#Bad textures at distance

1 messages · Page 1 of 1 (latest)

earnest epoch
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Sorry for the poor quality picture, from ps5 on TV. But it shows what I'm seeing. Anything over about 2km looks blocky and weird. I do not recall distant mountains looking like this prior to the recent updates. This is from silver ridge peaks, but all maps are the same.

grizzled sorrel
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Yeah, noticing the same on PS5 with a few maps. Askiy and Scotland are majorly affected as well.

past leaf
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as far as i am aware this is intentional. and allot of other games do the same. basically the render distance is about 450yrds for animals and foliage, anything past that as far as foliage will see a down grade in texture. the reason for this is to improve performance, even with modern tech trying to render the full textures for the entire map 100% of the time is very taxing on the system so games will set a render distance and anything outside of that will have less textures. if they didnt do this you would experience allot more game crashes

grizzled sorrel
past leaf
grizzled sorrel
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Yeah, it’s on some maps more than others.

Also, for sure, it’s possible this is due to that. Still a bug as far as I’m concerned, honestly. It really messes with your experience when you’re looking directly at a clear animal 180yds away while the rest of the scenery is a blurry, blobby, geometric mess. We’ve gone years knowing that things stay in render distance up until 350-400, but at less than 200yds I really don’t think we should be seeing such low quality graphics.

For reference, here’s another post that’s gained quite a bit of traction about the same/similar issue: https://discord.com/channels/393040947006406657/1437784609705168956

past leaf
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thats understandable! do you know if it happens more often on console? i am on a PC and the only thing close to that would be if i turned the haze or fog back on in the settings

grizzled sorrel
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I’m on PS5, so all I can say is that it definitely happens quite a bit there (as in, every time the map gets loaded), and obviously PS4 as well. I have heard it still happens on PC but I haven’t stopped to ask everyone what their settings are like. Most folks I know run theirs at ultra/maxed out graphics, regardless.

I’ve noticed it most on the newest maps but I’ve wandered back to base game recently and noticed it on Hirschfelden as well.

past leaf
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if it is less prevalent on PC it could be a console performance issue, i do know that they have been updating/detailing more and more animal furs so that in combination with some other stuff could cause textures to not load properly since the more they add the more it has to load. but yea either way it is a bug that will need to be addressed.

earnest epoch
past leaf
earnest epoch
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Ah ok, sounds the same then. This blockyness on PS5 only appears past somewhere in the 2-2.5km range

cedar orchid