I want to suggest a change to hunting pressure to balance weapons by class, for example:
Rifles: Double current area, maintain pressure.
Shotguns: Double current area, half pressure.
Handguns: Maintain area, half pressure.
Bows (and 22's): Maintain area, quarter pressure.
I think this will give weapons an interesting balance so that they have a different purpose/benefit/drawback for each so that rifles aren't just straight meta or bows are the only better option.