#ussr air
1 messages · Page 1 of 1 (latest)
yeah as long as you satisfy simple conditions the r60mk's will handle the rest
dont launch outside of 3km, lock on to slower targets, dont fire if they are flaring
plus 60kg/s with 4 gunpods is really fun
yep
flares really do work against the r60's, only twice in the past has it hit when they were popping flares
one guy messed up, just doing a corkscrew popping flares so missile went straight thru still critical lol
yeah they really do
yeah
another it actually ignored flares cuz he popped falres once too early, so missile went thru and corrected , then hit him
which is good to note, unless you know the missile is off your tail, keep an eye on it lol
yeah
obviously main drawbacks to su25 is it turns slow as, and is subsonic
What preset should I take?
but in my experience, it can keep up with most fighters with flaps down, and it isnt one of those f5c's lol
sk8 and 2 gunpods
rockets are versatile and extra 2 gunpods really is great for knocking out ai and player targets
if you want to go for bases take 8 500kg bombs
use universal ammo for 30mm and 23mm if you want to attack all kinds of targets
otherwise set 23mm ammo to air if you wish
Ok