In the spirit of Thanksgiving (known as Turkey Day in my household) I am making this feedback thread on turkeys so they can hopefully change to be more accurate.
Per Nebraska Game & Parks, wild turkeys have four rare color phases in the form of smokey grey, black, red, and white. Black and white are both already represented in-game with melanistic, leucistic, and albino. However, red is underrepresented given the lack of erythristic plumages outside of the bronze types for Eastern Wild Turkey and the light brown plumage for Merriam's Turkey while smokey grey is not represented at all.
As such, I propose that a smokey gray plumage type along with a red or erythristic plumage type be added as rares for all turkey species. Smokey Grey in particular could have several variations.
In addition, the Light Brown plumage should be changed to a rare since it is a rare color morph in real life and have its color palette altered. In-game, they have white bodies with brown wing feathers when they should have a caramel brown body with a white flight feathers and feather fan. Moreover, all turkey species can exhibit light brown plumage. To account for this, the current Light Brown plumage of Eastern Wild Turkeys can be renamed to Pale Brown or Dusty Brown.
In addition to the plumages, the turkeys also need their weight ranges altered to be more accurate. This only applies to toms as the hens are accurate, but it is still a worthwhile change in my opinion to better represent average adults and increase the maximum to equate to IRL trophy birds:
MERRIAM'S TURKEY:
OLD WEIGHT:
- Tom: 6.8 to 11kg
NEW WEIGHT:
- Tom: 8.2kg to 14.23kg
EASTERN WILD TURKEY:
OLD WEIGHT:
- Tom: 6.8kg to 11kg
NEW WEIGHT:
- Tom: 8.2kg to 17.09kg
RIO GRANDE TURKEY:
OLD WEIGHT:
- Tom: 6.8kg to 11kg
NEW WEIGHT:
- Tom: 7.73kg to 16.86kg