#Statement from EW on Animal Aggression

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willow jewel
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There has been some discussion around animal aggression toggle and within these threads there were some very concerning things mentioned.

Some players have stated that predators aggression was lowered and they are experiencing much less animal attacks after latest patches.

None of this was mentioned in any patch notes and none of this was discussed with community.

Im coming from the other side of the fence - without animal aggression this game will instantly lose all its charm to me.

I dont think animal aggression is a nice to have - I think its a necessity.

If anything - It should be expanded, not nerfed. Can we please get some official statement about the direction the team is heading to with this, as what im reading in other threads is very concerning.

lone fern
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i personally have noticed no difference in aggression level, But that could just be me

topaz ledge
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I've seen no difference in aggression at all. Wolves in particular actually feel more aggressive.

ebon fulcrum
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up-voted because I agree it should not be nerfed -- at all -- but at the moment it is acceptable.

queen karma
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I don't know how realistic it is but the wolves are super aggressive so there's definitely no problem with the wolves. With bear, they basically never go aggressive no matter what and I haven't seen a lion go aggressive in ages either. It'd be nice if they were aggressive in a **realistic ** manner

gritty seal
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Upvoted because more feedback from the devs is always good .... Starting to feel like a 🍄‍🟫 ....

I also agree aggression is a necessary part of the game and should be increased .....

sweet sable
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I bought Vurhonga map in 2021. 4 from 5 injured lions attacked me if I shot from 100-150m. Bow hunt was extremely dangerous. Recently I hunted lions with 45-70. No one injured lion attacked me. Although 45-70 doesn't kill the lion instantly. Moreover one injured from arrow lion didn't kill me from one punch. After that Vurhonga lost it beauty for me. Now I playing in Askiy map with first day of release. I see only "flee" from wolves. Although my play style is roaming around like irl. Nerf of predators is present. For experienced hunters is a bad news. Because this part of game challenged us. Now all maps with wolves are boring. Wandering around became boring.

queen karma
tiny zealot
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I don't feel that animals are less agressive. I have pretty consistently wolf attacks

bronze goblet
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I find that lions don't attack much either, water buffaloes do, bison are okay, but normally from what I know, lions are normally more aggressive than wolves, wolves avoid humans as best they can, even if there are attacks. But lions, if I'm not mistaken, there are quite a few that are considered man-killers.

sweet sable
sweet sable
willow jewel
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its difficult for me to measure current aggression levels, coz for the last 100 hours I have been hunting with Longbow only.
So I did have consistent animal attacks due to me having to get really close in order to have a shot.

Only around the same time as latest map released I switched to hunting with a rifle, so I just assumed that animals wont attack me as often, coz Im not getting that close anymore.

But thats why its important to have this discussion and its important for the devs to know that animal aggression is crucial part of the gameplay for many here.

It was always very annoying for me seeing wounded bear fleeing after being shot with an arrow.

Bears should be deadly when surprised, ambushed, or wounded. This should have been addressed long time ago.

And the new stalking mechanics should be added to mountain lions, lions and packs of wolves.

bronze goblet
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The first time I played this map, they were very aggressive and frankly it wasn't scary because we knew which direction they were coming from. But I don't know why now they've become little cowardly herbivores.

smoky garden
# willow jewel There has been some discussion around animal aggression toggle and within these ...

I have a thread up specifically aimed at predator behaviors, population, & a mechanic extension for sidearm use in the event your attacked. I went as fat as to directly send the proposal to EW on the subject along with additional ways to hunt them. I hunt Predators, Furbearers, Upland Birds, & some Medium-Large Game both IRL & in-game & I agree 100% that Predators need TLC & Focus. This further applies to how Prey react towards them as well. It truly bugs me since it's a passion of mine to hunt predators and they dont really act like they could let alone the only way to hunt them in-game is the E-Caller or stumble on them walking around since the population cap/spawns are commonly set to be high. Unless a reserve has a high population mentioned in the Narrative or setting populations with C:4 Predators & above should be rather low. "C: 1-3" Predators should Vary on location but not uncommon to be seen more often.

willow jewel
# smoky garden I have a thread up specifically aimed at predator behaviors, population, & a mec...

I've read your thread and I agree with most of your points. Maybe apart from the wolves being timid and skittish during the day and stalking at night. I know its realistic, but Id like to keep them dangerous 24/7, coz I want more aggression, not less.

What you are proposing are quite complex AI changes though.

We have to understand that overhaul like this would require dedicated resources.

What im proposing is simple:

  1. Dont nerf aggression, coz for huge part of playerbase this is crucial part of the game.
    2.Add the already developed and tested Tiger Stalking mechanics to cougars/lions/wolf packs
  2. Make bears much more aggressive when ambushed/surprised/wounded

None of these require much work. It could literally be part of a hot fix patch.

smoky garden
# willow jewel I've read your thread and I agree with most of your points. Maybe apart from the...

I prefer as close to actual behaviors as EW can make them. Now I will agree C:5+ predators all should have condition triggers to enable a possible attack 200%. The exception to this would be Tigers & Crocs as they already have (to me) a well-designed behavior. To be clear I'm not suggesting a nerf of any kind. As a matter of fact while were on the topic I miss the original Puma/Mtn Lion behavior when PF released & I'm very unhappy that was changed due to community complaints. To remedy that its a simple fix lower the population count & adjust respawn rates over nerfing them, now to be fair PF is supposed to have high Puma populations as intended & mentioned in the Reserves Narrative. My issue is with PF is the Respawns is set way too high. But as I mentioned in my thread all cats should be like the Snow Leopard except African Lions that are both Solo & Pride based though they too should share some of the Tigers Mechanics. What I'm suggesting isn't complex when the mechanics already exist in-game if coded properly its as simple as adjusting the code settings. Not to mention code usually gets re-written when EW reworks them anyway. Again I want predators to get the respect they deserve within reason just as Prey has with more tools & methods to hunt them as well as behavior triggers. It seriously bothers me that all we have to hunt them with is an E-Caller &/or walking into them often due to the really high population & spawn rates. I'm pushing for decoys and scents to be added as well since its unlikely we'll recieve bait or feeders. On that note an added feature that should be applied is if you take down prey if left there long enough it should attract the appropriate predator(s) nearby or passing through similar to the call & scent ranges.

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I dont want to see predators attack aimlessly or all the time like Cabelas titles. If EW did make every C:5+ attack you all the time every time I'd quit the game in a heartbeat bc it ruins the authentic immersive gameplay. Again Predators should be aggressive if the triggers (Conditions) are met but shouldn't otherwise. If CotW wasn't a hunting Game & was more like a survival title I would have no issue with predators attacking you all the time.

grave path
smoky garden
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AR is perfect in that regard atleast in my Gameplay thus far they act as they should and are hard to find. Again I have yet to try Medved again after the update but ofc I expect to see them more often given the overall population cap & spawn rate there over AR.

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Another point worth mentioning is all predators should have hunting animations actually pursuing game and ofc occasionally catching them. If EW did add this feature more in-depth I'd prefer to see carcasses over meat chunks in their feeding zones.

grave path
smoky garden
gritty seal
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For female predators a condition response could be cubs in close proximity especially when in a rest zone which would simulate a den nearby ...

The cubs don't have to be rendered in game but give the female predator a 20% to 30% chance to go aggressive when coming within 50 meters .... OFC those numbers can be adjusted for greater accuracy ....

Males will be more prone to aggression when coming close to a feed zone .... A pack will follow the alpha leader ... When the alpha is aggressive the pack will be aggressive as well ... Killing or driving off the pack leader will increase the chance that the pack will flee ....

In addition to all these aggression triggers the hunter can trigger aggression as well ..... Running away from the aggressive animal will trigger more sustained aggression ....

So not a good idea to go running through the woods especially at night or in an area frequented by large predators ....

sweet sable
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I play almost every day since Alberta map release. 2 hours on average. My play style is stalking. No one wolf attacked me for these days. But... I noticed that wolves now are less meet and more hidden (flee) in morning and day time. I like such behawour but I don't like lack of aggressive triggers. Because of it the game start boring time to time.

sweet sable
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Today wolves for the first time attacked me. But..... they so pathetic. "Surround" it's a new tactics? Like in shooting gallery.

willow jewel
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I havent seen new wolves yet. Majority of people do seem to like the new wolves, so I dont know..

But I do play like you - I walk around the map, track and stalk animals. And I do expect to be attacked by predators from time to time.

topaz ledge
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The wolves attack in the same exact way they've always attacked

calm cairn
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That albino wolf yesterday seemed to have no trouble chewing my leg off on askiy ridge 🤣

sweet sable
somber cargo
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I have not been attacked by a wolf or a bear or even a tiger and i play consistently

sweet sable
somber cargo
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Sadly

lone fern
sweet sable
topaz ledge
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Bears only attack if they spook when you're REALLY close to them

willow jewel
topaz ledge
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Basically, yeah. It's not consistent in the slightest, I had several grizzlies specifically attack me after shooting them anywhere between 10-20m away

willow jewel
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I would gladly swap kamikaze deer for terrifying bears..

jaunty notch
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I feel like there needs to be MORE aggression. Particularly with bears. Black bears yeah, they dont usually go aggressive, but grizzlies and browns? I'm not an animal expert but I feel as though they aren't the type of predators that run away. (Aggressive Canada Geese however, should definitely be a toggle. js. IMO. hear me out.)

Even with whitetail, IRL, a doe will fully jump a fence to hoove you, and bucks, god forbid you have a stare down with one of them where I'm from. Even raccoons can be aggressive.

Maybe instead of giving us an on and off toggle, give us a difficulty slider or choices, like the lowest being the devs preferred way to play the game, but then options to increase those aggressive levels with already aggressive animals and then the highest can be for animals that have not been aggressive in the past, but can be with that setting turned all the way up (with some species I mentioned)

rich dune
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I feel it isn't really that the general aggression level is too low, more that it's scaled to a wolf rather than a bear. Wolves in general will not attack a human, bears will readily attack if you scare them, and lions/tigers are, well, big cats. It really seems like wolves are far too aggressive while bears and big cats (not cougars) are incapable of defending themselves half the time.

weak frigate
willow jewel
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thats one place where im happy with the unlikely approach to wolves.

gimme both. leave the scary wolf packs and gimme angry bears!

jaunty notch
sweet sable
jaunty notch
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dont get me wrong, I'm still grinding for that g1 on and off with other grinds and such, and they'll always be one of my favorite g1s, but at this point I feel like the devs are at a loss as to what could have replaced black bears in askiy, but also wanted to make it a g1 accessible map, which is understandable, but black bears are on 5/17 maps, that's approximately 29.14% of the games content, which doesn't sound like much, but its a bit much for predator speices specifically, since moose, white tail, red deer, they're all on 6 different maps and thats not including malards (I love waterfowl I'll never complain about them lmao) but like hunting antlered speices and having a variety of them on a single map is different than predators per map since, well, there's not a lot that can go on all those maps that makes sense, or ones the community may actually enjoy

urban ermine
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Statement from EW on Animal Aggression

lone fern
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new name??

round meadow
lone fern
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oh ok

weak frigate
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I don’t get the name change. How is this a statement from EW?

twilit dragon
weak frigate
lone fern
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maybe were gunna get a statement at some point

urban ermine
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"Can we please get some official statement about the direction the team is heading to with this, as what im reading in other threads is very concerning."

That was the original point of this post 😅

calm sand
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The lions are not threatening anymore it seems, that has to change.

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You go in the brush within 50y and you hear them growling and stuff when they spook but then it stops because they all just ran away instead of charging

weak frigate
calm sand
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I don't know know for sure if their aggression was shadow nerfed sometime in the last couple years, I just haven't been threatened by a lion since I tried to shoot one like 15y away and my bullet hit an extended branch hitbox and it charged me. Maybe I'm just "lucky"

I'll hunt them some more again sometime soon to see for sure

weak frigate
# calm sand I don't know know for sure if their aggression was shadow nerfed sometime in the...

Good idea, yeah since the tiger update lions have been way more aggressive in my opinion, before they would be aggressive like the bears are, now if they don’t drop within like 50m of you, they’ll charge right at you like the tiger, i imagine if you sneak up on one and they notice you the same thing happens. Lions didn’t use to one-shot you either but they have been since the tiger update.