#Artificial Waterholes

1 messages · Page 1 of 1 (latest)

gleaming jewel
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Now that we have our first feeders, I'd like to suggest the addition and implementation of artificial waterholes.

This would primarily be a feature for the hot weather/dry desert maps like Rancho, Emerald Coast, and Vurhonga to an extent. They would act like the feeders in the same sense that they would attract animals from the same distance (or even greater, it is water after all) feeders do now.

This would be a great way to get a bunch of Peccary, various deer, Pronghorn, Desert Bighorn, Feral Goats, Kangaroo, etc. in one place - depending on the map - in a much more natural setting for hunting over water in hot climates. Hunting over water in any other climate isn't nearly as productive generally, or is as realistic of a scenario. With feeders and artificial waterholes, we'd be better able to custom tailor our hunts to how we see fit. This would be a huge QoL change and also be an incredibly handy feature on any Africa 2.0 or Middle East/Asian desert maps.

Thanks!

vale finch
gleaming jewel
exotic sphinx
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I think they could do it like hunting blinds where you can build them in certain areas for a price. Great idea though!

teal gorge
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I like this idea a lot. Most places you hunt in South Africa or Namibia will have water holes like this. I know the place I've done most irl hunting has quite a few like this varying in size

gleaming jewel