#Feedback on Great Ones and Player Accessibility

1 messages · Page 1 of 1 (latest)

soft solstice
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Hi all,

I have over 1300 hours in the game, and I’ve only tried grinding once to see if it actually worked. After a short test, I ended up with more rares than I ever had through normal hunting, which showed me how easily spawn mechanics can be manipulated.

I’m not upset that I haven’t had a Great One from natural hunting. I just got bored spawning at tents to see the same herd, shooting the same male repeatedly. I bought the game to hunt, so that’s what I do.

My concern is that the only reliable way to get a Great One is through grinding and herd management, neither of which the game explains. These methods depend heavily on out-of-game knowledge from YouTube, Discord, and Reddit.

Players who explore, do missions, and hunt normally have almost no chance of seeing a Great One, while players using external methods can spawn multiple. This makes Great Ones feel less like rare finds and more like predictable outcomes of an external system, which is exactly what grinding and HM are.

Since Great Ones are clearly common for grinders, it would be great if there were also in game ways for natural hunters and mission focused players to encounter them. The existing mission Great Ones are dated and don’t include non meta players in the experience of getting all the last few years of newly released Great Ones. All players, no matter their playstyle, should have a fair chance to get every Great One, not just min maxers.

My suggestion is simple. Provide an in game path for players who don’t want to grind herds to still have a real chance at a Great One, because if it’s effectively one in a million for a non grinder, the balance isn’t equal. Meta players end up with lodges full of Great Ones; non meta players don’t. A more accessible system would let all players enjoy the content EW created.

Thanks for reading.

soft zinc
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Great ones are meant to be rare and always have been and probably will remain that way.
As they put it "g1s are meant to be something not the average hunter may never see", you can still get g1s without grinding but its much harder.

I understand not wanting to grind but if something is meant to be rare then its meant to be rare

soft solstice
soft zinc
# soft solstice Great Ones are no longer rare.

They still are, rarity has never changed once

Just because grinding exists dosent make them any less rare, most grinders if not all pour hours upon hours into this game to get g1s please tell me how thats not something rare, something you spend hours heck even some spending weeks to even see 1

soft solstice
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It's 1 in a few thousand kills of the same heards to get one grinding. You could play the game for years... like i have and never see one if you don't grind. The balance is not equal for players who play the way the game teaches you and players who meta.

soft zinc
# soft solstice It's 1 in a few thousand kills of the same heards to get one grinding. You could...

1 thousand is still ALOT of animals. You could still do that without grinding. The game never forces you to grind its completely optional, g1s are rare simple as that casuals may never see one because that's how they were intended to be from the beginning.

It is equal because regardless of Playstyle you still pour time into this game to get said great one. These grinders still work for their trophies, they work hard and are rewarded for their hard work

soft solstice
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You don't quite understand, I'm not casting shade on any play style. There should be either a taught mechanic in game that shows players how to manipulate the spawn mechanic or there should be a path to getting one that doesn't involve out of game information to obtain.

soft zinc
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Regardless great ones were always intended to be rare. as they put it themselves and as i mentioned earlier several times. Im all for casual players getting or seeing g1s and all that but they shouldn't backtrack on something they intended from the beginning, if they were always meant to be rare and hard to obtain they need to stay that way

soft solstice
soft zinc
# soft solstice Currently they are not rare

In what way are they not. They are still the exact same from the whitetail till now. Nothing has changed since then, grinding in video games is always gonna be a thing to make getting a desired item more efficient cotw isnt any different. They are still going to continue to have the same rarity and same difficulty to obtain one they've always had

shadow hound
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i mean, an ‘in game path’ sounds like a very simple way to get them in my opinion and is way too vague to mean anything.

a good addition could be keeping the same spawn mechanics to allow grinders to keep their playstyle, and maybe introduce solo g1 spawns which occur between over 100-1000 kills of an animal (just as an example) with no set path between need zones, randomly just going to which ever zone they like and going to another one.

i think these would have to wander a lot to make it viable as a ‘normal hunting’ way to get them. again, i think the spawn mechanic which allows grinders to keep doing their thing SHOULD stay as well as this being added. it could also be good to have a limit on solo G1 herds spawned through this new mechanic

i dont know exactly how it would work in conjunction with the normal spawn mechanic we have now but i am not a game dev so i have no clue 😭

soft solstice
shadow hound
# soft solstice Currently they are not rare

see they ARE still rare grinding is just a way to get a like (although be it hella rare) consistent chance of spawning them in places you want*. they know how the game works and use it in their favour simple as, its impressive if u ask me.

i get ur frustration as i dont grind either but it can still take thousands of kills to get a g1 to spawn which is still rare as hell

soft zinc
soft solstice
soft zinc
shadow hound
# soft solstice I wonder what the numbers are for naturally spawned GO's? I wonder how many of t...

im sorry but you are simply wrong saying they arent rare. grinding is a VERY painstaking mechanic to HELP get a G1 in an area u want to find it in. realistically i can kill the same amount and spawn a G1 i just wont know which herd it would be in until i find it. grinding only allows you to have a better chance of spawning a G1 in an area u want. i really feel like im repeating myself here grinding doesnt increase any chances and they are just as rare. grinding can take days to spawn a single G1 realistically.

also sorry if im wrong anywhere about anything as i said i dont grind so cant properly talk in depth about how it works, i just know what it is and dont discredit people who do it 😭

soft solstice
soft zinc
shadow hound
soft zinc
soft solstice
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I'd love EW to say something about this. Currently the only way to get GO's is by going out of the game to learn how to get them. It's a shame many wont ever get them as they dont want to force spawn them in. I think EW could make the game better by including all players with the chance of seeing one in a reasonable time frame, not just meta players.

shadow hound
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i dont think anyone disagrees with you there, but it needs to be a mechanic which doesnt interfere with grinding mechanics and its VERY hard to make them more common and still have them be just as rare if u get me?

soft solstice
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It's EW's problem to solve. Currently there is an imbalance

shadow hound
soft zinc
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I play on both sides and I see the game is equal, most maps in this game aren't even grinder friendly and are insanely difficult to grind on but are really good for casual hunts.

And what loaf just said too, if you just spend the same amount of hours shooting hundreds of animals hours on end you'll find one. It just takes time, dedication and most importantly alot of luck

soft solstice
onyx tulip
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I only have one G1, a Fallow which I "soft-grinded" for. Basically, I shot 100 or so med weight, then only concentrated on max weights and boom, popped him in less than 500 kills. I know EW doesn't like to discuss mechanics, but G1's are either tied to weight (as in you wouldn't pop a G1 Whitetail by only killing level 1's, you'd need to kill max weight estimate animals) or it's a percentage similar to how other furs work (probably something lower than albino/melanistic - which I won't talk about further 'cause of the big 9). Either way, it is a tad bit disheartening to know that I most likely will not ever realistically nab a G1 Fox, Tahr or Pheasant as I don't want to put the time into grinding them, nor even going out of my way to exclusively hunt them, but such is the game 🙂

soft solstice
soft zinc
shadow hound
soft solstice
shadow hound
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look if were FORCING them to spawn we are cheating which ermmm yeah. HM just allows u to have RNG working on your side a bit better. you did not force the rares to spawn by HM there was still a normal chance of them not spawning as far as i know 🤷🏻‍♀️

soft solstice
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Teach it in game if its a good method

shadow hound
# soft solstice We are not talking about adding software to cheat. This is game manipulation not...

you are not GUARANTEED to spawn them, you are increasing your chances of spawning them by using the way the game works to ur advantage. realistically you could just never have them spawn the chance is still the same no matter how you do it, but using the game to ur advantage helps.

if i am mistaken and somehow this is a thing i apologise but as far as i know it is not. you cannot FORCE the game to do anything only encourage the RNG to work on ur side.

i am completely done with this as you refuse to listen to anything anyone has said.

soft solstice
strong radish
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Personally I have lost all interest in G1s. I spent 3 months, multiple hours per day, grinding away until I got my first and only G1, a whitetail, and I was happier it was over than I had got it. Now all I see is EW pushing how here's another new G1 for everyone to go for every time we get a new map, but as someone who only plays as a casual hunter, the walk-and-stalk I think it's called, I have almost zero chance of seeing one. So, for me, G1s are meh, pretty, I guess, at least most of them, and fine if you have the time to sink in hundreds of hours seeing the same drinking spots over and over, but that's not me. I don't know the answer and I don't think EW does either, but turning a hunting sim into a game of drink zone teleporting just doesn't interest me. Maybe if they locked them behind some kind of a mission, but with so many G1s and so many variants, I don't think even that would tempt me to be interested in them again. Not raining on anyone's parade, if you grind, fine, if you think G1s are interesting, fine, but that one grind broke my love of that kind of playstyle.

soft solstice
ember cipher
# soft solstice I wonder what the numbers are for naturally spawned GO's? I wonder how many of t...

My first G1 was a naturally spawned one. G1 spawns are genuinely just random. Got one after killing only a handful of Whitetail on Revontuli after it released. G1s are still rare, but people who grind will get one much more often than someone who doesn’t, and seeing as grinding was by no means a mechanic intended when the game (or G1s for that matter) released, it shouldn’t be a “taught mechanic” in game. The whole point of this game is to play it how you want, and if someone wants to learn how to grind, they can go watch guides. If someone wants to just run around and hunt animals without a care in the world, they can do that too. If you want a G1, you either have to be lucky or have to grind, and that’s the way it is and hopefully always will be,

soft solstice
violet moth
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Honestly as someone who doesn’t like most of the great ones I prefer it the way it is currently as I can pretty much avoid them without much fuss, if they ever do give players an easier way to get them I hope that it would be a toggle-able option so that we can opt out if we want to

strong radish
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For how rare G1s are, I do wonder how much resources are being put into them that could be used on remodels for species not coming in a new DLC map. Between models, animations, and texturing, there's plenty that could be done that would be seen by a larger percentage of the playerbase...

foggy tartan
soft solstice
devout timber
# soft solstice It's 1 in a few thousand kills of the same heards to get one grinding. You could...

You could say the exact same about grinding. Nothing is ever guaranteed, it’s just random. The only thing that matters is if you’re shooting and claiming males for your species. You can do this to get a g1 by grinding as you tried out, or just casually shooting. You saw more rares because rng exists and each respawn = a chance for something good. Grinding hardcore like content creators do is not the only way to get a great one- I wish folks like yourself understood this. We all have the same odds, grinding or not.

fleet mason
onyx tulip
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I've been playing since January 2020, a few thousand hours, tens of thousand of kills on PS, Xbox and Steam on multiple new save files, and I only managed to get one great one. I am currently doing a lazy/simple grind for whitetail and have been at it off and on for a few months, and I still don't have a great one. I don't have a great setup, and I'm not that good of a shot to take multiple out of a herd (at best I can get two, maybe 3 if I'm extremely lucky), I don't tent correctly and I don't herd manage in the traditional sense that everyone else does it. So, to me, in my experience playing this game, I'd say that great ones are pretty darned rare. 🙂

fleet mason
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Actually though I get the argument, though if this thread gets to argumenty ping me

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Someone

soft solstice
velvet violet
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Seriously think about this. Many players have jobs and families with responsibilities. Some of us get maybe two or three ours a day, sometimes in a week to play. GO'S take a hunge amount of resources and development time that creates something a small minority of the player base will ever actually see.

We all pay the same amount for dlcs and the game but the GOs are a part of the game that's functionally locked from the majority of players.

The current system rewards people who spend hours on end doing the same thing over and over again and for a lot of people that neither fun nor engaging.

Great Ones as a concept is good but it favors people who have free time way too much.

There's also the reasoning that it takes so much priority away from other parts of the game that its actively pushing players away by taking a lot of hours that could be used to fix problems or address issues

soft solstice
fleet mason
fleet mason
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Oh nvm

devout timber
# soft solstice So if I add weight to a dice all I’m doing is increasing the chance of winning a...

The only way you’re “adding weight to the dice” in this game to get great ones is if you’re cheating and breaking the EULA.

The “great one content” isn’t locked behind anything either, as folks have said several times. It’s just kills. Claim them. That’s all you have to do. You don’t have to go outside of the game to get one. You just have to play the game as intended. They were always supposed to be rare trophies.

You seem to keep being willfully ignorant about how RNG + great ones work… despite people trying to explain. I’m finding it harder to believe this post is serious, given your responses to people spoon feeding you info on how it works.

soft solstice
devout timber
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Because there is no method. It’s kills.

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Again, the way you’re responding and avoiding the rest of people’s comments just to turn around and ask other questions… this isn’t a proper conversation. You can’t take anyone’s answer seriously. Why did you even make this post?

onyx tulip
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When they first revealed great ones, it was under the guise of, "oh man, you should have seen that buck, musta been a 20 pointer!". They were always meant to be extremely rare finds, like you're walking through the bush and a freakin' monster just walks out and you're like, "oh snap!"

velvet violet
# fleet mason What 😭

I have 3 hours to play, what am I gonna do? Run between blinds shooting the same animal over and over again to spawn an animal with a random combination of hide and horns that some kid with no job just posted 50 variations of? What's the point? Why would I actually try when theres no actual reason besides displaying it?

devout timber
fleet mason
soft solstice
devout timber
shadow hound
# soft solstice I guess the 300,000 plus harvests I’ve got isn’t considered hard enough to earn ...

keep saying ‘id love EW to comment’ as much as you like but it does nothing. your whole point is confused and makes no sense here at all. too easy, but too hard, not rare, but too rare for normal players, but too common for grinders.

your suggestion wasnt even a suggestion in the first place, you want them to ‘add an in game path’ what a mission? so a G1 is now actually just as common as the dime albino you get from the medved mission arc? no longer rare, no point in them at all? removing the rarest possible animals from the game entirely.

soft solstice
velvet violet
devout timber
fleet mason
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And use the new weapons… or engage in any content that’s not 2 g1s a year

velvet violet
# fleet mason Or just… play the new maps

Why? They added my all time favorite rifle with Askiy Ridge but I cant use it for the animals i love to hunt with it.

Haven't bought anything since Sundarpatan came out and didn't enjoy that.

fleet mason
velvet violet
fleet mason
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Ah

velvet violet
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I've used one for 15 years, same model they put in game and its so poorly done it feels like an insult

foggy tartan
fleet mason
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😭

static turret
# soft solstice Great Ones are no longer rare.

I got my first great one after almost 2000 hours, no grinding at all just casual hunting on Mississippi. They are just extremely rare I'd you play the game as intended. Something fabled of Legends to get you out there not something you'd expect

dusk crescent
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It's pointless to argue about this; the Grinders (users who like/tolerate repetitive gameplay) want the Great Ones to remain rare and inaccessible. Even though they're not the majority, they're the ones who seek them out the most, invest the most hours in the game, create the most digital/promotional content, and, despite consuming the least amount of content, they're the ones who dominate.

Hunters and casual players looking for a simulation-type game mode (hunting trip) exploring the map, walking, taking photos, shooting at what they find have no say in the Great Ones; they are not made for them.

I'm a casual/pro simulation player, and although I don't like the Great Ones, I'd still like others to be able to have them, which is why I proposed this as an event to obtain one, I think it's the best possible option.
https://discord.com/channels/393040947006406657/1124385608522006579

static turret
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I honestly thing there fine, they are just rare and you just don't need to aim to get one let alone multiple. Play as you want!

cerulean sail
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They have zero in game value so it is not necessary for a player to ever harvest them. They are literally a shiny decoration for players to go "look at this super-awesome thing I got!" Similar things to the Great Ones have existed in the gaming world for... well, as far back as I can remember really.

  • 100%-ing or Platinum-ing a game's achievements... the same vibe as G1s.
  • Secret discovery/unlockable only found through meticulous play... the same vibe as G1s.
  • Game "codes" discovered by experimentation (ex: up, down, down, left, etc)... similar vibe as G1s.
  • "Hidden" mechanic only shared via guides (remember game manuals and full guidebooks?)... similar vibe as G1s.

And so so many more examples exist. They can be found through normal play. They do no require anything but luck of the draw (RNG) which has been a standard game mechanic for ages. It's an optional extra that drives interest in the game and gives reasons for the hardcore players to continue a heavier investment in many cases while still not excluding those who play casually.

They are literally no different than a cosmetic a player picked up after focusing on this hyper long quest of a billion kills of an enemy type (common in MMOs). Of course those who have more time to play are going to see and get more of them. That's... literally how time works lmao. You either feel it is worth your focus and apply yourself to killing that species to try and get one (note that this concept does not require external knowledge but a very basic understanding of the game) or you don't feel it's worth your focus and you just... go about your business.