#New++ Super Mario Bros

1 messages · Page 2 of 1

vernal thicket
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howsit work in wonder

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havent gotten a chance to try that yet

fossil token
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its just a bit higher then in mario wii

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its like when u have an acorn in u

vernal thicket
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oh interesting

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can you jump on spikey things n such with it

wide furnace
stoic lava
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On my hack i think that i dont want to put the grounded spin jump, because it will make my hack more easy than it need to be

pine palm
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I've been wanting to recreate it myself too

fossil token
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Today has been they worst day of my life

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i need to somehow get out of this house

vernal thicket
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do you wanna talk about it

fossil token
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ill summaries it in a few words:
abuse, accusations, assault and i am still struggled to breath due ||to being strangled for a minute straight by my brother and all my organs feel fucked||

vernal thicket
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im really sorry you had to go through something like that

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do you know if theres any kinda thing you can report this sorta stuff to

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if youd be comfortable with doing so

fossil token
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anything i can do will put me at more risk

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australia is fucked

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and three cps reports, one by my psychologist, psychatrist and a school thearpist lead to nothing

vernal thicket
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i see

fossil token
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These systems in Australia are fucked

vernal thicket
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what utter bullshit tbh

wide furnace
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oh, i feel bad for you :(
i really, really hope that the situation will eventually get better. you don't deserve to suffer this

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if i could, i would have helped you, but sadly i cant. at least not physically

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||the thing is that, even if you get out of this house, idk where you would go, how you could live, get food, etc

but that still might be better than staying tho||

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||if you wanna leave the house, i think the best way to do so is when you actually go outside. at some point, just run away from your family as fast as you can. make sure you have important stuff on you tho (phone, etc)||

fossil token
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||thats the problem, i dont have anywhere to go||

wide furnace
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||oh :/||

fossil token
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if my parents even let me go to school tmr, ima see if they can do anything

wide furnace
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||because they dont let you go to school sometimes??||

wide furnace
fossil token
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||they think I am gonna yeet myself of a bridge||

wide furnace
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||thats kinda dumb
on top of that, its like if they want you to suffer, and not end this suffering||

fossil token
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||lifes unfair but atleast i didnt get it that bad, a lot of people have it way worse then me so i am greatful for that, and atleast i can just vibe in my room and do stuff on my laptop||

wide furnace
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||oh, alright. good luck with anything still 🍀||

fossil token
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whoever opens up 1-3 in the future is gonna get a nice suprize lol

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anyways i just finished 1-3

wide furnace
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is the level fun?

fossil token
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yeah

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just koopas and donut blocks

wide furnace
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yep it does look fun!

stoic lava
fossil token
wide furnace
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looks fun!!

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my only complaint is that the last star coin doesn't really have a hint to show its location

tepid temple
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Looks good

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Maybe you should try editing the lighting so it fits with the darker background

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Cause as is it kinda looks like a floodlight is coming from the camera

fossil token
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I need to do smth about that

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I don’t know what to do though

tepid temple
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It's pretty easy to edit the stage light position, I just don't know what setting you'd use to make the game switch to your lighting

fossil token
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I could use one of those hose unused view setting

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I would need to set up a pointer or smth to them as there is nothing for them in the code reference

wide furnace
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keep in mind that the unknown parameter 2 is used for the rotating rooms in bowser's castle

tepid temple
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the lighting table is at 020c2544 if you wanna mess with it

pine palm
vernal thicket
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mind if i give some critique

fossil token
vernal thicket
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  • i think the flower over the pit (~0:53 in the vid) should be removed since it implies theres ground down there
  • vertical ascention section after checkpoint seems a bit underdecorated, camera there seems a bit odd too (im guessing the whole scroll stop thing relates to this)
  • structure at ~1:50 seems too huge imo
wide furnace
fossil token
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Me having idea for levels that i wanna make but not having the tile sets to make the levels

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maybe i should use some mariowii/u tie sets so i can actauly make the hack lol

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dont really like them in nsmbds though

stoic lava
fossil token
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they are a different art style which makes them stand out

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I kinda want all my tile sets to be drawn by me tbh

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or atleast part of the tile set

wide furnace
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kinda like with my grassland tileset (it was not planned at first but still)

fossil token
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Yeah maybe, I think I wanna use a few mario u tile sets like the sky ones as i am already ussing and the beach tile set

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and maybe the mario wii castle

wide furnace
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alright

fossil token
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ima look through nsmb2 to find some good tiles that i could use bc i like my deccor tile overkill

stoic lava
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I wanted on my hack to make the sakura tileset using an beach nsmbds style grass at first

fossil token
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most of this could probs easily be put into nsmb

stoic lava
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What is this

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Sorry if im being dumb

stoic lava
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Oh sorry reply ping :<

vernal thicket
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kinda

stoic lava
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This typo sounds like an brazilian word "linda" that means "beautful" lol

fossil token
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castle, desert, beach

vernal thicket
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ah

fossil token
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dang i still dont even know what world two was meant to be lol

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i had some ideas but didnt really like em

vernal thicket
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what world themes do you already got covered

fossil token
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planes, snow, sky, luna, cave

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although i need to make a moon volcano theme still, but that can wait

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i just use normal moon for moon cave

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i also have a tower and spacetower/caste tile set

vernal thicket
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could try cliffs, temples, forests, or deserts

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tho i feel like the latter is mayhaps a somewhat generic choice for w2

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theres also beaches n mushrooms n stuff too

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n mixing themes can also lead to more options

fossil token
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w4 is gonna be my desert

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and i am putting clifs in w7 with sky

vernal thicket
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ah gotcha

fossil token
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Maybe I could do a city world if so someone’s gotta teach me how to do animated tiles with the new template

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I am thinking smth like forsaken city from Celeste

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So all snowy and ruined

vernal thicket
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ooh neat

stoic lava
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(W6 on the og game btw)

fossil token
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like nsmb2, having sky and cliffs levels in the same world

wide furnace
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oh i see

vernal thicket
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what colourll the cliffs be

fossil token
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I have showed it in the past

stoic lava
wide furnace
stoic lava
vernal thicket
fossil token
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its such a fun level to run through

stoic lava
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My w2 area 2 are totally inspired on this lol

fossil token
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its proba one of my fabs

stoic lava
stoic lava
wide furnace
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pretty sure they are the same enemy

fossil token
fossil token
stoic lava
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You have the code to this color shyguys? (if it's public, of course 😉)

fossil token
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its spaghetti code lol

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i would be so embarrassed to share it lol

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And the fly guys have a massive flaw to them, with a really weird work around that nobody would be able to figure out :3

stoic lava
stoic lava
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Sorry for so many questions lol, im dumb sometimes

fossil token
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its code that isnt easily readable and has minimal structure

stoic lava
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Ohhh oki

fossil token
stoic lava
fossil token
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i was thinking of having one that runs on a ball

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and one that floats on a ballon

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and a few other ones

stoic lava
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If one day you can make this code you mind share it with me to put on ssmb? Because those types of shy guys are cool for sakura levels

fossil token
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    LDR     R0, [R5,#8]
    MOV     R0, R0, LSR#16
    AND     R0, R0, #0xF
    CMP     R0, #0
    LDREQ   R0, =0x564
    CMP     R0, #1
    LDREQ   R0, =1918 - 131
    CMP     R0, #2
    LDREQ   R0, =1918 - 131
    CMP     R0, #3
    LDREQ   R0, =1918 - 131
    CMP     R0, #4
    LDREQ   R0, =1919 - 131
    CMP     R0, #5
    LDREQ   R0, =1919 - 131
    CMP     R0, #6
    LDREQ   R0, =1919 - 131
    BX    LR
``` look how dumbly this is written lol, surly i could of wrote this better
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well i guess i was gonna load a lot of diffrent animations

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thats probs whu i did it like this

wide furnace
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oh so its in asm

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cool!

fossil token
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no

wide furnace
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?

fossil token
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    if((spl->settings>>8) & 1){
        spl->position.y -= speed*Math::sin(speed*rotx);
    }
    else{
        spl->position.y += speed*Math::sin(speed*rotx);
    }
}``` this is part of the c++ to show that its not all asm
wide furnace
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oh...

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ok

fossil token
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yeah

stoic lava
wide furnace
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ok

fossil token
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void splunkinstuff(StageEntity* spl)
{
    if((spl->settings>>12) & 1)
    {
        rot += (180, 180, 180 + 10);
    }
    if((spl->settings>>16) < 4)
    {
        ActNormal();
    }
    else
    {
        
        Fly();
        if ((spl->settings>>0) > 1)
        {
            FlyGuy2(spl, (spl->settings>>0) & 0xf, rot);        
        }
        if ((spl->settings>>4) > 1)
        {
            FlyGuy3(spl, (spl->settings>>4) & 0xf, rot);        
        }
    }
}
``` this really cursed bit of code full of `if` statments is what decides if its a splumkin or flying splumkin lol
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the model bit is writen in asm

wide furnace
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alright

stoic lava
wide furnace
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and can you also load splunkins with it?

fossil token
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yeah i can have flying splunkings lol

wide furnace
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oh cool lol

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would look cursed

stoic lava
fossil token
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it looked so cursed :3

wide furnace
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oh ok

wide furnace
stoic lava
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Flying splunkins is funny lol

fossil token
stoic lava
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Ohh gotcha

fossil token
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all that code i have for those guys needs to be rewriten

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i know so many better ways of doing it now

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i wanna do it now but its 2.30am

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and i have stuff to do tmr

wide furnace
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dang

fossil token
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and i also gotta do more studying for a sac that i have tmr

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a sac is School-Assessed Coursework btw

fossil token
wide furnace
fossil token
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this is what my forsaken city tile set is looking like so far

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and this chapter in celeste is what is inspierd by

fossil token
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it looks decent in game

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now time to try and make the background

fossil token
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i drew the tile set myself and the backgrounds are a sptie riped from celeste that has been heavily modified

vernal thicket
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looks quite nice

fossil token
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this ice is so hard to tile lol

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i have so few graphics and 76 tiles already lol

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now with snow and even more tiles to fix tileing mistakes that people wouldnt even notice

fossil token
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now I just need to replace mario with madeline /j

stoic lava
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LMAO

fossil token
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is this starcoin ok?

wide furnace
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there's no way for the player to guess that there's a star coin here

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i'd suggest making some sort of 1 tile-high hole where the player can see the star coin

fossil token
wide furnace
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yeah something like that

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nice

rapid bramble
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this feels so celeste lmao

fossil token
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I am thinking of making the star coins in this world crystal hearts lol

wide furnace
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with a code hack?

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its world 5 right?

fossil token
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world 2

fossil token
wide furnace
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ok

wide furnace
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its the only level ive played in celeste apart from the tutorial (havent fully played the level, nor the game)

fossil token
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the only thing i have left to do in celeste is 15 gold beries

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they are only hard because how long you have to play perfectly for to get them

wide furnace
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ok

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good luck with it

fossil token
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I always wave dash into a spike or smth lol

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i am to impatient for them

fossil token
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Forsaken Snowspikes is done

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i might upload the level later today

fossil token
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ok I found the startcoin load model shits

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time to make it load a diffrent model

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then make the model a crystal heart lol

stoic lava
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If you want the model i can make it for you

wide furnace
fossil token
fossil token
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star coin remodel done

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now i need to make the crystal heart

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well i gotta go to my next class in a min

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so later today ill make it

wide furnace
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its a shy guy?

wide furnace
fossil token
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its a placeholder model

wide furnace
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oh ok

stoic lava
wide furnace
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yeah it reminded me about this too

fossil token
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crystal heart is looking alright

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now i just gotta texture it

fossil token
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for some reason four faces are not apearing

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:c

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time to try and find out why

fossil token
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I dont know whats going on with it lol

fossil token
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its getting better

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now i just have a scufed corner

fossil token
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ok this does the job

vernal thicket
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im guessing those stairs are a slope

fossil token
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yeah

fossil token
olive owl
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Nice

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Does the new star coin model replace in every level or is it somehow only in this level?

wide furnace
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i think only this world

stoic lava
pine palm
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nice

olive owl
stoic lava
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On my hack world 1 will have one type of star coins, world 2 will have other type

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(W2 is the last world of my hack)

fossil token
# olive owl That’s sick

nah uh, im just redirecting the code that loads the model by loading the world id in r0 and the comparing the value of r0 and if it equals world two it will load a different model, its nothing special

olive owl
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True just has done something I’ve never seen before, by definition making it special

tepid temple
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cool level too

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you should try rotating the falling snow actors on the ceiling though

fossil token
tepid temple
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I wonder how the heart would look with some specular

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but it looks pretty good to me

fossil token
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i dont know much about 3d modeling lol

stoic lava
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Like i did on my star coin

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You can use phon too

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Idk if the name is phon lol, but its something similar

fossil token
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i dont really mind tbh

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it doesnt look any diffrent

stoic lava
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Yeah makes sense

fossil token
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hmm I should add trafic blocks to the game :3

vernal thicket
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whatre traffic blocks

fossil token
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these things

vernal thicket
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ah

fossil token
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level making

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it takes so long to tile this crap

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this is when i wish i was making one of those crapy hacks that dont tile levels properly

fossil token
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now, what if i make the star coin load a diffrent model depending on the number so i can have red, blue and yellow crystal hearts

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that way i can have all of them

wide furnace
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that would be cool i think

rapid bramble
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this ground separation looks kinda weird to me

fossil token
#

collected crystal hearts are now grey

fossil token
wide furnace
stoic lava
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Whats about putting a little bit of transparence on it?

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but anyway, it's amazing!

pseudo verge
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e!

void tree
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you just change the material color before rendering depending on the actor settings

fossil token
stoic lava
wraith gust
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e

wide furnace
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e-reader

fossil token
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boss fight idea, bowser takes estrogen and becomes girl bowser

tepid temple
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🤨

stoic lava
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What is estrogen

vernal thicket
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a kind of hormone

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lemme pull up wiktionary rq

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girly chemical

stoic lava
fossil token
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bowser takes titty skittys and becomes bowset

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:3

stoic lava
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Bowser uses super clown

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Idk how to say this item name lmao

fossil token
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toadets super crown from nsmbu lol

tepid temple
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do we have any idea what a female koopa looks like?

tepid temple
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shit

stoic lava
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Kamek too

fossil token
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kamek is a boy i thought

vernal thicket
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there might be one in galaxy thats a girl or smthn

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dont recall

fossil token
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kammy is a girl i think

wraith gust
vernal thicket
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ah im thinking of kamella

stoic lava
fossil token
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yeah kamella and kammy are both girls i think

wraith gust
#

Kamek disguised as Peach marioready

wide furnace
wide furnace
fossil token
#

I can now proudly say that this hack isn’t being developed by a ||virgin|| :3

fossil token
#

I have a love hate relationship with this crystal heart lol

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it anit easy to time this drop right

wraith gust
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I would suggest maybe adding a second Paratroopa next to that one to make that crystal heart a bit easier

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People may easily die to that crystal heart

stoic lava
stoic lava
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Like the last sakura coin of 1-1 of my hack that is hidden and hard to get

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Even with the shuriken fly item i think that it will be hard

stoic lava
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Illy why you dont make custom textures for goombas and paratroopas? Or you want to let it be the vanilla one?

tepid temple
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Maybe cause literally everybody uses the goomba and koopa sprites from the newer games so atp it's more original not to

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And they don't really fit the nsmb ds style imo

stoic lava
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I would like that nsmbds have used those 3d koopa and goomba models

wide furnace
stoic lava
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Now it makes sense

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I thought that it was discarted only because nintendo dont wanted to code it, but i didn't thinked about the memory thing

fossil token
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thats why I have left the goomba and koopas as the base game ones

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i think that the nsmbu jyotyu works better than the nsmbds one hence why i changed it, but most of the blocks in there are still nsmb style

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i only changed the pipes coins and bcrick/question blocks since i think they are a better fit

stoic lava
vernal thicket
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the snake block has a bita schmutz on it it seems

stoic lava
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On my hack i will try to put back the nsmbds koopas since the newer ones are weird, i only keep the goombas because they looks cool

stoic lava
fossil token
#

these grass tiles need some work

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i love them but the blending tiles are so hard to tile

vernal thicket
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i think the floor tiles look a bit too much like tiles

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unless you were going for that

fossil token
#

ill dead with it later, I be programing the celeste springs rn and i am having a hard time with the logic bit, bc I have never done smth like this and i want it to be easily adaptable

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i think i have figerd out how i want to do this though

fossil token
#

then after that ill try and do sideways ones and give the tile an animation

fossil token
#
{
    if((i == 0x000100FF))
    {        
        player->setAnimation(0x5, true,Player::FrameMode::Restart,0x1300,0);
        Sound::playSFX(370,&player->position);

        for (int i = 1; i < 30; ++i) {
            if (!(Input::playerKeysPressed[player->playerID] & PAD_KEY_DOWN)){
                player->accel.y = 200000 - 6 * i; 
            }
        }                
    }
}

ncp_hook(0x0211f840, 10)
void PlayerTileCheck(Player* player)
{
    u32 x = player->position.x;
    u32 y = player->position.y;
    DoCelesteVirticalSpring(player, CollisionMgr::getTileType(x + 6, y + 3));
    DoCelesteVirticalSpring(player, CollisionMgr::getTileType(x - 6, y + 3));
}``` this is what the cursed code is looking like so far lol
tepid temple
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I recommend using 'i' as a variable name in loops exclusively

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And you should probably use camelCase for functions

void tree
fossil token
void tree
#

yeah but if the condition is true accel.y will be always set to 200000 - 6 * 29

tepid temple
#

ye keep in mind that for loop won't run over 30 frames

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no other code will execute until the for loop finishes

rapid bramble
#

^

fossil token
#

I be taking notes

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I a noob at this stuff

fossil token
#
{
    if((i == 0x000100FF) && (springtimer == 0))
    {        
        player->setAnimation(0x5, true,Player::FrameMode::Restart,0x1300,0);
        Sound::playSFX(370,&player->position);
        springtimer = 60;
            
    }
}

ncp_hook(0x0211f840, 10)
void PlayerTileCheck(Player* player)
{
    if(springtimer != 0){
        springtimer--;
        player->accel.y = (1000* springtimer/2);
    }
    
    u32 x = player->position.x;
    u32 y = player->position.y;
    DoCelesteVirticalSpring(player, CollisionMgr::getTileType(x + 6, y + 3));
    DoCelesteVirticalSpring(player, CollisionMgr::getTileType(x - 6, y + 3));
}``` I think ima end up doing it like this
fossil token
#

also being able to jump on the spring for extra acceleration is intentional

fossil token
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this is level is becoming so celeste and i love it

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i still need to give the springs an animatio and do sideways ones

wide furnace
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dang it really gives a celeste feel

fossil token
#

this tileset took me so ling to make too, most of the tiles here are hand drawn

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#1193719548009009192 message I kinda do that but I need the tile set slots lol

tepid temple
#

looks really good to me

wraith gust
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I don't have patience for hand drwaing Tilesets

fossil token
#

i should update my moon tile set

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it doesnt really have to much to it

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i think mainly the dust needs a fix up

stoic lava
#

On this hack what are the planned world themes? I know that w2 is celeste themesd, 6 is cave, 1 is spruce and 8¹ is moon

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The 8² idk yet but maybe its moon to

fossil token
#

w1 foreset/plains
w2, forsaken city/ other celeste stuff
w3,beach/ hunted beach
w4, desert/mountain
w5, snow and snowstorm
w6, cave (and maybe magma core with a gimick borowed from celeste chaper 8)
w7, sky/thunderstorm
w8, Moon/Moon volcanon

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so nothing speical really

stoic lava
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Ohhh desert/mountain looks cool

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The w7 gives an newer ds vibes

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I also got inspired on newer ds w7 to make the w2 of my hack

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The haunted beach also looks cool

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In fact every world theme looks amazing

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On this hack

fossil token
#

u still havent seen w3 and w4 and the variants lol, so how can u say that they look cool?

fossil token
#

do yall think that this is a good way to introduce wall jumping?

tepid temple
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Isn't that world 2

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a bit late to introduce wall jumping imo

stoic lava
wide furnace
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depends

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thinking that its a rom hack, most people who would play it would be good at the game already, so in this case yes

however, for less experienced players, it would be harder, but im pretty sure there will (almost) be no one who wouldnt know

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maybe add an arrow that is not made of coins?

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idk, but for me it seems good

stoic lava
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^

wraith gust
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Up :3

fossil token
#

I compleatly forgot about slopes in this tile set lol

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so i added some more

wide furnace
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looking clean

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i like that mossy texture

fossil token
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this are seems so peaceful compered to the rest of this level lol

wide furnace
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looks like some sort of park to me for some reason

fossil token
#

yeah same

fossil token
#

I finally finished this level

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it took me like a week to make

fossil token
#

im finally doing some more work on a custom actor

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yall can tell what it is from that

wide furnace
#

checkpoint

fossil token
#

im having a problem making two models render lol

fossil token
#

does this checkpoint model look alright?

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well its time for me to make an animatio for it

onyx lantern
#

Looks good

wide furnace
wide furnace
fossil token
#

thats what i was going for

onyx lantern
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The whole world w2 is gonna be celeste themed if I remember correctly from a message you sent earlier

fossil token
#

yeah thats the plan, all forsaken city themed

tepid temple
wide furnace
fossil token
#

i dont really like the level that much, even though it is a good level it was really hard for me to make

wide furnace
#

oh

stoic lava
wide furnace
#

lol

fossil token
queen thicket
stoic lava
queen thicket
stoic lava
fossil token
#

:3

wraith gust
#

:3

stoic lava
#

:3

fossil token
# stoic lava :3

How many times have u changed your pfp in the past few days lol, it feels like u have a different one every time I see you lol

stoic lava
#

Fr lmaoo

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I think that only this month i changed the pfp like 4 times lol

queen thicket
fossil token
#

also please turn off pings when you reply to me

#

I was at work

queen thicket
#

Oh, I'm sorry. Wait, how do turn off pings?

fossil token
#

:3

void tree
#

oh mb I thought I had disabled the ping

fossil token
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It’s alright, i was just drinking a coffee

olive owl
fossil token
#

i did

fossil token
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it still needs some more work

#

huge thanks to itztacos for helping me out

fossil token
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its so nice having checkpoints

wide furnace
stoic lava
fossil token
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it was easier to rip the model from mario wii lol

#

thats why I did it

stoic lava
#

Ohhh cool

wide furnace
#

if its a model from nsmbw, is it high poly for the ds? or is it fine?

stoic lava
#

Nah it's not high poly

#

I already edited this model before

wraith gust
wide furnace
#

ok

wraith gust
#

Not like mine, I just use SubNohara flagpoles to simulate checkpoints marioready

stoic lava
#

I think that are 4xx polygons

wide furnace
wide furnace
stoic lava
#

Yeah

fossil token
wraith gust
stoic lava
wide furnace
#

someone had pretty much the same idea on nsmbhd i think

wide furnace
fossil token
#

it doesn't really matter to much if a model is high poly in some circumstances, but its best to keep them low

wide furnace
#

alright

#

ive heard the models can tear apart whenever there's too much, like if there's over 20k or something

#

also i like how your checkpoint is affected by gravity

stoic lava
wide furnace
#

idk for wii but for u there's a setting for that. you can use it on moving platforms for example

fossil token
#

all i would need to do to make gravity optonal would be smth like if(this->settings>>8 == 1){ updateVerticalVelocity(); }

wide furnace
#

dang thats very easy lol

#

and its a nybble value that you can change right?

stoic lava
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Yeah

wide furnace
#

just like in nsmbu

fossil token
stoic lava
#

The "setting>>8 == 1" means that if nybble 8 is 1 it will be activated

wide furnace
#

idk people called like this in the code hacks thread so i called them like that

#

but yeah "byte in the sprite setting" makes a lot more sense lol

stoic lava
#

Me too

fossil token
stoic lava
#

Ah oki

#

But I almost got it lol

fossil token
#

i dont know the technical explanation so i cant explain it properly

#

but settings>>0 is for byte 12, settings>>4 is for byte 11

#

and then so on

stoic lava
#

Oh oki

wide furnace
fossil token
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I finished "Spinning shape spire"

#

ima upload the level to my yt soon

wide furnace
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i like how its half-outside

fossil token
pine palm
#

nice level

wide furnace
#

cool level!

#

the last star coin feels a bit janky imo tho

#

there are also 2 miscolored brown pixels on the brick with the blue jyotyu

#

i'll send a screenshot when i have time

fossil token
wide furnace
#

oh ok

#

maybe you can make a warp to another view or something

#

but that probably would be too much warps

fossil token
#

the next actor im making

void tree
#

ooo

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nice

fossil token
#

custom actors are really fun to code tbh, besides the part where the actor doesn't load and you spend five hours trying to find out the problem, then u go bug someone else and then just decide to restart it

#

and the game doesnt want to render the center of the model lol

fossil token
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im annoyed now lol, Im gonna make the model much simpler

stoic lava
#

Maybe theres much polygons on the model, and the game deleted the middle ones

fossil token
#

I made a new model and the same thing happens

#

ony the outside spawns

#

well renders

vernal thicket
#

efe has a model viewer right

#

what if you tried seeing how it looks in that

#

to see if its a problem with the nsbmd or if its the game or smthn

fossil token
#

maybe

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ima give it a few more trys later today

tepid temple
#

could it have to do with the z scale

fossil token
#

yeah maybe its to thin

#

nope thats not the problem, it still dies

tepid temple
#

did you try messing with how it's scaled in game?

#

what did you set scale.z to

fossil token
#

it whatever the defult is

tepid temple
#

try setting the model scale directly

fossil token
#

the game hates me lol, I think ima just rip the model from nsmb2

vernal thicket
#

didja try cehcking the model in efe

wide furnace
#

maybe the faces are reversed? (facing the inner part of the model). idk

fossil token
#

I checked that already

wide furnace
#

ok

fossil token
#

ima gonna do the smart thing and use a place holder model so I can start writing the rest of the actor lol

#

its a stuffed up model but it will have to do for now lol

wide furnace
#

alright

stoic lava
#

On the material settings

#

You put it to view both sides?

#

It happened to me when i modeled the rock signboard

fossil token
fossil token
#

levels are hard to make sometimes lol

wide furnace
#

yeah there are times where you make a bunch of stuff and sometimes you suddenly get blocked because you have no idea what to make

fossil token
#

more filler :3

#

its only 3-1

onyx lantern
#

I kinda wanna make a standalone level with that tileset, looks cool :]

stoic lava
wraith gust
wide furnace
#

i'd suggest doing the tiling later

#

after the gameplay

#

thats what im doing with my level with spikes

wraith gust
#

That's what I always do, but at this level I often need to do the tiling all at once to have a solid concept of what I want to do

#

The level is longer than I thought it would be and it's only 50% done :p

wide furnace
#

oh :/

#

good luck with it 🍀

wraith gust
#

Thanks ^^

wide furnace
#

no problem

#

time to behave like a mod: we should move to #1218059119014051982

wraith gust
#

Yes, poor Illy, we are approaching her territory :/

fossil token
#

:3

wraith gust
#

:3

fossil token
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and thats the level finished

stoic lava
#

Cool

wide furnace
wide furnace
tepid temple
wraith gust
#

:1

stoic lava
#

:4

#

:5
:6
:7
:8
:9
:0

wraith gust
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:3 - (15 x -8) . (10 + 3) = 18

stoic lava
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LMAO

#

But now lets move to #general

fossil token
#

I am the queen of :3 I can even <@&1210170451263885354>

stoic lava
#

HOW?!

wide furnace
fossil token
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<@&1210170451263885354>

#

thats how :3

stoic lava
#

😱

fossil token
#

anyways back to trying to come up with a castle tile set :3

wide furnace
#

whats the castle's theme

fossil token
#

I wanna do the whole hot/cold gimick where you switch between fire and ice for world six castle

wide furnace
#

oh interesting

fossil token
#

but ima need to switch out the bitmap and pallete during run time

wide furnace
#

that sounds complicated

fossil token
#

so its not gonna be the easiest thing to do

stoic lava
#

On the w2 of my hack the tower will be completely destroyed

wide furnace
#

is it gonna be switched with a ? switch?

fossil token
#

my idea is that im going to use the event triger blocks

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the ones that are in 2-TowerIcon in the base game

wide furnace
#

oh i see

#

you can still use a warp entrance

#

but thats kinda a cheap solution

fossil token
#

it doesnt giev the same effect

#

as I want to switch between them while platforming and stuff I think

wide furnace
#

oh ok

#

i mean you can place the warp entrance onto the event trigger block

#

but yeah whatever

stoic lava
fossil token
#

I made it public

#

so u can use it aslong as you credit me

wide furnace
#

she said its fine as long as you give credits

#

(im too slow again 😭 )

stoic lava
#

Like the fly guys when i show it to my friends i said that you made it

fossil token
#

ok

#

I kinda wanna add more veriants of shy guys like jumping ones, but I need animations for them to look good

stoic lava
#

An shy guy that is good on the w4 of your hack (as you said it will be desert n mountain) are the ballon ones

fossil token
#

I would need to draw an extra model and model drawing is not fun lol

#

my checkpoint is two actors because I was having so much trouble with it lol

stoic lava
#

What is model drawing

fossil token
#

the part of the code where you draw the model

stoic lava
#

Its like the newer ds checkpoint?

fossil token
#

so like loading the checkpoint flag

fossil token
stoic lava
#

Oh oki

fossil token
#

ima save this here bc I might need it later and I will probably lose it

fossil token
#

the funtion that this is part of draws bowser jr and the pot before the final boss starts

fossil token
#

0x02148b1c, 43

fossil token
vernal thicket
#

so you can change tileset graphics and palettes on the fly with that right

wide furnace
#

nice

#

except that idk if this can be used to switch to the slippery tile behavior (if you plan to use them)

#

it seems to only change the bitmap used

fossil token
#

slipery is kinda annoying ngl, it probably wouldnt be hard to do though

wide furnace
#

ok

fossil token
vernal thicket
#

outta curiosity how many times can it change in a second

fossil token
#

im changing it every half a seccond rn, I can technically do it every frame

#

also slipery tiles will work

wide furnace
#

nice!!

#

but i mean can you switch the tile behavior in real time

fossil token
#

yeah, its fully reloading the tile set

wide furnace
#

oh ok

fossil token
#

I cant be botherd implementing it properly right now so its attached to player on updated and hardcoded to 6-CastleIcon lol

wide furnace
#

oh so its the gimmick of world 6-CastleIcon then right?

fossil token
#

yeah

#

now my next problem is that I need to make a tile set

#

so thats gonna be fun

#

or I could just use my tower one and make a lava version

#

I might just do that

wraith gust
#

If you need a Castle Tileset, I could probs make you one if you tell me exactly how you want it to look like

fossil token
#

I just retextured my ice tower to be fire

#

the colours are not to great rn

#

but ill be able to make the level

wraith gust
#

Yeah, looks fine

#

Maybe the fire one more reddish (?)

wide furnace
#

nice

#

i like recoloring stuff too

tepid temple
#

Can't wait to see what you cook up with it

fossil token
#

there is a slight visaul bug when swaping tile sets sometimes

#

probably need to unload and reload the files instead of keeping them both loaded

tepid temple
#

Nah idk if you should

#

Loading files during runtime is probably not the best idea

fossil token
#

it wont be switching constantly though

#

so it could be worth it

#

ill try it when I actauly make the level

tepid temple
#

True

#

Worth trying

rapid bramble
#

Celeste chapter 8

#

(Aka the worst one)

fossil token
#

I hate chapter four more

rapid bramble
#

which one was it?

fossil token
#

the one with the wind

rapid bramble
#

oh naw

fossil token
#

paraell beach

vernal thicket
#

very purple

fossil token
#

thats the idea

#

now the next thing I need is to write a boo remodel code for some fun :3

#

I kinda want to give boos diffrent facial expresions

fossil token
#

I can only find the code for loading the ballow boo models

#

:c

wide furnace
#

interesting

fossil token
#

I’m trying to add boo rings but trigonometry hurts my brain

#

I was nearly done but I had to go somewhere

#

:c

vernal thicket
#

anything in particular you were struggling with with the trig

fossil token
#

Nope, it’s intergrating the sprite settings to make it highly customisable

#

My flyguys have a few fixed paths

#

Because I was lazy

fossil token
#

I don’t have my laptop rn but the code is smith like this

#

boo->position.y += (boo->settings>>4)Math::Sin(boo->rotation.y(boo->settings>>8))

#

Then same thing for the x but with cos

#

And then

#

boo->rotation.y += 16 - boo->settings >> 12

#

I forgot how to do code blocks on mobile lol

wide furnace
#

pretty sure you have to use this ```

fossil token
#

It wasn’t working for me lol

#

Ima be home soon so ima grind this out

wide furnace
#

oh ok

stoic lava
#

I liked it

fossil token
wide furnace
#

nice!

fossil token
#

the plan for world three is to have a few beach levels, a few paraell beach levels then a few levels where you can switch between normal and paraell

wide furnace
#

ok

#

are the parallel levels those on the second path? (3-A to C)

fossil token
#

I haven't decided

wide furnace
#

oh ok

fossil token
#

now this is an oversite

#

the boos load in at diffrent times so they dont sync

wide furnace
#

oh dang :/

fossil token
#

i spent so long trying to place this boo in the right spot so it would do a perfect circle around this

onyx lantern
fossil token
fossil token
#

https://www.youtube.com/watch?v=mSZ3GcKHvuE I am def gonna use this for phase three of my final boss when I end up programing it

Music from Paper Mario: Sticker Star [ペーパーマリオスーパーシール . Paper Mario: Super Seal]. Game was developed by Intelligent Systems and published by Nintendo for Nintendo 3DS.
Music was composed and arranged by Masanobu Matsunaga, Saki Kurata, Shoh Muramaki, Yoshito Sekigawa, Yasuhisa Baba, Hiroki Morishita, Masanori Adachi, Kiyoshi Hazemoto, Tomoko Sano...

▶ Play video
#

my current plan for phase three is mega mario vs mega bowser jr

#

I really wanna start programing it but its a really ambitious task that will take so much time

wide furnace
#

interesting choice of songs

#

and interesting final boss idea

fossil token
fossil token
wide furnace
#

nice level!

#

the music gives some sort of haunted/slightly creepy atmosphere

olive owl
#

Looks good

#

That first star coin kinda cheesy tho

fossil token
#

im not good at starcoins lol

#

the original idea was to make it so the first chunk of the level was on the normal side and then when you go to the parallel side you need to backtrack

#

ima do this instead

#

and that also means I can make that extra pipe lead to the secret exit

#

dont mind the crappy redflag texture

#

I made that four yars ago lol and havnt changed it back

stoic lava
#

I liked it

wide furnace
fossil token
#

Im thinking of making this level an airship

onyx lantern
#

Interesting

#

Are u gonna maybe add an airship sprite?

fossil token
#

yeah, ill export the tree model and add one

vernal thicket
#

woudl the airship obscure tge tower

fossil token
#

it shouldnt

fossil token
#

I tried making an airship then I realised that nsmb has like no airship mechanics lol

tepid temple
#

wdym by airship mechanics

wide furnace
#

rotating bullet bills cannon, moving lifts, bob-ombs

#

burners

#

you could also add your own unique take on them

#

for example put it on water and add jumping cheep cheeps. then make an underwater section

#

you can also make it autoscroll like smb3

fossil token
#

or I could just, add cannonballs and cannons

wide furnace
#

yeah you can do that too

#

bullet bills with actor spawner pretty much serve the same purpose tho, but whatever

#

that was examples you can do in the main game without code hacks tho

fossil token
#

I can make spikes that through bullet bills lol

#

I kinda wanna try that now lol

wide furnace
#

good idea lol

#

pretty weird but could actually turn out well

#

especially since you can defeat them

fossil token
#

the unused w6 world map selecter model makes a really nice cannon ball

#

I might lower the colours and use it for a cannon ball actor

vernal thicket
#

a small metal planet is heading towards mario

stoic lava
wide furnace
#

and it fits the nsmbds artstyle

stoic lava
fossil token
#

I think I actually have enough documentation to start working on the finale boss, I really wanna start it but I wont have the time to do it properly or finish it if I do

#

im also to dumb to write it

wide furnace
#

what have you planned for the final boss?

#

or is it supposed to be a surprise?

fossil token
#

I have plans for it

#

its not gonna be a suprise though

#

ima probably gonna post development of it here

fossil token
#

I get so many people asking for the download link on YouTube even though my vids say that the hack is in progress so no download will be given

vernal thicket
#

yeah

#

ive seen people ask for download links even when its in the description

wide furnace
#

people always ask for download libks

wraith gust
#

People do the same with my hack, people apparently don't know how to read

fossil token
#

I just rememberd this comment lol

wraith gust
#

Lmao

fossil token
#

i find it funny how they couldnt read the discription of one of my vids lol, well not all my old ones have it but bacj then I only posted scraped levels

wraith gust
#

People is just stupid, you can literally tell them in their faces that there's no download link available and they'll still ask you for links

fossil token
#

yeah, they are pretty dumb sometimes

fossil token
#

im working on some asm so I can have bowser jr play his normal music, no music and final boss music and its painful

wide furnace
onyx lantern
#

More like impatient people

fossil token
#

this is the best I can do for now ncp_call(0x0213F554, 28) void dontstartmusic () {asm(R"( LDR R0, [R4,#0x5C4] CMP R0, #0x5 MOVGT R0, #0xf MOVLT R0, #0x15 BEQ 0x02011F04 BXNE LR )");} I thought that i would be able to use moveq to make it load the music I want but it wasnt working for some reason, so I did this as a temp fix because it loads the two songs, sadly I still need to write it wo I can have jr play no music

#

and yes, I have jr->setting>>24 stored in a custom filed because it makes it easier

wide furnace
#

ok

#

good luck with it i guess 🍀

quaint gorge
#

I'm sure you've mentioned that the game is still in process. He gotta chill out 🐒

stoic lava
rapid bramble
#

branch exchange to the link register if the eq flag is not set

#

aka return to the caller if the eq flag is not set

#

aka return to the caller always because if the eq flag was to be set then the above beq would run instead

pine palm
#

ah I see 👍

tepid temple
#

Yeah bxne is redundant in this case, could just be bx lr

fossil token
#

It was needed for some other attempts

#

but that one doesnt need it

fossil token
#

can one of you give me some ideas for 3-TowerIcon , I wanna no what I should base it off, like should I do fences, convayerbelts, lifts or random filler or anything else

wide furnace
#

i think i need 2 things to suggest you something:

  • the theme of the world
  • the gimmicks used in the other finished tower levels
fossil token
#

world three is beach and parallel beach

#

and the only other finished tower level used moving shapes

wide furnace
#

oh yeah i forgot for w3

fossil token
#

and the other half done one uses burners

wide furnace
#

the thing is that i have multiple ideas

#

something i thought about has been made already: flooded tower with skewers

fossil token
#

like nsmbu and nsmb2?

wide furnace
#

yeah a flooded tower could be interesting

#

yeah

#

maybe you can use other gimmicks, like amps, and other stuff

fossil token
#

maybe

wraith gust
#

Conisdering that World 3 is a paralell beach world, you could make a Tower where when you get to the midway point, you have to go all the way down, and the Tower is upside down

#

It's just a suggestion

wide furnace
#

oh cool!

fossil token
wide furnace
#

alright

vernal thicket
#

do you plan on pairing it with anything

#

like how that one castle with the conveyers also had piranha plants and ice

fossil token
#

The he seccond half will be outside and have boos and crap

#

And I’ll try to make them in rings but it can be hard to line up with how sprites load

wide furnace
#

alright

#

good luck i guess

fossil token
rapid bramble
#

⬇️

wraith gust
#

And I deleted mine, who's gay now? :3

patent ivy
#

but he has the reverse emoji

wraith gust
#

Oh true

#

Bro pulled the UNO reverse card

stoic lava
fossil token
#

That’s a win in my books

rapid bramble
#

aquee's turn

patent ivy
fossil token
patent ivy
#

i mean

#

my cat is gay

rapid bramble
#

"ah ok"

fossil token
#

well it ends up with the gay landing on aquee

fossil token
patent ivy
fossil token
#

does that make me hetro?

patent ivy
#

idk

stoic lava
wide furnace
fossil token
#

i dont see how random spam with not thought is is good use of the gimmicks lol

#

but it somehow turned out pretty decent

wide furnace
#

yeah lol

#

it makes it challenging and it switches from one gimmick to another sometimes

fossil token
#

quiz time with illy, which overlay do I corrupts the most?

#

a. overlay 8

#

b. overlay 10

#

c. overlay 28

#

d. overlay 0

stoic lava
#

8

#

I think

fossil token
#

its all of them

stoic lava
#

OOOOOMAGAAA

wide furnace
wraith gust
#

then you should have given us an extra choice

#

e. all of them

stoic lava
#

The overlay that i most corrupted was ||not an overlay but all the graphics of the root folder 👍 😀 ||

fossil token
#

the worst part is when I copy shit over to the new rom, some of the files that dont have proper names get mixed around then the model loading gets stuffed up

fossil token
#

Bowser jrs settings were being painful so I ended up hardcoding the music stuff to the level

#

its only for the final boss so it doesnt matter, its just not the way I like to do things

fossil token
wide furnace
#

nice

fossil token
#

im debating if I should properly make phase one or start on phase two and stuff

#

but I dont know what I wanna make for phase two lol

#

im thinking a chase scene bc most mario final bosses are those

wraith gust
#

Something tells me that the final boss of this hack will be even better than Newer DS's one

fossil token
#

if I was smart enough and had the time to do what I want to do then it probably will be

#

but it probably wont be

quaint gorge
fossil token
#

totally didnt look at the king boo actor in newer ds

#

well its kinda hard

#

but it can work

fossil token
#

Im gonna start putting a demo together now

wide furnace
#

oh already?

fossil token
#

I have made a lot more of the hack than u think tbh

#

I have been working on it for three years

teal plaza
#

It's looking great and I can't wait for the full thing

wide furnace
fossil token
#

I put 2-1 into the rom and I forgot that I had a vocaloid song there as a joke

#

lol

#

well ima leave that file in and whoever messes with the rom can have a suprise

wide furnace
#

lol

#

will the demo be the levels of the first world or some random levels?

fossil token
#

random ones

#

ones like bomb koopa bridge and spining shape spire

#

so just anything

#

im also thinking of finishing orbital obelisk, a level I started months ago and putting that in there too

wide furnace
fossil token
#

blue basalt bay looks so wrong without the blue lava and blue fire balls

#

i gotta fix that

#

and the wind level has no totally not hardcoded wind

stoic lava
#

And not the blue liquid

fossil token
#

yeah lol

wide furnace
#

yeah it looks off

fossil token
#

Do y’all have any idea on how I could make the bosses in nsmb harder via custom code

#

I’m thinking of doing a tad bit of reverse if on them to make some changes to make them more interesting

rare flame
#

I personally have no idea, but i read this thread from top to bottom, and i will say, I'm impressed by the progress you've made and I would most likely enjoy the living hell out of this hack upon release

olive owl
#

Technically just a phase two, but it 's more of a sharp difficulty spike

#

Maybe, for example, Monety Tank could shoot bonzi bills on his last hit

rare flame
#

a "pinch mode" seems pretty good ngl 😅

fossil token
fossil token
#

Smth I was thinking for cheepskiper is that after every hit there is a short vertical climb with rising poison

#

Also I am not properly reversing the bosses btw, I’m finding what I need and not doing anything else bc most of them are ass

wraith gust
#

Oh, that's a nice idea

vernal thicket
#

ie pits

fossil token
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That’s kinda lame though and like nearly every hack does that in some way but, on the topic of lakithunder u was thinking about making the platform shrink

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Like u lose a block on each side every 10 sec

rapid bramble
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I have reversed the boss controller completely if thats useful to you

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I also started petey piranha but its trash

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rapid bramble
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Hm im not sure could be

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Definitely handles cutscenes and stage hardcoded size

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You know, camera boundaries

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Ok I’ll check it later, I would only need to search for the start music function

rapid bramble
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remind me in 7 hours

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lol

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I’ll message u at like my 1.00am if ur up and ask for the symbols u have found for petty and the boss controller

rapid bramble
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Yes

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Cause im at school rn and i fear to forget lol

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ok the bosses load the music

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not the boss controler

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the songs so catchy

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I had too

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anyways time to make monty tank a monty mech

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knowing me every fights probs gonna have different music lol

wide furnace
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oh

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i dont think the rom size will like this lol

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probably not

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although a lot of music i use is still going to be sseqs

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so I guess it will be fine

wide furnace
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oh ok

queen thicket
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Make the mega Goomba put on the js and sprint

patent ivy
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nice

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Im going to attempt to make a kind of custom tile scene, aka reuse the title screen scene, nuke some functions and add some new ones

vernal thicket
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whacha gonna get outta doing that

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a more customised title screen

vernal thicket
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oh gotcha

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I have been slowly making it for months

rare flame
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how close are you to completing the hack by chance

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a long way

rare flame
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oh

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still hyped doe :3

wraith gust
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How many Worlds/Levels from this hack have you completed so far?

olive owl
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At least 3

wraith gust
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Noice

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the thing is, I cant really use worlds/levels as a measure for how much of the hack I have made due to a lot of what I have done being custom code

rare flame
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fair enough marioready

wraith gust
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So basically you did more coding than levels?

rare flame
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reverse engineering takes ages

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especially boss actors

rare flame
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i'd hate to attempt to mod this game tbh

wraith gust
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it took me like three hours to get monty tank to shoot bonzai bills as a joke