#Add this animation to the 7mm or other guns back

1 messages · Page 1 of 1 (latest)

rancid blaze
iron prairie
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Gun kicked so hard it knocked the breech open

warm jewel
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It'd be nice if it wasn't so intense. Overall an optional PIP scope view or atleast better scope view in general would be really nice along with a bit better recoil animations from the players perspective

rancid blaze
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Yea, I think it added realism to the game, now it’s always fixed on the scope and it feels unrealistic

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But yea if it was an option that would be good

rancid blaze
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Bump

honest harness
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So I don't think that specific animation should come back, as it looks like the player character has zero control over the firearm (the gun flies around and you can see them let go of the gun)

That being said, the recoil animations in the game definitely need some work. I think the ARs ironically enough are a step in the right direction, as they don't wobble all over the place as much (this is especially noticeable with the Arzyna)

I'd love to have something similar to Way of the Hunter, where optics don't take up the entire screen and move more realistically due to recoil, as well as when you cycle the action (pump, lever, bolt, whatever)