)
static const u32 TS_CHK_TBL[76] = {
    0x4D,       0x64,       0x53,       0x34,
    0x49,       0x5D,       0x53,       0x66,
    0x4D,       0x3C,       0x3C,       0x39,
    0x4D,       0x44,       0x44,       0x3F,
    0x3E,       0x5B,       0xC404005A, 0x39,
    0x3B,       0x4B,       0x3E,       0x50,
    0x3D,       0x3D,       0x5B,       0x4D,
    0x5B,       0xC6000037, 0x36,       0x67,
    0x64,       0x44,       0x4D,       0xC1000032,
    0x31,       0x46,       0x47,       0x60,
    0x4F,       0xC3040064, 0x40,       0x41,
    0x42,       0x64,       0x43,       0x5F,
    0x3C,       0x62,       0x44,       0x39,
    0x53,       0x53,       0x39,       0x45,
    0x3F,       0x5D,       0x65,       0x48,
    0x3A,       0x63,       0x62,       0x52,
    0x3B,       0x53,       0x3B,       0x4B,
    0x4B,       0x4B,       0x4B,       0x4B,
    0x4B,       0x33,       0x4A,       0xC204004D
};

ncp_over(0x020c80f4, 0)
static const u32 TS_UNT_TABLE[76] = {
    0x271,      0xC3000285, 0x277,      0x259,
    0x269,      0x2AD,      0x277,      0x2AF,
    0x271,      0x299,      0x299,      0x297,
    0x272,      0x261,      0x261,      0x29F,
    0x2A1,      0x27D,      0xC400027E, 0x297,
    0x29C,      0x26D,      0x2A1,      0x291,
    0x2A2,      0x2A2,      0x27D,      0x285,
    0x27D,      0xC6030295, 0x293,      0x2B1,
    0x285,      0x261,      0x271,      0xC101025C,
    0x25A,      0x265,      0x267,      0x281,
    0x275,      0xC3000285, 0x2A5,      0x2A7,
    0x2A9,      0x286,      0x2AB,      0x282,
    0x299,      0x288,      0x261,      0x297,
    0x277,      0x277,      0x297,      0x263,
    0x29F,      0x2AD,      0x28D,      0x269,
    0x29A,      0x28A,      0x288,      0x27A,
    0x29C,      0x278,      0x29C,      0x26D,
    0x26D,      0x26D,      0x26D,      0x26D,
    0x26D,      0x25E,      0x26E,      0xC2000271
};

#
ncp_over(0x020c7fc4, 0)
static const u32 TS_UNT_HD_TABLE[76] = {
    0x274,      0xC301028C, 0x27C,      0x260,
    0x26C,      0x2AE,      0x27C,      0x2B0,
    0x274,      0x29E,      0x29E,      0x298,
    0x273,      0x262,      0x262,      0x2A0,
    0x2A4,      0x280,      0xC401027F, 0x298,
    0x29D,      0x270,      0x2A4,      0x292,
    0x2A3,      0x2A3,      0x280,      0x28C,
    0x280,      0xC6040296, 0x294,      0x2B2,
    0x28C,      0x262,      0x274,      0xC102025D,
    0x25B,      0x266,      0x268,      0x284,
    0x276,      0xC301028C, 0x2A6,      0x2A8,
    0x2AA,      0x287,      0x2AC,      0x283,
    0x29E,      0x289,      0x262,      0x298,
    0x27C,      0x27C,      0x298,      0x264,
    0x2A0,      0x2AE,      0x28E,      0x26B,
    0x29B,      0x28B,      0x289,      0x27B,
    0x29D,      0x279,      0x29D,      0x270,
    0x270,      0x270,      0x270,      0x270,
    0x270,      0x25F,      0x26F,      0xC2010274
};


ncp_over(0x020c9dd4, 0)
static const u32 TS_PNL_TBL[76] = {
    0x238,      0xc30d0240, 0x23a,      0x22c,
    0x234,      0x254,      0x23a,      0x255,
    0x238,      0x24a,      0x24a,      0x249,
    0x239,      0x230,      0x230,      0x24d,
    0x24e,      0x23c,      0xc40d023d, 0x249,
    0x24c,      0x236,      0x24e,      0x246,
    0x24f,      0x24f,      0x23c,      0x238,
    0x23c,      0xc6050248, 0x247,      0x256,
    0x240,      0x230,      0x238,      0xc10a022e,
    0x22d,      0x232,      0x233,      0x23e,
    0x245,      0xc30d0240, 0x250,      0x251,
    0x252,      0x240,      0x253,      0x23f,
    0x24a,      0x241,      0x230,      0x249,
    0x23a,      0x23a,      0x249,      0x231,
    0x24d,      0x254,      0x243,      0x235,
    0x24b,      0x242,      0x241,      0x23b,
    0x24c,      0x23a,      0x24c,      0x236,
    0x236,      0x236,      0x236,      0x236,
    0x236,      0x22f,      0x237,      0xc20d0238
};
#

done

#

so nsmbe does read from overlay 0

#

so when you change a file id you just need to reload nsmbe

#

so this allows for the dupe tile sets to be changed

#

this doesnt effect the animated tile/3d tile loading though

#

so any tilesets that do load animated tiles and or 3d tiles will still load them

#

@wraith gust did it

fossil token
#

and I couldnt be fucked cleaning up all the overflows

vernal thicket
#

baller

tepid temple
#

What do you mean by that

fossil token
#

eg 0xc20d0238

#

it should be 0x238

ocean pivot
tepid temple
stoic lava
#

Wait file ids can be in hex too?

#

In c++ i mean

wraith gust
#

You managed to do what everyone always wanted to have in their hacks

#

-# Unfortuntately, I don't understand this table at all CryingCat

stoic lava
#

U need to change the ids

analog oracle
#

might actually update this to add comments and etc

stoic lava
#

Hi frosty, hru?

wraith gust
analog oracle
wraith gust
analog oracle
#

actually I think u can still type the non hexed id and it should still work

#

just remember about the whole 131 offset thing

#

but if it needs to be hex still u could just use a calculator or smt

#

Windows calculator has the programmer kind so u could in decimal type the normal file id and see what it shows in hex

wraith gust
#

I see

#

I'm gonna give this a try later, but I'm definitely sure many people will find this very useful marioready

stoic lava
tepid temple
wraith gust
#

Awesome then

fossil token
#

manged to make this tile set usable by giving it it's own pnl file

#

I have it marked as that since it shares the pnl with another tile set

vernal thicket
#

i thought it shared an object definition file with another tileset

fossil token
#

Isn’t pnl the object definitions?

vernal thicket
#

pnl is the tilemap iirc

analog oracle
#

pretty sure unt is the object defs

#

tho why is there a normal and an hd version?

fossil token
#

That’s the one I needed to change

#

I should also check object definition

vernal thicket
#

the former has everything else important in it

fossil token
#

Is this documented anywhere btw?

vernal thicket
#

i have a txt file with some notes

#

theres also roadrunners nsmbpy thing

#

and the wii formats are also i thiiink like basically the same n those are documented on jorizon wiki

#

horizon

fossil token
vernal thicket
#

fair enough

fossil token
#

So, I have been wanting to make a sky high sundae themed level for a while but I honestly have no idea how I should make it look lol

fathom kraken
#

The one form mk8 looks more nsmb-y

fossil token
#

I think the "cake" look will be easier to pull off the graphics for

fossil token
#

its just reference images though

fathom kraken
#

I think mk8 one is better cause the one in mkworld is too busy, but it's also cool

stoic lava
#

Heya

fossil token
stoic lava
#

😭

fossil token
#

/lh

stoic lava
#

I watched wome mkw gameplays yesterday

#

Its a pretty neat game

fossil token
#

Its really fun

#

Knockout tour online is really enjoyable

#

mario kart battle royal

stoic lava
#

Imo they should have added it way before in mario kart games, i never played it and loved it

fossil token
#

I just wish they had 200cc

fathom kraken
#

Or mirror mode

#

Mirror mode my beloved

stoic lava
#

I never really played 200cc so idk how it feels

stoic lava
fathom kraken
#

A new experience io

fossil token
fathom kraken
#

It is?

stoic lava
#

There is mirror mode?

fathom kraken
#

Mkw new goty

fossil token
#

Well, I got my first exam tmr

#

wish me luck

#

oh yeah, I started making a few modifications to the farewell bowser jr dimension tile set, I started adding some of the coral from the underwater tile set to it

vernal thicket
lapis lark
#

good luck

fossil token
#

this is what I meant with the coral, still needs some work but its pretty decent, im not gonna use it for the whole level though

#

probably just an area based on water gimmicks that isnt underwater

stoic lava
#

Looks interesting

#

I love the ideas u have for this hack its so creative

fossil token
#

its litrally straight from celeste farewell lol

stoic lava
#

Still its interesting

civic cloud
#

Good luck on the exam

stoic lava
#

Yea

fossil token
#

what do yall think about this colourfull block aesthetic btw?

stoic lava
#

Cool

#

Looks neat!

wide furnace
#

pretty cool!

#

-# definitely not sad because i had a very similar idea 😭

fossil token
#

its just a level about moving tight ropes

#

its not really anything unique

wide furnace
#

no i meant the colorful blocks in the sky

analog oracle
#

nice

tall umbra
blazing jungle
fossil token
ocean pivot
#

I would only improve the hue but I believe that's you change it yourself and can't really tell if it's right due to your colorblindness

#

😔

iron igloo
#

kinda crazy that nintendo didn’t make linear movement options for actors like this

#

I guess that they had lifts for that so not really necessary

#

oh yeah I just realised why this wasn’t a thing

#

the player falling state will break cos the rope’s position is always changing so mario will just balance and attempt to fall but just not

#

will look weird but probably won’t affect gameplay (maybe?)

fossil token
#

I need to test that

#

vertical ones work fine but horizontal ones not so much

#

Ill need to change the player's position with the actor I guess

thick coral
#

Thats amazing

iron igloo
#

oh that isn’t bad at all

fossil token
#

Did I ever say that I made fly guys their own actor a few months back?

lapis lark
#

you might have

karmic crest
fossil token
analog oracle
#

random idea: be able to individually move both end points of the tightropes

fossil token
#

Hell nah, have you seen the right ropes code?

iron igloo
#

haha the tightrope code is horrific

#

the drawing in itself is just literal matrices to draw one 8px? texture

#

of course its how it should be done as the texture stretches and it allows for any length of tightrope but the execution by nintendo is just bad

verbal topaz
#

Where/how can I look at the tightrope code?

#

(Please answer with a ping)

fossil token
#

I think im finally going to start diving into the wonders of a custom title screen soon

fossil token
#

keeping note of this as it may be useful for if I do custom wm's

fossil token
#

was bored and had a lil bit of free time so I made this

stoic lava
verbal topaz
#

Is there a public Ghidra file what RE’ed to tight rope code?

arctic cave
#

Just got back from camp and decided to test the demo but there seems to be a bug in the tower level, I haven’t played this hack for a while and I probably missed a lot of things but I’m stuck in the first part of the level. Did I miss something?

stoic lava
#

Oh its because the level is not finished it seens

fossil token
#

This demo is outdated

#

An actual demo is comming out in around a month

#

That’s the start room of Larry’s tower B side btw

#

Level isn’t finished

ocean pivot
#

oh lol, then i need to finish up the tilesets for you real quick

fossil token
#

repurposing the unused world select screen to make a new title screen

#

Gonna do more of this later today since I got an exam now

lapis lark
#

good luck

fossil token
#

Custom scene testing with model rendering

#

well, its not an actaul custom scene

#

I more so just hijacking the functions of the "world" scene and putting my own shit in

fossil token
#

perfect

#

alright, nsbtx rendering is also pretty simple it seams

#

Do you happen to still have this model?

#

I want to optimize it and use it for my title screen since im doing it all as 3d stuff

analog oracle
#

sure, ill send you it when I can

fossil token
#

thanks

fossil token
wraith gust
#

Seems very solid considering it's remade from memory

#

I also like the retro style

fossil token
fossil token
#

Im messing around and an nsbtx of this with 32 colours takes 131kb of the 512kb I am using for the graphics

#

damn

#

should be fine though

#

if frosty sends the model though that would give me a lot more to work with

#

the game didnt even wanna try and draw that lol

#

ill try a 256x128

#

yeah that worked

#

to few colours though

#

16 isnt enough

#

this is at native res btw

#

its kinda a pain dealing with nsbtx scaling and crap

#

hence why I want the logo to be a model

fossil token
#

got so close to a good render nsbtx render this time

#

desume

#

melon looks really good at double res though

#

Gonna try to make it larger or see if there is diffrent rendering options for nsbtx's in the sdk

#

it would be so much easier if I used the oam engine for this or the upstream engine but having stuff being higher res on emulator is cool

#

I think this is pretty solid

#

sorry for spawing so much rn. This is the type of thing thats really hard to get right

wide furnace
#

seems like it's slightly rotated forwards

#

instead of being parallel to the camera

fossil token
#

It’s probably how the camera is set up in this scene

#

Since I didn’t overwrite it

#

I overwrote the world ring

wide furnace
#

probably

analog oracle
fossil token
#

Oh yeah, smth fun about Nwav I just found out yesterday is that it can be initiated anywhere and can play any file id

#

I don’t know how I didn’t notice that earlier

stoic lava
#

I had one song that i used this, but now i dont use this song anymore since kourtiss made a song for the level

fossil token
#

by that I mean this

#

last wav is 131

#

on file 2335

stoic lava
#

Interesting

fathom kraken
#

"Zg_ImSickOfAddingFiles" 😭

analog oracle
#

how do yall even add so many files i still have a single folder called ''zCustomActors'' with like just 52 files or smt 📉

wide furnace
#

i have files straight from newerds from the time i believed i could just import the code hacks from newerds (like bosses)

#

slowly replacing them tho, because they're useless

#

i also have a folder of level intros, and a folder of nwavs

wide furnace
# fossil token by that I mean this

calling them "file_[id]" is probably not a good way of naming the files tho, you won't have any idea of what they are unless you remember. something like "[id]_[name]" would probably be better

fossil token
#

And I remember what they all are and I usauly never need to access them again

#

Also, it’s not worth the time to rename them all,especially when I generate all the blank files with a python script

wraith gust
#

Everyone adding a shitton of files to their ROMs while I always try to find unused files to replace MarioOkay

ocean pivot
warped briar
#

Successor to Pa0_OhFuckIhopeThisWorks

fossil token
stoic lava
#

"Idk the name of this shit"

#

(Its a spike)

north garnet
fossil token
#

found the problem with the camera in the custom scene, since im still using the world render camera I gotta change this

#

think this is about as good as I can get it

fossil token
fossil token
#

Now, should I also use the 3d engine for the bottom screen?

#

I can do that and the frame rate would be 30fps on both screens

vernal thicket
#

dpends on whacha wanna do with it i reckon

amber zephyr
#

wow

#

illy

#

i found some midi's idk if you already have or need em

#

but i'll still share em

fossil token
#

It flashes green when though for some reason

#

Xbox games bar didn’t record the flashes

ocean pivot
#

nice

fossil token
#

yeah, this problem is defiantly some vram management thing, I changed smth and now that black band in the middle of the bottom screen is also flashing lol

fossil token
#

yup, you can see the greens in the palettes

#

I forgot that I could check with this

fossil token
#

got it to flash black, I guess thats an improvment

#

now I just need to find why the hell this colour keeps being loaded and tiles

fossil token
#

Motivation has kinda died since I cant get the duel 3d working

#

my last idea is to making this a modification of the defult title screen instead of the world scene but thats gonna be a lot of effort

vernal thicket
#

outta curiosity whadja plan on doing with the dual 3d

fossil token
#

Title screen, cutscenes, between world cutscenes and ending cutscenes

#

As well as menus

vernal thicket
#

gotcha

fossil token
#

Main reason is for people who play on emulator

#

So it can be upscaled

fossil token
#

Actually

#

I think I might just accept my losses and make the bottom screen oam

north garnet
#

Dual 3D? But I thought the DS could only support 3D for one screen at once! On the other hand, the plumbob on the bottom screen in The Sims 2 (DS) looks sussily 3D...

stoic lava
north garnet
north garnet
#

Also, I'm curious how this dual 3D handles the 2048 tri limit. Will the limit be 2048 per screen or for both screens combined. I imagine the latter.

analog oracle
#

pretty sure its 2048 per screen

north garnet
analog oracle
stoic lava
vernal thicket
#

ie 4096 per screen at 15 fps

stoic lava
#

Imagine a code hack for nsmb where 4096 tris and 30fps game?

vernal thicket
#

i feel like nsmb wouldnt benefit too much from that

#

being largely 2d n all

north garnet
fossil token
#

Why do I desire to make a blizzard blitzer boss fight…

#

Anyways

#

I have been thinking of a way to save actor profiles

#

I think I need to make a custom boss controller actor that spawns the custom boss and loads its recourses

#

It would save me a lot of actor slots

rapid bramble
#

e.g. the galaxy ds homebrew uses that

fossil token
stoic lava
#

LMAO WHY LUIGI IS HERE 😭

fossil token
#

is mario

#

remember, I made mario and luigi have eachothers textures then it gets fixed in game for fun

stoic lava
#

Ohhhh

stoic lava
fossil token
#

Random funny idea I had, code a minecart like newer had but make it actually good. Probably not gonna do it but it would be funny

fossil token
#

making a slightly modiffied version of the jingle tile set for a w1 level

fathom kraken
#

Ohh BG tiles

wraith gust
#

Did you get motivated to do this because you saw Jouner recreating the forest tileset in Blender? mariothonk

fossil token
#

nope, because I am replaying paper mario sticker star and I played the minecrat level and half the jungle world today

#

its also why I have that forrest castle level btw, its a reffence to a sticker star level kind of

#

and im doign blue bg rocks because I like this look

wraith gust
#

If you're modifying the forest tileset, perhaps you could also add the semisolids from the tileset from MeroMero's hack, or take inspiration from them

wide furnace
#

i was gonna suggest adding some tree or log tiles, it would fit really well

ocean pivot
#

I think I have some references from other games or hacks, I could send you few of them lol

fossil token
#

its kinda nice having a small tile set ngl

#

im use to having massive ones

wide furnace
#

relatable 😭

#

tho i kinda wished you had included some tree elements or log platforms to fit the forest theme better. it's up to you tho

stoic lava
#

Its nice to see organized map16 😭
Mine are always unorganized 😭

fossil token
fossil token
#

I just couldn't be bothered with this one

stoic lava
wide furnace
#

kinda wish it had at least some tree-like platforms

fossil token
#

I do want to add one

#

just dont feel like reusing the same elements anymore

wide furnace
#

okay then

#

so i'm guessing you'll add one eventually?

fossil token
#

I kind of want to do a tree stomp

#

and make it an actor so it can be 3d and look cool

wide furnace
#

yeah that could be pretty cool

fossil token
#

*tree stump

#

actually, I got an idea

#

gonna try it and see if it works

#

here we go

#

might be able to make smth for the tile set with this

stoic lava
#

Whats that

#

Unused graphic or?

fossil token
#

the jungle top background

#

what else do you think it would be?

stoic lava
#

Im feeling dumb now 😭

fossil token
#

yeah, the log isnt my best work

#

I need to change the hue to make it not look like a bg tile

#

also the shape is kinda ass

#

better

wraith gust
# fossil token

Wouldn't it be better to make the background rocks brown instead of blue?

stoic lava
#

Wait yea true

fossil token
idle breach
#

Good work

fossil token
#

Last day of school and then I have three weeks off for winter break

#

Gonna try and get a few bosses done and redo the jyotyu if my adhd allows me too

stoic lava
#

Cool!

wide furnace
#

australia

rapid bramble
#

📉

stoic lava
rapid bramble
#

forgot bout that

fossil token
#

mid as hell log tiles

fathom kraken
#

You should make the inside of the log more dark

fossil token
#

was thinking it could be cool to add an "onstomped" state to pokeys so I can add these green ones

#

then Ill just need to pair it with some remodel code

fossil token
#

started redrawing the log platforms

fathom kraken
#

Cool

fossil token
ocean pivot
#

Alr, now I know what to improve for the log

#

btw make the tree walls one tile longer, they are supposed to end at the edge

#

you can see there even one dark pixel

fossil token
#

this is why I didnt

#

what I need to do is offset it by half a tile

#

my other option is to try and hide it with bg rocks like this

ocean pivot
#

alr you're right, i just forgot to draw that part

#

it's supposed to be like this rather this

#

my bad

#

I gotta think of it more if i want it to look like this or it be 8 pixels further

vernal thicket
#

i think you should nudge it back at leas 3 px so it doesnt exceeed the wall edge

ocean pivot
#

Alr, you're right lol, i just woke up so i didn't know what i wanted exactly before 😭

wraith gust
#

My only criticism would be that I don't think the 1-Up at the end is very necessary, I feel 1-Ups shouldn't be too easy to obtain unless the level is very difficult

fossil token
#

And I don’t notice until I play tested and recorded

fossil token
#

I have the urge to make a mr blizzard boss for w5 airship

#

I can probably pull it off with a few simple models and do the animations with code

wide furnace
#

i had to look up their names to know they're the sm64 snowmen

#

yeah that could be pretty cool as a boss

fathom kraken
#

Isn't Mr blizzard the one from paper Mario?

wide furnace
#

it's also in paper mario yes

fathom kraken
#

Ye, it's a boss in sticker star

#

But blizzard is the normal one and Mr blizzard is the boss

wide furnace
#

it's just that i mainly played the mainline games so that's the ones that come to my mind

fathom kraken
#

Ahh

fossil token
#

Im trying to work on 1-4 but tis really hard

#

since its a world 1 level I feel like I cant really do much

fathom kraken
#

What's the gimmick?

wide furnace
fossil token
fossil token
wide furnace
#

oh okay

fossil token
fathom kraken
#

Oh cool

wide furnace
fossil token
#

cant use the moving floating logs since they are for bomb koopa bridge (I really need to make an actor for them instead of them being a shity koopa hook) and for a part of w9

wide furnace
#

oh you mean done before in the hack?

wide furnace
#

i think it's gonna be some sort of level hub or something, or just levels without a worldmap

fossil token
wide furnace
#

oh okay. pretty cool

fathom kraken
wide furnace
#

do you wanna die (in the game) or??? /j these levels are most likely difficult enough. but i guess maybe they could? idk. it's Illy's decision

fossil token
#

nice and fair star coin

#

it would be to easy if the block wasnt there as you could juse use the para shell to get it

fossil token
#

spaming random shit

wide furnace
fossil token
#

there is thought behinde it

#

dw lol

#

like that two tile gap is for a pipe

wide furnace
#

oh okay

#

tho it's mostly the way it looks that feels spammy. like if you look at it in a spacial point of view, it's a bunch of logs stacked on top of each other in different orientations in the middle of a poisonous lake lol

ocean pivot
#

btw i could make modified version of rolling log so it could be more 3D rather just have a texture

fossil token
wide furnace
#

also it seems like they need some corner tiles

ocean pivot
#

yes

#

because at first this tileset wasn't mean't do do those things

wide furnace
#

okay then. i'm guessing it shouldn't be too difficult to add them tho

#

(for example you can just copy-paste a bit of wall and place it behind an edge tile directly in paint.net)

fossil token
ocean pivot
#

tho i need to fix my lighting...

wide furnace
#

oh well okay then

stoic lava
ocean pivot
#

Should i make 1x2 slopes?

#

What do you think illy?

wide furnace
#

the pink of the "inner" tiles is slightly different from the pink of the other tiles

ocean pivot
#

it's not a problem since everything is off compared to original, i'm just gonna use the same palette as the tiles i have already edited

#

but nice eye

fossil token
#

if you wanna try ut, try throwing the slope in here

stoic lava
fossil token
#

there are a lot of unused dupe tiles from the original tile set im not using that you could replace

stoic lava
#

Why theres dupe tiles on nsmb tilesets btw?

ocean pivot
stoic lava
stoic lava
ocean pivot
#

my first tileset to have ever ceilling slopes btw

wide furnace
#

you can see that a lot of tilesets have the same structure: walls, ground, inner ground, etc. at the same locations

fossil token
#

like this here is made with unused tiles

#

oh yeah, @ocean pivot if you want you can make a tree canopy render, kind of like the one on the top here, which I could add to the 3d deco actor and use on top of some of the logs to make actual trees

wide furnace
stoic lava
ocean pivot
#

I'm having big issues for them to make sadly

#

Im not that good yet to make this mesh lmao

fossil token
#

That’s alright

fossil token
#

doing my own thing

#

these will probs do the job

#

I should be able to cram those in as nsbtx's for this level

wide furnace
#

i was gonna suggest using a junglekusa retexture for this, but the thing you wanna do has edges and doesn't just loop so it won't work

fossil token
#

if the level was only trees I could

#
  • I also want to be able to use these as platforms
wide furnace
#

oh ok then

#

because i did that for 4-1 of TRQ

stoic lava
#

Remember that junglekusa will always repeat alongside the level

#

Independent of the custom model

#

I use trimmed ones in my mod

wide furnace
#

i permanently borrowed the fg clouds from newerds and halved the textures with nitropaint