#Option to Enable/Disable "Free Store Items" to have "In-Game Store Prices"

1 messages · Page 1 of 1 (latest)

tribal storm
#

I'm simply requesting an On/Off option in the settings to enable the Free Store Items to have Storefront prices. I loved the base games progression with you needing to utilize the in-game economy mechanics to purchase gear. It was immersive, semi-challenging, & satisfactory to achieve Gameplay & Personal goals to my playstyle. After purchasing all the base game content, the progression ends with DLC packs being free to collect them. The optional On/Off setting will allow those "FREE ITEMS" to now have an in-game Storefront Price to keep the base games economy mechanic going. For me this would give me a semi hardcore mode with more replay ability to restart the game & playthrough the story over & over. With items being free from the start on a "New Game" it ruins the progression & immersion for me.

The ONLY exception is the Community Challenge Unlocks & the Reserve Exclusives as these are intended to be gifts. However, I wouldn't be opposed to the On/Off setting having a 2nd setting option to set what gets a Storefront Price.

ex.
• DLC Store Price (Enables Free DLC Collectibles to now have an assigned Price in the Store)
-Enable/Disable

• Set Content to have set Prices in the Store
-None
-DLC Only
-All: (DLC, Reserve Exclusives, & Community Rewards)

I'll remind everyone its 100% Optional & Can be turned On/Off at any time & this ONLY adds a Price Tag to "FREE Collectibles" in the Store ONLY. NO Level or Exp. Unlock Requirement like the Base Game Store items.

However, I also wouldn't be opposed to a 3rd setting.

ex.
• DLC Store Price (Enables Free DLC Collectibles to now have an assigned Price in the Store)
-Enable/Disable

• Set Content to have set Prices in the Store
-None
-DLC Only
-All: (DLC, Reserve Exclusives, & Community Rewards)

• Enable all "FREE Collectibles" to now require Level & Exp. Unlock Conditions (same as the base game items)
-Enable/Disable