#Trophy Lodge Expansion Idea – Map-Specific Hunting Lodges

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glad elbow
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Idea: Map-Specific Trophy Lodges in theHunter: Call of the Wild

I would like to propose a feature that brings more immersion and organization to trophy hunting:
Each map should have its own unique Trophy Lodge, tailored to the biome and region of that map. Only animals hunted on that specific map could be displayed in that lodge.

Why is this good?

It makes trophy collecting more meaningful and organized.

You get a lodge that visually reflects the environment you hunted in (forest floor, savanna grass, tundra moss, etc.).

Trophy mounts’ decorations would match the biome of the map, instead of just generic grass and stones.

Examples of map biomes and trophy mount decorations:

Vurhonga Savanna (Africa): red earth, dry grass, acacia branches

Medved-Taiga (Siberia): snowy forest floor, lichens, pine needles

Parque Fernando (South America): green and yellow-brown steppe grass tufts, dry soil, marsh edges, and waterside vegetation

Sundarpatan (Nepal/Himalayas): rhododendron leaves, bamboo, snow-covered rocks

Yukon Valley (Alaska): autumn leaves, tundra moss, permafrost, conifer needles

This system could also enable the addition of new animals that don’t fit well in the generic lodge, such as:

african elephant, white rhinoceros, hippopotamus, giraffe, nile crocodile, spotted hyena, eland antelope, african leopard, cheetah in Vurhonga Savanna

indian rhinoceros in Sundarpatan

polar bear, muskox in Askiy Ridge

Overall, map-specific lodges would create a deeper connection between the player and each reserve, making trophy collecting feel more authentic and personal.

If you like this idea, please support it or add your thoughts! It could really enhance the hunting experience.