#Deer call
1 messages · Page 1 of 1 (latest)
I’ve always wanted this.
To add to this we need a decoy too. I use a decoy and rattling antlers while bowhunting IRL.
Decoys might be a way to make scent lures relevant in game as well, maybe it could work like this - if you use a scent lure within 25M/27yards of a decoy it gets a buff to its duration and boosts the decoy’s lure effectiveness for as long as the scent lasts. There’s prolly a better way to do it but that’s what I got off the top of my head.
That's a good idea. Scents def need some love. Def could use a slow drip setup. That way the scent would be away from the player. That version would also last longer. Or have a cotton whick you can put in a tree to also have the scent dispersed away from the player in a strategic way
Deer Rope Scent