An Australia reserve focused on the arid regions of the country like Bushrangers Run from Classic has been a suggestion for COTW for a while, and several forum posts have already been made on the topic. However, as an Aussie who's spent a lot of time in Australia's deserts and has experience with many of its environments and species, I've been wanting to give my own interpretation of what such a reserve could be like for a long time. It's always been my personal dream map, and while I think the chances of it happening aren't as great as some other reserves, it's still something I really hope we see someday.
**BLOODWOOD STATION RESERVE**
*"G'day, and welcome to Bloodwood Station! This used to be a vast pastoral property, but nowadays it's managed as a scientific reserve where researchers come to study the interactions between different plants and animals in this arid landscape. One area of particular interest has been how invasive species impact desert environments, and there's certainly no shortage of them here to study - with everything from little rabbits and feral cats up to camels and feral cattle, the property provides ample opportunity to study the damage these pests do to our fragile ecosystems. However, a series of wetter years has led to the numbers of many species shooting up, and now the ecological integrity of the entire reserve could be compromised if we can't bring their numbers down to more sustainable levels. Think you could lend us a hand mate?"*
**REGIONS:**
BULLOCK DOWNS
- Bloodwood Scrub
- Little Diamantina
- Goanna Hills
BIG SKY COUNTRY
- Spinifex Country
- Blinding Flats
EYRE PASS
- Camaldula Ranges
- Malleelands
**MISSIONS:**
You've been invited by the head manager of Bloodwood Station to assist with research programs and the control of pest animals. The early part of the story mostly involves running errands around the park, helping to manage the land, monitoring populations and harvesting a particular quota of animals from areas of the reserve where they're causing issues. The story begins to ramp up when the owners of surrounding properties inform the manager of a pack of particularly bold and dangerous dingoes that have been harassing cattle and killing calves on their land, and seem to be using Bloodwood Station as a sanctuary of sorts to avoid detection. In order to maintain a good relationship with the surrounding landowners, finding and destroying the problem dingo pack becomes your top priority, but they prove to be elusive, and it takes several attempts using different methods (traps, trail cameras, inspection of den sites etc) to finally track them down. The main storyline ends when the pack's lead male, a black dingo with scarring on his face (unique fur), is hunted down by the player.
**SPECIES:**
RETURNING
European Rabbit - Class 1
Stubble Quail - Class 1
Red Fox - Class 2
Feral Goat - Class 3
Feral Pig - Class 5
NEW
Pink-eared Duck - Class 1
Feral Cat - Class 2
Euro - Class 3
Dingo - Class 3
Western Grey Kangaroo - Class 4
Red Kangaroo  - Class 5
Feral Donkey - Class 7
Brumby - Class 8
Dromedary - Class 8
Scrub Bull - Class 9
5 returning species, 10 new species, 15 species total
I tried to keep the species list to what I think would be realistic for the COTW devs to fit into a single map rather than adding every animal possible. I know far less about firearms than most people here so I'll leave weapon suggestions open to you guys!
I've done a bunch of short pre-written summaries of each subregion and species, which I'll share below.
