• Visual Damage & Bleeding System:
Add a visible bleeding effect when an animal is hit, along with a clear wound mark on the animal’s body (both while it’s alive and after death). This would enhance realism and player immersion during hunts.
• Falconry Mechanic:
Introduce falcons or hawks as a new hunting companion. Players could command the bird to scout or hunt small game (like rabbits or foxes), either through manual control or advanced AI behavior.
• Swimming and Fishing:
Allow players to swim in rivers, lakes, and the sea. Add fishing as a secondary hunting activity, with fishing rods, various bait types, and multiple species of fish. This would open up new environments and gameplay variety.