#Creating big versus levels in MvsL and Views
1 messages · Page 1 of 1 (latest)
If you have stage wrap enabled (which is probably what you want as every MvsL except Pipes uses it) then you are forced to limit your view to particular sizes
Your view has to be either 1, 2, 4 or 8 chunks wide (a chunk is one of these big white squares in the editor)
sadly there is no way around that except code modding
Here's what my level looks like in the editor, it isn't supposed to loop, the editor is zoomed out by to 33%
Where's the level wrap?
The level wrap happens when Mario walks into the left/right side of the view
So, unless you want to block parts of the level to wrap, don’t put any walls or they won’t wrap around
If I want it to loop, don't use walls, If I don't want it to loop, use walls?
So extend the view and put walls so it will never loop?
An example
If Mario were to start here
Then he jumped to the left
He would end up over here
On the DS, it just looks like you jumped over a pit
Yeah that's what's been happening each time
Yeah
It's ok I learned something
Uncheck "Level wraps around"
I did already and about to test
Ah ok

I thank you for helping me out, this will help a lot with making more levels
Np, glad I could help
So unchecking "Level wraps around on left" means the level can be big like the Ice World in MvsL?