Hi all,
I have over 1300 hours in the game, and I’ve only tried grinding once to see if it actually worked. After a short test, I ended up with more rares than I ever had through normal hunting, which showed me how easily spawn mechanics can be manipulated.
I’m not upset that I haven’t had a Great One from natural hunting. I just got bored spawning at tents to see the same herd, shooting the same male repeatedly. I bought the game to hunt, so that’s what I do.
My concern is that the only reliable way to get a Great One is through grinding and herd management, neither of which the game explains. These methods depend heavily on out-of-game knowledge from YouTube, Discord, and Reddit.
Players who explore, do missions, and hunt normally have almost no chance of seeing a Great One, while players using external methods can spawn multiple. This makes Great Ones feel less like rare finds and more like predictable outcomes of an external system, which is exactly what grinding and HM are.
Since Great Ones are clearly common for grinders, it would be great if there were also in game ways for natural hunters and mission focused players to encounter them. The existing mission Great Ones are dated and don’t include non meta players in the experience of getting all the last few years of newly released Great Ones. All players, no matter their playstyle, should have a fair chance to get every Great One, not just min maxers.
My suggestion is simple. Provide an in game path for players who don’t want to grind herds to still have a real chance at a Great One, because if it’s effectively one in a million for a non grinder, the balance isn’t equal. Meta players end up with lodges full of Great Ones; non meta players don’t. A more accessible system would let all players enjoy the content EW created.
Thanks for reading.