#If more predators were more aggressive in this game, I would play way more.

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kind bone
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The tiger is legit the only animal in this game I love hunting. when they charge you head on from a distance it gives me a thrill.

but the lion, especially the alpha male has never stalked me and in the game they react like deers fleeing from 200 meters away. which is a complete buzzkill.

the grizzly in this game is terrified of me which is hilarious, I understand the game came out in 2017 and it has a bunch of dated mechanics.

but I recently played another hunting game called the way of the hunter a newer game, and the brown bear is absolutely terrifying. it will charge you the moment it sees you and they go top speed lol

I would love to come back to this game if they changed animal behavior, not just for one predator, but all the ones capable of eating a human. and yes even black bears as one actually mauled someone to death here where I live.

quartz seal
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I agree! I love aggressive animals, I think the Moose should even go aggressive more, irl they're scary, same with Grizzlies, would actually hunt on Yukon for them

empty rapids
kind bone
boreal leaf
# kind bone do me a favor. and google "lion attacks" they happen more than you think! they a...

Lion attacks really don't happen that much more than one thinks. There are between 70 and 250 lion attacks/incidents a year in Africa (where 250 is the liberal number, its more like 100) It's not that I'd wanna be caught out in the bush face to face with a lion but they're not some hyper aggressive man killers. You get your odd man eater lion but lion just don't actively hunt humans unless there's some sort of issue, for example the lion is sick or injured and perceives a dude herding cattle as easy prey, or, a lone hunter as prey.

So I think the idea of lion stalking the player shouldn't be totally ruled out but should be made a rare instance more likely to happen from dusk till pre-dawn, whilst the lion becoming aggressive and unpredictable after being shot should be made the norm because that's when they become hyper aggressive and wait for you in thick bush so they can bust out and maul you

coarse forge
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I left cotw because of it. I like roaming but without aggressive predators it's boring. Found all this in the classic.

coarse forge
hidden wolf
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As I had mentioned in my Predator Update post. Aggression should occur when conditions have been met such as territory, food, & as mentioned here when/if wounded. Gators were updated to surprise you occasionally. Mtn lions/puma used to be on release & was nerfed due to complaints. Salt Crocs run you down. Tigers stalk you, & Water Buffalo & occasionally Cape Buffalo charge you. Moose used to as well. Wolves have been well done from my gameplay since they were updated although at night I expected them to stalk you a bit more than they do. (This may vary from player to player's gameplay). All in all, as a predator hunter I just want to see more authentic behaviors as well as hunting habits. This includes various gear & ways to pursue them.

empty rapids
hidden wolf
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On a related note if memory serves "Females" are typically the ones that do majority of the hunting and "Males" protect the pride from other males. Lions aside I expect specific predators to form groups in-game in the same fashion as wolves do both solo & in groups. lions have prides, coyotes should be fairly solo during the day n group at night just to mention a few examples. Cats in general are mostly solitary with the exception of a few. If nothing else pairs is a good start like they did with the Red Fox. But I 200% agree that all predators need territory pathing and hunting/foraging behaviors. Bears should be found in the water fishing as well as clawing at trees to get a beehive. I'll also mention including both Burrows & Dens to be considered. Predators should get the Same Care & TLC as the Prey Species.

hidden wolf
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As for the OP I can sympathize with their point that predators dont act like it. Part of the thrill of hunting Predators &/or Dangerous Game is in most cases exactly how it sounds a hunt that has some potential risk involved. Imagine elephants being added to the game and every time they see you, they flee. It would be infuriating if they didn't charge you at all. But bear in mind not all predators have or show aggression towards humans unless they are provoked, others can & will see you as prey or as a threat regardless. If memory serves African Leopards are 1 good example or an even better 1 Baboons.

hidden wolf
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I'll further mention that all GAME in-game should be properly classed (though I prefer GAME Categories over #'s) & Calibers should also be expanded with proper ammo options to allow full "Authentic Caliber Use & Applications" over a fixed Class/Game Category. It does bother me EW heavily restricts this key point esp. to those who hunt irl that use many of these calibers in-game in the field. I also find it bothersome that Shells & Arrows cover 3 various game groups while Rifle & Pistols have 2 ammo types that both cover the same GAME range is unacceptable esp. when the Hudzik has 2 ammo options that covers 2 different GAME ranges. Since the Game is aimed to reenact authentic hunting practices as well as realistic issues and scenarios (minus the heavy culling) I see no reason why this shouldn't be addressed esp. when it further expands on player freedom & utility given TH:CotW was originally a solo title with no PvP or Competition to speak of further raises the question why. Bc the term tossed around alot is for balance and what in-game justifies or requires such a heavy fixed caliber restriction is beyond me esp. when its a hunting title.

kind bone
kind bone
# boreal leaf Lion attacks really don't happen that much more than one thinks. There are betwe...

lions are called the king of africa because they hunt and kill everything. if you step in their territory you will be hunted and possibly be end up mauled to death by one.

your reply, makes you sound like timothy treadwill, who said grizzly bears werent dangers until one killed them.

like the ol saying goes "mess around a find out"

go visit africa and see how friendly alpha male lions are yourself 🤣

forest blaze
kind bone
empty rapids
coarse forge
primal nymph
forest blaze
primal nymph
forest blaze
primal nymph
forest blaze
kind bone
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its hilarious that people think a lion will "flee" from a tiny human from 200 meters away hahaha

hidden wolf
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@primal nymph I concur with your statement predators are not mindless killing machines and in a realistic setting 90% of the time if there is an attack theirs a logical reason it occurred that more than likely could've been avoided. But their is that 10% chance it could be that rare case as previously mentioned. However, I dont disagree that some aggression should be added in the rework at some point but in order to do so careful research & truly understanding the species demeaner & habit is a key factor in order to apply it. I think we can all agree on that for pretty much every animal in-game. An I agree with@forest blaze we defn. dont need a Cabelas clone in behaviors. All in all I just want Predators to act as they should over being another cliche for game logic esp. given the games premise it was founded on. The update for red fox I'm fairly happy with the rework & imho I think the wolves reworked was fairly good as well. Black Bear.....still not sure I'll have to look into it more. African lions I want to see prides & solo males along with territory pathing & I hope they fix the god offal chase animation with a more reasonable hunting behavior. As for aggression I would expect it to be more like bears you get warned before your charged. Tigers are typically solo hunters so that checks out that you get a snarl-pur sec. b4 getting pounced. Wolves pack hunt & I think EW did a good job reenacting the behavior b4 they attack. Coyotes on the other hand need serious help across the board. Solo or 2-3 during the day 5-6 at night not to mention it needs sized up from a Red Fox, the model itself needs retextured, & I hope they replace the audio. Grizzlies need to have more foraging behaviors & I pray they get fishing animations. Though claw marks & scraps would be a great touch as well.

primal nymph
kind bone
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hahahaha okay im done responding to you, you clearly live in fantasy world

primal nymph
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Just because I don’t think every animal should be some crazy hyper aggressive monster doesn’t mean I live in fantasy lmao. Some animals should definitely go aggressively often, namely bears, which should defend themselves if you’re close to them, but a lion shouldn’t just smell you and go “yeah I’m gonna go kill that thing”, because that’s not how animals work. Maybe it’s how you think they do, because you probably watched The Ghost and the Darkness and took it as gospel.

hidden wolf
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I think someone mentioned moose in this post & thats a good example. They are aggressive but its a territorial aggression quite similar to Water & Cape Buffalos act in-game however I do find it odd its usually always females (cows) are the ones developed to charge over the bulls? It would make sense if EW added offspring but I'm fully aware they never will ofc.

hidden wolf
# primal nymph Just because I don’t think every animal should be some crazy hyper aggressive mo...

Speaking of I hope Badgers & Wolverines get added at some point. I can speak from experience that Badgers are pretty nasty 😂 but your not wrong, not all predators should be betrayed as monsters bc they're not. An you're correct most predators will choose to be elusive from ppl over mindlessly attack. For the record I said "most" but not all. Overall if aggression in general is to be betrayed it should be a defensive (territorial) aggression which is most cases. Leopards I can agree & can see being similar to Tigers in-game. Salt Crocs I'm not really convinced they'll chase you like their betrayed in-game but I could be wrong since I'm more familiar with them being ambush predators.

hidden wolf
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Not to but in on the aggression debate but Cape Buffalo, Nile Crocs, Hippos, & Elephant attacks & deaths far exceed lion cases in the grand spectrum of Africas wildlife incident cases. With that said there's a reason they're classified as Dangerous Game. Yes, the lion is classified as the Apex Predator in Africa however in terms of aggression its not comparable to other species responsible for far more casualties if thats the premise you're going on. At the end of the day we're referencing actual demeaner aggression over a death count. All a death count is is a record of casualties (losses a year) that yes is tragic, however you also have to look at injury reports as well bc not all cases end in death. Not to be grim here but I felt it needed to be said. Again I agree aggression should be considered realistically however I strongly disagree that every predator should be out for blood like it has rabies. This applies to prey as well.

forest blaze
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@hidden wolf A wolverine almost prevented my existence by trying to claw its way into my dads truck when he was 19 years old (he and his friends where driving the truck and they hit the wolverine and as the story goes it got pretty angry about it)

If and when Wolverines get added, I expect them to be one of the more aggressive animals in the game

As for the herbivores I did notice that both hippos and elephants kill more people every year then lions

If a herbivore like a moose or Cape buffalo has decided violence is the solution then they will do anything to either drive you off or kill you

A cow moose in my town chased a group of guys off a hill during a cross country thing in gym class and it was basically agreed they must of ran between her and her calf which set her off

hidden wolf
# forest blaze <@1102313770912587787> A wolverine almost prevented my existence by trying to cl...

Pretty much my point, aggression is often misinterpreted & misunderstood when its almost always bc 1. It was provoked, 2. Its being territorial, 3. Its defending itself &/or its young. Its rare to see an animals behavior become violently destructive or simply put maliciously killing outside of its needs or when unnecessary like serial killer. Now 😂 as we just shared some species have alot of attitude & are not shy to express it and thats pretty much the point here. Again I think EW did a fair job with Sundar explaining how & why with the Tigers but.....I'll be blunt I doubt alot of ppl bother playing the narratives let alone fully grasp or understand all the details in each release which is to be expected. Esp. when ppl want to dive right in over wasting time with dialog & cut scenes if their is any 😅

hidden wolf
# forest blaze <@1102313770912587787> A wolverine almost prevented my existence by trying to cl...

On that note with wolverines they are tough & can get rather wiley. I've seen alot of records & recordings of them fending off packs of wolves. So I can confirm your story, & relate from my encounters with Badgers. Not to mention they are rather strong animals as well. However if EW were to add them I pray they apply the "Burrow Update" feedback post as it can be applied to various species and could further be applied to adding predator dens.

boreal leaf
# kind bone 250 lion attack in a year is not alot? someone doesnt know how to count. my fr...

250 Lion attacks a year is the liberal number assigned, the real number is believed to be around 70-100 which yes, is very few all things considered. Hippo and elephant take a minimum estimation of 500 human lives a year each with crocodile being a minimum estimation of 1000 a year so by comparison, Lion really don't kill that many people. I mean hell it's statistically safer to live in the bush with lions than it is to live in Cities in South Africa where the murder rate is 100,000 PA.

But like I said previously, I don't think that lion attacks don't happen irl and shouldn't happen in game, I just don't think that lion stalking the player whenever they set foot into the map is realistic and should happen.

With regard to your second reply, IF it were so that lions instantly start hunting humans when their in their territory, why are the number of attacks of lions on guests doing walking safaris in the Kruger National park so low ? Why are they also so low in other place and why don't lions kill more people in rural areas where humans and lions share their space like in Zambia and Botswana ?

I'm not denying that lion are dangerous and that they do occasionally kill people, I'm merely stating the fact that they don't go out of their way to hunt humans unless there's an issue that causes them to exert that behavior.

Also bud, I don't need to 'visit africa' when I literally LIVE in africa, but maybe you should come on down for a lekker Kruger park visit

primal nymph
boreal leaf
# kind bone and? there are 100-200 deaths a year from lions eating humans. he should know ho...

The population of Africa in late 2025 is estimated to be 1.56 Billion so really 100-250 deaths isn't a lot, it's actually shockingly low
I mean assuming 250 people were killed by lion in Africa only in 2025 your chance of being killed by a lion is 0.016025641%. Granted not everyone lives in the bush or the outskirts of Nairobi where there are lions roaming wild and free but you get the point right ?

boreal leaf
primal nymph
forest blaze
# hidden wolf On that note with wolverines they are tough & can get rather wiley. I've seen al...

I just spoke with my dad and I guess I got one detail wrong, he thought he hit the wolverine after following it in his truck down a dirt road up in the Yukon Territory, the wolverine was trying to claw its way through the windshield and this was the first wolverine he ever encountered (the second one was here in Alberta while he was working on the pipelines, it chased a squirrel through camp)

coarse forge
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  1. You are do hunt in Africa with appropriate weapons (357) and skilled pathfinder. Yes lion isn't so dangerous irl.
  2. You are do hunt with bow, 45-70, 7mm, pistol.... You are died. This is what the game should be about.
hidden wolf
# forest blaze I just spoke with my dad and I guess I got one detail wrong, he thought he hit t...

Lol no worries. I'm not doubting it, I'm just merely sharing various predator behaviors in general to make a point that every predator is in fact, not the same & shouldn't be treated or betrayed as such. I know I sound preachy on the topic but I truly want to make it known to folks as well as EW that the current predator behaviors are not what they actually are for 1 & 2 as a predator hunter an someone who really appreciates them I want the ai behaviors, models, pathing, & animations to be more authentic over cliche game logic. Also I get that its a game however they could easily get them to be more life-like to a respectable degree that feels more natural over artificial. This further can be betrayed with spawn rates as well as reserve cap spawns as I feel both prey & predators should get adjusted based on ea. location EW is trying to replicate more accurately. Ofc the exception is the narrative as I pointed out with PF with Pumas. The narrative makes it very clear they have a high population (imho its slightly too high) but can easily be remedied with a lower spawn rate w/o adjusting the cap would better represent a more authentic atmosphere & there released behavior shouldn't have been altered. But.....once again ppl were upset with them hunting deer fairly often & nerfed them. Same case with mtn lions on SRP. As a player who predator hunts often in-game I find it unfair to see prey be the core focus while predators for yrs were treated as scourge with no other methods to pursue them than the E-Caller. Now with the feeders added I'll have to test it & see if it will work on them outside of just attracting bears. If not then I'm hoping EW will release decoys to compensate. I'd even go as far as to request prey blood scents to be added in hopes to see proper scent use reworked as well.

hidden wolf
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I still believe all the cats should be like the snow leopards w/ the exception of PF given its story as it is intended to have alot of them. Bear populations I feel should get adjusted across all the reserves more accurately to better represent the authentic locations population bc Black bear is over-crowded imho. Coyotes need overhauled entirely: Audio, Behavior, Model Texture, Model Size, & Reclassed to 3 100%. Lions need a model rework, animation changes, as well as pathing. I'll admit I'd love to see prides applied with a % of territory aggression if you get too close. Now Grizzlies...Model, Pathing, fishing/foraging animations, additional bear sign on trees (can also be applied to prey scraps) to add more elements to the game. As for other possible Furbearer species such as Fox, Badgers, Wolverines & even varmints such as marmots, prairie dogs, & groundhogs a "Burrow Update." This should include an additional action of predators C:2-3 to hunt C:1 prey at warrens & burrows.

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Gators I feel are fine although it would be great to see 1-5 together since they beach bath alot. Salt Crocs I would've preferred an ambush at the water's edge or if you're in the water over them chasing you. Also to note while I'm talking about it EW should reevaluate the trophy bases for them. The Goose Salt Croc multi-mount makes the Croc appear more like a graboid from Tremors with a ground base over a water featured base.

native glen
coarse forge
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Sorry but irl we don't kill so many animals for hour or two. The fast events of game equal weeks or months or years in real life. Irl we don't confront with bears every 20 minutes. Aggression or bears in the game must be much more than irl.

coarse forge
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Yesterday I played rdr2. Tried to get a 3 star panther. It killed me 5 times in row. I guess most of cotw players will never approve this level of play. Moreover all top modern hunt simulator will never do this. Because the time of hard hunting has passed. It's time to easy trophies. Example of this is number of actual players in the hunter classic.

empty rapids
# coarse forge Yesterday I played rdr2. Tried to get a 3 star panther. It killed me 5 times in ...

your comment makes no sense. to say no one wants ‘hard hunting’ in an already difficult game is absurd. what you mean is not having predators attack you every 30 seconds by the sounds of it, which multiple people in here have said ‘this makes no sense, here are the reasons why some of these predators would not attack as much as you think’ which you have simply ignored.

pumas arent exactly an aggressive murderous animal either, however i think they could do with a ‘territory’ overhaul to give them a reason to become aggressive. although people have said this was in the game but removed or something, i must have missed that time

hidden wolf
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Yes when PF launched Pumas did attack you periodically & they pursued Mule Deer. Ofc the community was furious with Pumas scaring the Deer off often as well as how often they respawned. So....EW nerfed them & now their scardy cats amoung other things. All EW had to do is repath them from going to drink zones as often as well as extended the respawn rate & it would've been fine till a later date to do a full rework that they've been doing lately. Ppl also keep forgetting that its part of the narrative & situation that PF has a high Puma population that is intentional. As for their aggression I can speak first-hand being a survivor that Pumas/Mtn lions dont attack indiscriminately. They will attack if your trespassing near its den & in some cases seen as prey if your smaller than them in their hunting grounds. In my case I was in its territory & at the time not much bigger than a deer at 100 sum lbs. I'm to blame for not being aware. A mistake I'll never forget nor ever take lightly. If you tread to deep there are consequences. With that said as @empty rapids & many have said already predators don't attack ppl w/o cause or reason 90% of the time. However, a small # of species does due to their demeaner naturally that often is typically displayed through territorial aggression regardless of if your human or fellow beast. Again I stand on my premise that territorial pathing should be applied. Lower respawns with reduced population caps (with the exception of reserves that are narratively presented to have high populations like PF). Authentic hunting/foraging animation behaviors followed by audio reworks. Furthermore, more authentic hunting practices to hunt/pursue them should be added such as decoys, scents, & bait lures. Predator #'s should be less than prey & ideally should be harder to hunt than prey given their predator awareness.

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Yes again I'm aware its a game however I do grow tired of predators being betrayed as cliches for game logic & not treated with care just as prey does in 90% of hunting titles like their just, they're for esthetics or fill ins. As a US Predator hunter that has an understanding & respect for them I struggle to enjoy & play the game as they are. However I will give sum kudos to EW making some effort after Red Fox & Partly with Feeders being added (even though bears are the only predators effected). So I have some hope EW will continue to address predators as we go.

empty rapids
hidden wolf
# empty rapids it seemed like theyre trying to gauge our interest in a predator overhaul so im ...

It should be suttle in gameplay given the game is Trophy focused. Even in the wilds you will rarely see alot of these species. It should be betrayed as "oh....hello there" kind of reaction. Take Snow leopards for example. My adrenaline kicks in when I find 1 in-game. This should be applied to most cats in-game. Furbearer predators will & should vary from reserve to reserve as well as day & night activity. Bears are a different circumstance from species to species as well as location. But not to stray from the post topic aggression should purely be based on 1. Their demeanor (natural behavior) & 2. territorial/ignored warnings that triggers an encounter. I had already sent a proposal directly to EW to consider sidearms while applying these kinds of mechanics while suggesting ammo applications being added in the future.

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This also applies to sum prey species as well. Cape Buffalo & Moose are prime ex.'s that not only charge at ppl but other species as well. Badgers & Wolverines are other species that really dont care who or what you are. Bears vary on the season, species, & range. Most ppl dont think about the ecology & environment also determines how various predator behaviors will vary outside of base instincts. Great White Sharks are a Prime Example of this for those who dont know.

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Ecology plays a huge role on many species on how they live & act. Just bc its a black bear doesn't mean it'll act or forage the same way as somewhere else. Just making an awareness point to actually do your homework as well as field work before making a claim or suggestion. If you dont know thats fine ask & admit you made a poor assumption based on the lack of facts. I'm not an expert & I wont ever claim I know everything, but I do have experience both in my studies & in the field that will vary from person to person just to be clear. An example African Predators I have some knowledge, but no field experience with them so I cant deny all the facts to those who do.

hidden wolf
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Now if predators do get more territorial aggression behaviors, I'd expect population caps to be heavily reworked to avoid (often encounters in-game) similar to Tigers but where encounters are here n there over every encounter. Also Pathing with Day/Night activity will play a role in how often you may see them. Not every animal is active during the day & its stated as such in the in-game Codex <--! Now with pop caps reduced respawn rates would also apply. This not only reduces how often their seen but it also effects hunting behaviors since ppl are so hell bent on them spooking game. "There is a current issue with smaller predators spooking larger predators & this defn. needs addressed & shouldn't happen!" The exception is if a smaller predator wins a territorial display such as food or fends them off. Ex. (Wolverine vs Wolves/ Honey Badger vs Lions/ Mtn Lion vs Blk Bears etc.) - •Not likely to be added in-game but it's important to mention it. As a suttle improvment I'll add lvl'd animals should vary in visable model size. Furthermore Trophies should include (Fur-Pelt) Floor/Wall mounts and Skull Mounts. Most ppl dont know that Predator Trophies is there Pelt & Skull aside from Full Body & Standard Shoulder mounts.

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I believe I've touched on alot of things to be considered with predators in-game however I encourage everyone to add on things I may have missed. As its been stated before the more ppl that speak up the more likely EW will see it & possibly address it. I like the Game despite alot of things I highly disagree with, but Predators should get the attention they deserve. This includes new Mechanics to challenge players as well as tools to pursue them. Not every player strictly hunts Waterfowl & Prey Species. So I encourage EW to add more incentives to hunt predators over only seeking out G1's & Rares by giving them more life & providing the players with more tools & utility to pursue them.

coarse forge
coarse forge
# hidden wolf I believe I've touched on alot of things to be considered with predators in-game...

Year after year we waiting decrease population of puma. Waiting when Goodwin will give puma behawour pattern like a leopard. Waiting when Goodwin will give courage to lions... will add dangers to bears. But only treads about new furs and new g1 collect lot of likes. Don't wait play different games. I read this many times. I'm sorry for the game because devs so much time did nerf and almost never did buff.

hidden wolf
# coarse forge Year after year we waiting decrease population of puma. Waiting when Goodwin wil...

I'm not losing hope yet after the leap this year even if it didnt go 100% as I'd prefer like the Feeders & the new 30-30. An Ammo Expansion, Decoys, Scents, & Overhaul Reworks are not out of the question yet. However yes if a more authentic title releases on Console I would play it over TH:CotW in a heartbeat. I dont have PC so Classic isn't an option for me & Way of the Hunter is good but not Quite there yet. If Ultimate Hunting Releases in 2026 or 2027 & delivers on its shown features I'll support them instead since they are actually applying real hunting practices in thier title with consequences as well as more authentic animal behaviors including rut animations.

native glen
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It was considered a conservation success story, but it’s now also a growing concern.
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forest blaze
coarse forge
hidden wolf
# coarse forge After cotw the hunter classic feels like the work of sapper. Mistakes are not fo...

Interesting choice of words, but dont misunderstand. I'm still not happy with alot of things EW has released for CotW or rather what they didn't release when the opportunity was right there. Also as I stated I'm a console player so TH:Classic isn't an option for me so I cant compare the 2 personally. I've only heard alot of ppl talk about it & thats all I have to go on & it sounds like its more grounded than CotW is. Until I can get a Gaming PC (which will likely be my next investment over a next gen Xbox....) I'll take everyone's word on it into account. However, Xbox would have to kick out something mind blowing with the new gen for me to justify getting it. But with it likely being $799.99-$999.99 as a guess its highly unlikely I will. But you're not wrong that EW did make alot of mistakes esp. when it comes to quite a few Rifle Calibers with their field use & applications.

hidden wolf
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But I wont get into that more as I've already voiced my very strong opinion on where its a failed mechanic as well as why. I also have voiced my proposal on how it can be addressed, fixed, & still be " & " balanced. Despite the debates 1 way or the other the overall majority in the community shifts the titles direction by popular vote so my opinion is merely a drop in a bucket full of water 😆 . But I will defend EW for at least allowing the community to have some weight/influence at all in its development when they could flat out not bother like alot of other developers & titles.

coarse forge
hidden wolf
# coarse forge My bad english😔 .... I play classic because all rifles and shotguns are the bes...

lol no sapper was a unique way of putting it & I share your frustration on waiting to see things get better if at all. But from my perspective 100% the winter update was not ideal in alot of ways. The weapon pk releases were questionable, AR had potential but fell short on things I considered to be important for a map release but still turned out ok in general considering what all was done. The feeders was a surprise after we were told it wasn't likely back then & poof it appeared. I love & hate it bc bears is the only predator affected & no other predators were considered. Now the new Reserve is claimed to have Burrows so I'm excited & I'm horrified at the same time. Its very important to me on how EW betrays it bc if done well I can look fwd to more species I seek out being considered in the future. If its not done well & EW misses a crucial opportunity introducing it well......the game goes back to the shelf for a long while again. I do have some hope that the survey's are holding some weight to steer the title in a new direction. I cant expect EW to be perfect with everything but I do expect good changes over following trends.

forest blaze
hidden wolf
hidden wolf
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Its also a horrible habit we have in the Midwest that we tend to blend words that sound alike n just know what's being said like its 2nd nature w/o much thought when we talk. My apologies again, but yes thats what I mean.

boreal leaf
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here we see the hyper aggressive man eating lions being....non aggressive and showing more interest in the beer than the people they're 'supposed to eat'

hidden wolf
boreal leaf
hidden wolf
coarse forge
coarse forge
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Lot of us complain about modern games. We complaint about the loss of realism. How about it? Female moose a live but paralyzed. Problem not only in the devs. Lot of us not ready for this. Cotw was more hard core at the beginning. But after complaints about it devs nerf the game. After your complaints.