#If you could change or add something to the inventory UI, what would it be?

1 messages · Page 1 of 1 (latest)

calm basalt
#

Thanks for your feedback all UWU

autumn oxide
#

show the actual class numbers for ammo when hovering over it instead of the symbols

agile quail
#

I would make it so the storage was organized like the store. I feel like I have to scroll through so many guns to find the one I want because all of the weapons are in the same slot

young jewel
#

automatically add ammo to the guns selected

peak relic
#

search box or sorting system between types of weapons and or class coverage.

woeful elbow
#

Show the skin that you have on your guns

pliant verge
#

More Filter Options, search bar, having ammo instant in inventory when you equipped the appropriate weapon

modest pike
tacit field
#

make the wheel view and row view a static option instead of always switching back to wheel

royal acorn
#

Search bar and bulk ammo options in the ammo tab

gray imp
fierce shuttle
#

Rather than automatically adding ammo, when adding a gun to a loadout have a popup to either select which ammo you want to use for it, or buy ammo you don't already own.

pliant verge
verbal trout
#

A tab for each weapon type aka
Rifle
Shotgun
Handgun
Bow

lyric moat
#

Honestly I like it rn, may be in the store the decoys could be filtered by species or you could enable species and look what callers/scents/decoys work for that species

grave dragon
#

Fishing

pearl pebble
#

Some filter or search feature that could be used to allow me to find a specific ammo type or something since my inventory is crammed full of different ammos.

humble spruce
#

Being able to buy things in bulk like tents, ammo, tripods etc.

Being able to resell items that you don’t use

graceful spade
#

Let us buy a certain amount of ammo, dog treats, med kits, tents, etc. Please don't make us buy just a little 100 times. (I know it's not really about inventory but it's still kind of close.)

jolly swallow
#

cheaper dog treats also dog treats not taking up space

errant agate
#

Bulk buying ammo for sure

sweet fern
#

This may sound odd, but a wear & tear system of some kind. Let the scopes get dirty, have to polish our guns and clean them up time to time

graceful spade
royal acorn
jolly swallow
#

ammo pouch (10k and makes ammo not take up space)
would be super useful

mortal zodiac
#

Hotkey/keybind for swapping ammo to a weapon!
I'd like to (where applicable) see what size each gun is for without having to check their ammo.

I find the inventory hard to browse and tend to always bring the same loadouts and not buy many new guns. I'm not 100% certain how to alleviate that, but maybe an option to have two rows of items instead of just one? (See more at a glance.)

Favoriting and favorites tab.

woeful matrix
#

Instead of a gas powered ATV, maybe add electric or something quiet, other than walking

fierce shuttle
#

A better description box for callers as well, since several callers attract enough species that the description box for them is running out of room. Perhaps also a tooltip indicating what maps a caller is effective on.

spare spade
#

Favorites Tab

white warren
#

Section the store by action (Semi, Bolt, Lever, Break, etc)

So all the AR’s would have their tab and all the bolt actions would have their own tab, etc.

Filters and search bars

cloud yew
#

A search bar

woeful elbow
cursive heart
#

shitclicking ammo/sights automatically to the right gun

trim bronze
#

The truglo sights shouldn't be an item, it should be a cosmetic like skins, splitting up weapons in the storage, add a search feature, bulk ammo buy, separate lures by species

oak hornet
#

Gazilion dollars

dusty mauve
#

I know this is for the players inventory but filter options and a search bar for stuff in the trophy manager and trophy lodge would be nice

woeful matrix
solar crown
#

Buying items in a bulk like ammo and categorize everything

jolly swallow
steep sigil
#

definitive a sort and/or a filter in trophy manager

dull epoch
#

A option for bigger wording for class type and ammo type so its not as much of a pain to read what type you need if your hard of sight

night moth
#

idk if this counts as inventory but 1) make save animals harvests unlimited but add a tab that has all the animals and when you click, it pulls up your Saved animals of said type. or 2) just make searching through saved or taxidermized animals easier. and please let us buy bulk ammo

naive thunder
#

When you move a gun to your loadout it shows the ammo type so you dont need to know all the ammo types on the top of yourhead

gray imp
white warren
#

Bulk ammo purchases

Adjust default ammo counts

Slugs- 5/10
.22 - 20/40
Normal Rifle - 15-20

quiet kite
muted torrent
#

Add tabs to the storage to separate everything so you don't need to dig through it like a gopher to find what you want

Add the option to buy multiple ammo at once, say like x5 or x10 of each

The option to sell what you don't like or use

Option to buy multiple consumables like scents and scent killer would be nice. Give me like 5 or 10 sets

move the spotting prompt out of the middle of the screen for scopes and binoculars both

TRITIUM SIGHTS GETTING THEIR OWN SLOT SO I CAN STILL HAVE A SCOPE

a loadout option in the main menu in case I want to change the map I start in

peak relic
#

More pre-sets/loadouts in the inventory preferably one for each reserve/park

jolly swallow
#

i have a loadout but i want a similar loadout with a few other things, i have to start from scratch to make a new loadout, it'd be nice if i could copy loadouts
idk if i explained this well enough

agile quail
woeful elbow
#

Add more loadouts please 🙏🏻

jolly swallow
#

i'd also like a fanny pack not giving penalty's and being slightly more expensive but maybe for less storage like only 1 kg
the backpacks are just not worth it currently

pliant totem
#

Buy ammo in more rounds then 10. And list ammo that coincides with the gun more readily available instead of of hitting compatible button.

jolly kestrel
#

For the filters/search function - like a click-and-type bar on the top right of the screen for ease of access - not anything convoluted to try and figure out

jolly swallow
knotty hare
#

Let me see if I can explain it: it's quite difficult to pair the weapon with the animal you are chasing, because is the ammo that really defines the animal class. IE, if you read about the 30-06 it says good for 4 to 8, but 30-06 soft point will only work on class 4-5, to go to upper classes you need polymer...

muted torrent
#

Double the cost of the backpacks and remove the penalties so they're useful

tropic marsh
#

More loadouts and add class level to the guns instead of having to search the ammo by caliber.

fierce minnow
#

The ability to separate bullet categories. Having to scroll one by one to get arrows is tedious when you own all weapon dlc

jolly swallow
#

also i have alot of weapons i'll never use but i have in my loadout making thing, i'd like hiding these so making loadouts is easier
also what huxley hound said might be too op, i'd also like getting backpacks from a quest

fierce minnow
#

Ammo added automatically to your inventory.

jolly kestrel
#

Remember - inventory UI ideas/requests, not Game Change requests kek

dire acorn
#

Color variants of the same gun into one dropdown menu, but only if there aren't changes between their stats

jolly swallow
woeful elbow
#

A search bar for weapons like this

muted torrent
#

Show the actual classes ammo will cover.

.270 does great on deer (class 4) and black bear (class 7) but not so much on moose (class 8) so just show 4-7 kinda thing

craggy dragon
#

Weapons show class ranges, ammo auto moves into inventory when weapon is selected, and a horseback option (quieter than 4 wheeler) for travel. Would be great if hunting from horseback was an option, too.

jolly swallow
crystal flare
white warren
fair frost
dire acorn
#

Also, .300 Blackout rifle has the inch-caliber in the weapon name but the metric caliber designation. Pick one and stick to it

lethal echo
#

When you equip a weapon have a pop up that asks what scope/sight and ammo you want to use, that way we don’t have to manually equip everything every time.

muted torrent
harsh perch
#

Change's I would make would be,
No.1 Have collapsible categories for each weapon and the ammo they're most used for, bows and their ammo, rifles and their ammo, shotguns and their ammo, handguns and their ammo,
.
No.2 Ability to favorite any equipment in your storage and a separate category for it allowing for quick and easy access to your favorite stuff so you don't have to go scrolling through everything to switch out one gun or a call etc similar that you can do with cosmetics

vale flower
#

I want to see explicitly what ammo a gun uses. I have to swap a lot of back and forth assembling my loadout trying to remember what ammo a gun uses.
Usually this is obvious, but I'm a gunlette

autumn oxide
white warren
lethal echo
muted torrent
#

A PAUSE OPTION FOR SINGLE PLAYER

crystal flare
# autumn oxide both show the symbols iirc

On PS4- the weapons never show class type but the ammo does for us haha I can select the reaper but only see animal symbols. As soon as I scroll down to select the ammo for it, then it says class 2-6

noble egret
#

Would like it more organized, having more tabs to separate rifles, handguns, shotguns & bows. Also be nice if you add a weapon to your inventory. Be nice to see what ammo it's compatible with by clicking on it. Maybe a tab for dog stuff.

nocturne basin
#

The ability to search weapons/ammo by class

jolly swallow
woeful elbow
lethal echo
oak hornet
#

I want to see axis, muntjac and chamois plushie.

muted torrent
white warren
crystal flare
gentle topaz
#

Separate Weapon Sections, Option to add ammo when you select a weapon, etc

jolly swallow
oak hornet
muted torrent
#

Reorganizing the perk and skill trees to be more straightforward wouldn't hurt anyhting

proper hare
#

When you select a weapon to add to your inventory it should show all the attachments/ ammunition underneath it so we don’t have to hunt for what we are looking for

jolly swallow
#

i wanna switch between skills and perks for free
skill loadouts pretty much

crystal flare
hearty portal
#

Make tritium sights weight almost nothing

white warren
crystal flare
#

That’s not what this thread is even about, bro.

muted torrent
#

An option to lock a certain scope and ammo to a weapon so you just select the rifle for your loadout and get everything for it.

Like .270, hyperion 4-8, and polymer tips go into the loadout when you put the .270 in

white warren
verbal trout
#

Just want to get this in at the top again:
A tab for each weapon type aka
Rifle
Shotgun
Handgun
Bow

hearty portal
#

Let us buy itens in bulk (specially ammo)

jolly swallow
#

this community always has really good suggestions

woeful elbow
white warren
hearty portal
white warren
#

I can’t even tell how or why the weapons are sorted the way they are currently.

Kinda sorta alphabetically is my best guess?

sweet fern
#

Another thing I'd add more air guns and muzzleloaders. We have plenty of center-fire rifles pistols and shotguns, although one or two more pump/lever shotguns would be welcome

white warren
humble spruce
frigid swift
#

I would like to be able to create “categories” (like the stay, lay down and sit commands in the dog wheel) for things like callers. That would solve the issue of having to swap out callers if there is not enough slots available on the weapon wheel.

crystal flare
autumn ice
#

Bring back the Dog sit or stay instead of having to go back and forth to sit and stay like before.

sweet fern
#

What about chance of misfire/hangfire?

scarlet escarp
#

I’d like to be able to outfit a weapon without having to pick the gun, then scroll to find its compatible ammo and scope. These things should be in a connected menu, like when you shop online and get the “people that bought this also bought this”

white warren
crystal flare
verbal trout
#

I think the summary of what I've seen the most is:
Separate tabs for different weapons aka rifle, shotgun, bow, etc.
And a search bar

muted torrent
#

Add a page in the codex that shows our kill count for each species and the animal we hunt most often

I don't grind, I'm just curious

white warren
#

Total codex rework is needed.

WOTH’s codex equivalent is super helpful and jam packed with information.

harsh perch
#

Same mine got buried so fast it would make life so much better

humble spruce
remote rock
#

I'd love for a way to see what's missing from our saved loads, it tells something is missing but not what is

dire acorn
crystal flare
#

Yea folks are getting a little carried away haha this is just for inventory UI changes.

harsh perch
#

Just a tad

crystal flare
muted torrent
humble spruce
dire acorn
harsh perch
white warren
#

If the UI wasn’t terrible we wouldn’t be getting so carried away😞

humble spruce
remote rock
harsh perch
#

Shop UI is great at least imo throw the shop UI into inventory would be amazing

dire acorn
#

Now here's something: the storage view, once a weapon is in the inventory (right side), highlight the compatible items in the storage (left side)

dire acorn
#

Yup, the Storage view (and I hate to use this word but it's applicable here) needs a similar "Compatible items" button as the store.

remote rock
hearty portal
#

Better muktiplayer server/session browser:

Sort by either ping or player count (maybe also time of day?), filter by MULTIPLE reserves (for example show all results for ONLY Te Awaroa and Layton Lakes)

muted torrent
# harsh perch Is it inventory though?

Alright, then when you're in the store or storage UI have a small display under the weapon to show the correct ammunition for it and how much ammunition you have in your inventory with color coded numbers

hearty portal
hearty portal
# dire acorn

Oh my bad, thought it was inventory + UI in general

humble spruce
# hearty portal PC

Oh sorting it by time instead of digging through to find the time you want, got it.

proud epoch
#

Inventory UI rework suggestions:

  • Add an option to mark weapons/equipment as favorites.
  • Add a load-out slot for every DLC/map, so every map can have its own load-out.
  • Make more load-out slots available for credits with increasing prices.
  • In the equipment menu: make an option to show only compatible ammo for the equipped guns.
  • Make an option to only show favorite guns/ammo/equipment.
  • Add more categories to the equipment menu for less scrolling
  • Make items resalable
dire acorn
calm basalt
#

This thread is JUICY

humble spruce
calm basalt
#

Thank you and remember this is about inventory. Please keep other ideas in the appropriate feedback forum posts!

hushed brook
#

I wish I could save attachments and ammo onto guns so when I pull them out they’re just ready to go

humble spruce
muted torrent
#

If we can't sell it back, at least give the option to hide it in the storage so we don't have to scroll through it

verbal trout
humble spruce
#

Ik many want to resell the 470 xD

vivid yacht
#

show the potential classes a weapon can take down,

proud epoch
jolly swallow
#

did you add a inventory thing for more space too?

torpid glade
#

I would like to see a fleshed out search tool for the store/storage so you can filter by many metrics; i.e. weapon name/weapon types (e.g. 'M1 Iwaniec', 'bolt', 'semi', 'lever', 'pellet', 'muzzle', 'compound', 'traditional', 'handgun' etc); animal class/animal name ('class 3' shows all ammo of that type, 'red deer' shows lures, scents and ammo (class 6) for red deer, 'turkey' shows ammo, lures and decoys etc); consumables and structures... just a comprehensive search tool. Oh and also make it so compatible items are displayed next to the item/weapon for ease of use (e.g. typing 'lever' would show lever-actions and when you hover over one, all compatable items are displayed below/next to it and can be selected (bought/added) without having to leave that menu (should be consistent for both store and storage).

verbal trout
dire acorn
pseudo bison
#

I would give a search option so you can type in the name of the weapon, ammo etc your looking for. I would also make it so that you can switch your loadouts from just being in the menu as you are walking around not having to have a tent or be at a house.

dire acorn
verbal trout
crystal flare
#

Agreed, there’s a reason you have to go to the cache… you can’t just carry around endless weapons on you

proud epoch
dire acorn
#

Yep, gotta decide what you wanna go after, and then pick the stuff you need to get that.

viral hatch
#

So under both the weapons and ammo category make some sub categories for Large, Med and Small bore. This should cut down on the amount of scrolling you have to do when looking for something ....

Like wise do the same for Shotguns, pistols and Bows ....

remote hollow
#

Buy hunting bags and show the recurring bag limit in your UI.

dire acorn
#

That being said, I do like how it's done in Way of the Hunter: your jeep acts as the cache so you have the cache with you whenever you're on the road

#

You can't buy from it tho.

torpid glade
wind flicker
#

Tbh yeah, pretty much just let me organise by gun type, and maybe do away with the drop down type of menu. Just have separate tabs for them

verbal trout
crystal flare
glossy kernel
#

If there could be a separate wheel for all the different calls like if you hover over a call in the wheel it brings out a secondary wheel that has your calls leaving more space for guns, tents, binos, and stands. Also some sort of system to sort out the store/inventory so you don't have to scroll forever

verbal trout
glossy kernel
mental vortex
#

Reduce the weight of the Range finder bow sight. An attachment for a bow shouldn't weight the same as the 223 or 22-250 rifles. If it's going to weight more than other sights, then 1 unit of wight would make more sense than a whole whopping 2 units. It's a small box not a full rifle.

verbal trout
glossy kernel
dire acorn
#

Oh, a quick-access slot

agile quail
royal acorn
#

Another thing is when you equip a load out that the weapons scopes and ammo auto equip I hate having to re set up each time I change loadouts

crystal flare
river crater
#

Probably just have a search bar that you can type in for places like the store or storage/inventory, it'd just help alleviate scrolling down to find what you want and that annoying drop down feature the storage has for your weapons, ammo, etc.

past beacon
#

Let console users have a button to attach and detach scopes with out hitting the up button twice, I know not exactly inventory ui related but kinda

verbal trout
severe isle
#

This is still very clunky (it doesn't need all the text, prices, etc.), but a hierarchy of items reading from left to right, general to specific (weapon → type → compatible items [or at least possible ammo types]) with selection boxes. (Ideally with Favorites as well.) I would prefer this all on a neutral grey background, neat and clean.

Ammo should always be displayed with the weapon, or possible weapons with a specific ammo types, rather than seperated.

torpid coral
#

The whole weight system needs a rework IMO.

A very large annoyance I have is the weight of weapons that don't match their performance, such as the "7mm singe shot rifle" weighing 4.5 (?) kg? and the "malmer 7mm" weighing 3.5. (UNIT) What exactly is my intensive to use the singe shot rifle? It is arguably more interesting and more intense as you only have one shot. this greatly improves the feel of a hunt and adds tension and risk. However I am punished by the game for choosing a better experience, since now I cannot fit a stand or a tent in my loadout.
The double barrelled shotguns are 4 is weight yet only have two shots, while the pump or semi are 0.5 (UNIT) lighter. You never have an intensive to use these weapons aside from personal goals.

All weights are either a whole number or a an half, with the exception of the bullets. that have an annoying small weight as mentioned before.
There is a fun to having to balance a loadout to what you are planning to hunt, but it hurts to know that the best options are always to use the same rifle and the same shotguns for all. It gets stale and boring.

#

Ammunition having such low weighs add nothing to the inventory management, as you cannot carry enough weapons for the ammo of said weapons to exceed 0.5 (UNIT). As a result all that results from the ammo having weight is that you cannot carry a additional caller. All loadouts will be 19.55 or 19.60 to some extent. If you carry a lot of different arrows it can exceed 1 (UNIT) ofc, but that is if only you carry 6+ variations, and that is only possible if you add tracer and non tracer.

The incentive you should give a player is that the weapons with a drawback, have an equal bonus in an other area, such as the air rifle being quieter then a conventional rifle. Weight is the easiest way to balance this. (also the air rifle is very heavy for an air rifle)

I love this game, so many fun memories. I will continue to play it regardless. it just sucks that have to spec so many skill points into the ambusher tree just to be able to play with the rifles that I want. keep in mind it makes the game better if you intensive the use of these weapons.

verbal trout
torpid coral
verbal trout
dire acorn
#

Modern aluminium receiver semis and pumps may be lighter, but not the old steel receiver ones. But we're technically not discussing inventory UI here anymore.

#

I'd suggest to make a separate thread on weight system overhaul

verbal trout
torpid coral
verbal trout
#

I think it's safe to close the thread it seems like everyone's shared they're 2 cents

dire acorn
#

Not my decision

barren cosmos
#

Update to the human characters so outdated. A Current Gen update. And hope cotw is coming to Nintendo switch 2. And let us choose or even make and create cross hair designs. Add more realistic view through scopes. For example cod ghosts with a slight glare

jade marten
#

idk about that last part, i mean, look at war thunder. So many weird people 😭

verbal trout
barren cosmos
#

Don’t care that’s what I want

jade marten
#

being able to search through your storage would be great. Some people have a little bit too many guns
-# me

jolly kestrel
dire acorn
torpid coral
#

I have a bit more I would like to add, but I am at work so I really cant write another 300 character letter. What should I do if I wish to write more?

dire acorn
jolly kestrel
dawn wadi
#

I would like to see the the classes that each gun will cover without having to click the ammo.

I would like to see a trophy filter for the animals in the trophy manger. It's technically UI.

jolly kestrel
#

inventory UI you goob

jade marten
#

it'd be cool of the inventory had easter eggs too. Like the Kunami Code could do something to your inventory, or something else

jolly kestrel
#

Not General gameplay UI

dire acorn
jade marten
dawn wadi
dire acorn
barren cosmos
#

I want a Ray gun Cheat code

verbal trout
dire acorn
#

It wasn't a serious suggestion tho (from my part at least)

verbal trout
dire acorn
#

Fair

agile quail
dire acorn
#

But it would please the people who want to buy ammo in bulk

verbal trout
dire acorn
#

You wouldn't need to buy it anymore -> problem solved

barren cosmos
#

I think the UI is perfect, I just want to play it portably on the switch 2 👍

stone trench
#

The inventory load outs should also save the equipped configuration

mental vortex
# white warren It’s for game balance

That makes zero sense. It break immersion and realism, which is one of the may draws of the game, or at least it's advertised as such. In what world does a bow attachment weight the same as a bolt action rifle? It wouldn't unbalance the game in the slightest.

stone trench
# verbal trout They do

Never for me weirdly, I switch often and have to redo the entire equipped everytime. Must be a glitch then

dire acorn
#

I think he means the equipped ammo and sight that are on the rifle at the time of saving, not just all the stuff that's in the inventory

dire acorn
#

Huh, I have done my loadouts ages ago so I can't recall how it actually works

wide eagle
#

Allow us to sell ammo, decoys, etc that we don’t want anymore

verbal trout
wide eagle
jade marten
#

let us see our stats for different guns, ammo, and optics while in the inventory/storage

white warren
#

The base game and early days were clearly centered around balance.

jade marten
#

let us inspect everything in the inventory, letting us see the full 3d model by turning it around.
-# idk if you can already do that or not
and add more easter eggs to them

jolly kestrel
#

I miss the haunted animals 😭

verbal trout
dire acorn
#

In the storage screen, have numbers from 1 to 9 that get highlighted based on which animal classes are present on the map you are currently on

jade marten
#

show a preview of the zoom on scopes

verbal trout
dire acorn
#

Like little pictures on the side with min and max zoom aiming at a deer at 100 meters perhaps?

#

Or even an animated one that cycles through all the zoom levels

verbal trout
jade marten
#

and could use the different crosshairs, so you can easily choose the one you like

dire acorn
verbal trout
dire acorn
#

If it were animated it would cover all those

jade marten
#

automatically add ammo to your inventory when you add the gun that uses it

mental vortex
# white warren You mean the same game that has mythical creatures and ghosts?

That still does dispute my argument that equipment in the game should make sense when weight and inventory management are a part of the game mechanics. Those features are optional because their missions, which you can play the game without, but you stuck with the unit of weight regardless. Your point isn't valid to the argument.

jade marten
#

no arguing in feedback please

past beacon
knotty hare
#

Quick access to what is compatible, If a choose a weapon, open a quick access menu/tabs where I can select the proper sights and ammo.

jade crow
#

keeping the reticules purchased for the sights like with skins/paints for guns so you don't need to keep repurchasing them

vestal apex
#

Store unused weapons in a shed or something, filters, rifles/shotguns/handguns/bows separate, 0 weight to ammo...

verbal trout
humble spruce
#

I mean it’s only like 0.01 to 00.4 weight for any amount of ammo. 20k 303 rounds weighs the same as 10.

river beacon
#

Have a “currently equipped” tab for the store. Maybe even a “local wildlife” tab as well so you know what lures, scents, etc are effective on the map.

red grail
#

🤔 ...

#

tried to make it pretty unobtrusive and more so enhance the existing UI then redoing it completely, most scuffed mockup ever but i think it still gets the idea across lol

the first "expand" is just for the weapon description because some of them are a mile long

red grail
#

woke up and immediately hopped on my computer to make this i am so desperate to at least be able to sell weapons im not using anymore

#

the compatible items also btw serves to allow you to buy ammo directly from the guns page, see what class animals that gun can shoot, and also allows you to see your ammo count and buy additional ammo from it, which i think will be a bit more streamlined. you can also expand and unexpand it

also for the wall of text above me, this thread is for inventory UI 😭 (it got deleted)

verbal trout
agile quail
vital rune
#

I made a short list of critiques for the UI before this thread was made, so here you go

https://discord.com/channels/393040947006406657/1357500837986959531

  • Inventory wheel weapons info is VERY useful, and would be very beneficial if the same info was visible in the store and your storage
  • Navigating through row after row of undistinguished weapons names and icons gets a little confusing. Allow the player to sort by various qualities (hunting tier threshold, calibre, etc) AND/OR change the row view to a scrolling grid, that when hovered over, shows the weapon info.
  • Allow the player to buy multiple rounds of ammunition at once
  • Allow the player to customize a hotkey for immediate access to inventory (the 'I' key is by default a scoreboard panel, which is useless in singleplayer games) instead of just ESC to default map (what's even the point of 'M'?)
  • Display the item/weapon name in the bottom right corner when equipped
night moth
remote hollow
#

I prefer the UI to be minimalist.

night moth
#

or maybe, like The angler, they could add a option where you can have , advanced,normal, minimalistic UI

prime garden
#

Be able to search guns by class. Have a sort feature where you can tick boxes with class 1, class 2, class 3 and so forth all separately. If i ticked class 3, it would show me .243, 7.62x39, .44, etc.

inner jay
#

The “compatible items” button that exists in the store, please add it to the inventory. So I can go straight from a gun in my inventory to its compatible items screen in the store.

knotty hare
# red grail 🤔 ...

That's what I was thinking, but you are in the storage Menu, and if i get it correctly they want the feedback in the Inventory, F2 in PC, my idea was to get rid of the storage and merge it in the Inventory with the options you draw. so if you are in a Cache, you have the option to pick what ever you want granted you bought in advance, else, yes go to the store. If not in a Cache, just keep it as it is

ripe berry
#

Filters and search bar for trophies instead of scrolling through all of them in a small part of the screen.

cerulean vigil
#

I'd really appreciate it if there was a tab both in the inventory and the store which shows ammo types compatible with weapons in the inventory

red grail
#

Thought it was inventory, store, and then storage but maybe I’m wrong

red grail
#

I’ll equip a new load out run out to shoot something in front of me and go aw 💀 as I’m forced to let it flee to quickly put either the scope or ammo in or the whole missing gun I’m just carrying around in my pocket unequppied for no reason 😂 if that could be improved that’d be amazing

topaz lodge
#

An ability to filter ammunition by the weapon selected so that you don't have to check the store 400 times because you've got a crappy memory

pale violet
#

A way to favorite equipment so it’s faster to find them.

junior shore
#

Make it so you can return weapons you never use. As a console player is sucks scrolling through everything.

prime grove
#

I would like to have a "compatible items" option like in the store page so you can find the right ammo/sight

inland salmon
peak gulch
#

(not sure if it's been mentioned)

  • Personalized colors - Different colors other than the orange
wooden comet
#

more or infinte carry whieght

jolly swallow
#

yes please

jolly kestrel
# inland salmon Sell option would be heavily abused by glitch users for unlimited money, no than...

It's entirely a possibility - but also - what bearing does them selling things back in their game have on you in your game?
Personally I think that even if they did, barring EVERYONE from being able to return an item they did not mean to buy, or did not like after experiencing it is kind of a flop.
Have thought this since day 1 when I first booted the game and bought two of the same weapon before realizing they were literally the same weapon with a different "unique skin".

There could be some limiters in place - such as resell value is clipped, f.i. :
Buy a weapon and it's not able to earn full value back if refunded.

mystic horizon
#

a top up feature for ammo while in your storage would be awesome. a buy 100, 250, 500 and 1,000 rounds. also some guns i have to double check their caliber, so i need to go back a menu to check sometimes. it would beat spamming click, enter to buy a lot of rounds. took me a decent chunk of time to buy 2,500 .22 rounds.

an option to ban players from your current multiplayer session. sometimes a hacker just keeps rejoining your server. theres nothing you can do but close down the multiplayer session.

turbid gulch
#

Perk to have more accurate zeroing (zeroings for 50m, 100m, 200m, 250m etc)

mystic horizon
#

i like that, but i think it would be cool if you could just pick 3 ranges when your at the range or something. rather than having to cycle through more options

jolly kestrel
#

Reminder

inland salmon
# jolly kestrel It's entirely a possibility - but also - what bearing does them selling things b...

In my sp game it wouldnt annoy me if other people using glitches in their sp game. In mp its a complete different story!
Its simple a no go for me to support glitch users, they already abuse everything they can. (Saw in the last few months so many glitch users, even streaming their game on discord.. for example grinding with the virant rifle loaded with .300 ammo.. only to share later screens of their "legit" rare / g1 /sr.. for which they really switch to a legit weapon for the specific kill.)

jolly kestrel
#

The argument could be made that people are going to hack no matter what - and it is arguably easier to just use any of the money based ones than to waste time buying and reselling weapons you no longer need?
Also - knowing that people are likely hacking - would you really be out there in MP?
Do you play with other people enough that this could be an issue if you aren't hosting a friends only game?

inland salmon
#

Aslong as the connection of other people can/do have an effect on my reserve file, it matters. 🙃.
But back to topic - more loadout slots would be nice.

exotic tulip
#

I'd love to be able to buy ammo in bulk rather than clicking 100 times for 1k ammo. Make it like 1-100 and you can either scroll to the number you want or enter the number you want. For me, I'd type 100 every time. But not just ammo, do it for tents, tripods, all that stuff too!

lucid river
#

i know this has probably been said before but, I would really like some sort of favourite/heart option for guns.

turbid gulch
dusky steppe
#

More loadouts and an option to view compatible items for each weapon without having to return to the store.

jolly swallow
#

More info like bullet speed and bullet drop in the UI🙂

atomic stratus
atomic stratus
#

In terms of UI I'd like to not have to keep switching between wheel & list when slotting my equipment. As for the store weapons should be categorized better. Weapon type, action, then when you've selected your weapon a 3rd window with all the weapons ammo & accessory options. I hate pushing X (Xbox) to see compatibility options. Sell back option would be nice as well. I love the various options however its time consuming to cycle through your storage to find weapons & ammo if you have nearly every weapon & variant. Furthermore, I'd like to see EW add G/Gr weight to the ammo with a slight buff to SP's as part of the update since PT's render SP's useless. For gameplay up on the D-Pad it allows you to switch to irons or optics. I'd like to go up on the D-Pad to optics & use Left & Right on the D-Pad to select my scope over opening the wheel menu to switch optics. I'd request to go up on the D-Pad twice to then select ammo in the same way.

crystal flare
atomic stratus
crystal flare
#

100% agree with ya. Also, since y’all were talking about it, I wouldn’t mind the classes getting expanded but the class system itself should stay in place (IMO). It helps to put things in perspective especially for those that are younger or don’t hunt IRL and know what caliber can be used on what animal (ethically)

A filter would 100% be great.

atomic stratus
# crystal flare 100% agree with ya. Also, since y’all were talking about it, I wouldn’t mind the...

I'd rather ditch the #'d classes and replace it with authentic game categories instead. It would be easier to use the game icons over #'s but that's my opinion. I proposed a reasonable option for class expansion to EW utilizing the 2 ammo options to be more like the Hudzik. But a filter with window options would be more ideal than scrolling through every item. I'd like to see this applied using the D-Pad ingame over using the wheel as well esp. for selecting ammo & optics.

atomic stratus
#

Example using category/image icons over #'d classes

•C:1 Birds. - Bird Icon
•C:2 Small Game. - Rabbit Icon
•C:3 Medium Small Game. - Coyote Icon
•C:4-5 Medium Game. - Deer Icon
•C:6-7 Large Game. - Bear Icon
•C:8-9 Dangerous Game. - Moose Icon
•C:10 Safari/ XL Game. - Elephant Icon

Example with icons:

  • 22H (1-2) = Bird - Rabbit
  • 243 (2-6) = Rabbit - Coyote - Deer - Bear
  • 7mm (4-9) = Deer - Bear - Moose
  • 300wm 7-9 = Bear - Moose
  • 9,3x74R 5-9 = Deer - Bear - Moose
stray wigeon
#

I’d appreciate a more compartmentalized grouping of weapons, scopes, ammo & such.
Even subcategories basic as: Rifles, handguns, shotguns, bows. Etc.
I’m on PS4 and scrolling through every weapon, scope, ammunition option with a controller is a bit of a pain.

unborn bobcat
#

The truth is that the inventory format is very easy to select compared to other games. This is one of the best and is very easy to use and understand.

hardy robin
#

I think guns should weigh more.

atomic stratus
hardy robin
#

yeah, I think its a little unrealistic that I can carry 4 rifles and a couple tents.

white warren
#

If anything the rifles should weigh less

atomic stratus
red grail
toxic echo
#

Something that does not involve scrolling down a one-column list

white warren
atomic stratus
hardy robin
red grail
#

I don’t really see that as a problem though, just diversify your load out when you want to, it’s still an option

atomic stratus
red grail
#

Its a video game, they can allow some leeway to make it more fun and flexible for players 🤷

atomic stratus
red grail
#

Expecially since loadouts are busted for me and don’t work half the time and we still don’t have a 1-3 rifle, which would make it super annoying

And COTW is still one of the most authentic ones I’ve seen in terms of immersion / game feel, maybe not mechanics or game function (which is fine I think games are able to portray different types of things differently) but there’s a reason I haven’t really bothered looking at any other hunting title that prattles on about how “realistic” they are.

Also none of the G1s have particularly stuck out as fantasy to me, sure some can be kinda out there but nothing huge.

atomic stratus
#

But on a related note item weight & carry capacity should be reevaluated, with the pack in mind. I wont use it bc the penalty is way too high same with using dogs.

atomic stratus
red grail
#

Yeah that’s fine I get it

atomic stratus
next breach
#

When buying ammo make it so you can select how much you want to buy rather than clicking them 20-40 times...

crystal flare
# jolly kestrel It's entirely a possibility - but also - what bearing does them selling things b...

On this topic, there is a mechanic they implemented in GTAO that gives users less $$$ back the more vehicles they sell on that particular day. The first time is 50% price of the item, and each subsequent sell/refund gives you less each time. You have to sell vehicles on multiple days to keep getting a decent return back. That was one of the changes they made to combat glitches. COTW could do something similar.

white warren
#

Very few guns even have a price so that point is irrelevant.

jolly kestrel
crystal flare
#

Oh yes sorry, I was just mentioning that specifically as maybe there’s a possibility for the discount to get increased the more you try to sell. :p
Although I suppose that may not be necessary unless they come up with a way to duplicate guns.

jolly kestrel
#

Oh I wasnt disagreeing, I was backing your thought haha

bitter topaz
#

Separate weapon classes in storage and the respective ammo via drop down menus.

half marsh
#

I don’t know if it’s been said but have the chance to disable guns you don’t use or the flip side being favorite the guns you do use just so the inventory is less of a clutter for long time players

muted dagger
#

Trophy photos are or new display methods for trophy’s

jolly kestrel
#

REMINDER:

jade marten
#

Ability to use sprays and health from the inventory menu

spare kestrel
#

Show the class the ammo allows for, in range, for each weapon.

toxic echo
#

Ability to sell items back to the store. (For accidental ammo purchases etc)

tranquil sinew
#

A horse

jade marten
hardy robin
#

add an easier way to see the class of the rifle instead of having to go enter the ammo menu, it gets way too clustered when you have lots of guns and ammo.

jolly kestrel
#

Please do keep it to Inventory UI stuff at this time;
We possibly could get other specific questions in the future - but at this time the CMs asked for Inventory UI suggestions.
Please and thanks, y'all!

hardy robin
#

no horse, I see.

rancid compass
#

What if instead of selecting ammunition by a bulk value, you just select the value you want to carry/maintain..

That way you just get a price you want in a fraction of the time. 🤓

Pair that with a function that favorites your currently equipped gear at the top of the list and perhaps a sell back function of some sort. 🤠

rancid compass
#

Another option for clutter:

Rental weapons and corresponding ammunition.

Ie. If you’ve a challenge with say, a particular caliber, just rent it from the store for a comparatively nominal fee. Once you’ve returned it, that weapon is no longer populating inventory.

[Just a suggestion]

eternal plover
#

I don't know if it's been suggested elsewhere in the thread or in the server, but what inventory is complete without being able to select "Favourite Items"...

wide crypt
#

I have 3 millions in game and I don't know what to do with it. (not grinder). I want a reset button in menu for the maps. Maybe 100-300 000 for one time.

wraith pawn
#

Three rows of tabs and defaults faves, rifles, shot guns, pistols bows, 2nd row faves, rifle , shotgun, pistol, arrows. 3rd row faves, scopes, binocs, lures, comsumables, tents & tripods

Then you build your unlimited loadout saves by toggling items through faves tabs with loadout weight updating per toggle/detoggle

Sell ninja ruck sacks or make a challenge that rewards and gives you larger loadouts and they make no or reduced noise/visibility

patent bay
#

Please a button to drop things we don’t need. I got all the Solokhins before deciding what skin I liked the most. Multiply this mistake by number of weapons with multiple skin option choices and now I have all my storage full of triples of the same guns I never use… takes me half an hour before scrolling down to shotguns through all rifles and pistols on PS5…

#

Also would be nice to have stats / gun record shown here for the gun highlighted, similar to what we can see when guns are on display in Saseka Trophy Lodge mounts (would be appreciated by people whom don’t have the DLC 🙂)

jolly swallow
#

i wanna see bullet speed and drop on more on weapon stats or something

patent vale
tulip lance
#

100% want to see: Compatible ammo popup in parallel with weapon, buying ammo in bulk, selling ammo back, weights balanced, and charge more for backpacks but remove the noise penalty as they're currently useless.

winter meteor
jolly swallow
#

I'm a bit of a perfectionist so i cleaned it a ton in rdr2

winter meteor
pearl pebble
white warren
sweet fern
white warren
low sentinel
#

The only thing i noticed that needs fixing is trophy management, i have so many animals taxidermied and i don’t want to go through the list to delete stuff because it takes so long. I suggest maybe a search bar or an easier way to scroll through it because it resets everytime you delete something. I’ve played this game every day since 2 years ago and even some time before that as well, and i have taxidermies to delete at the bottom. Haven’t got the time for it, i don’t have half a day to spare for that. Please make this change and sorry for being dramatic somewhat

lilac shore
#

Restock all

jaunty mist
#

I’m seeing a lot of people say add ammo automatically but that’s actually a bad thing cause of inventory weight management.

What should be added is Filters, Show what classes a weapon/ammo is meant for, Search bar, Weapon sub-category tabs/ammo sub-category tabs for shotguns bows and rifles and pistols.

Also add a favorites tab and be able to favorites any item.
That also use the same tabs system to help players prevent even less scrolling

jaunty mist
#

Thats has nothing to do with inventory ui

jolly kestrel
#

Please keep it (for now) about Inventory UI

Surely in the future we will get "Give us hot takes on subject x, y, z"

placid cloud
#

A quick swap of some kind for ammo types, Hold R to swap ammos you have in your bag and a small UI shows up that you can use scroll wheel to select ammo

tranquil bane
#

I haven't read all comments here, not going through 402...

But as mentioned a few comments above a search function and/or sorting function.
However I think the sorting function should cycle through the different types of equipment, something like:

  • Rifles & its relative sights
  • Handguns & its relative sights
  • Bows & its relative sights
  • Large equipment & deployables
  • Small equipment & callers
severe isle
remote hollow
#

The altitude information on the GPS, please.

winter meteor
#

When i select a rifle from the storage to put in my inventory I would like to see a popup, if i want to add the matching ammo too. (In doubt: All matching ammo variants, if they are bought in the storage)
Same thing upon putting a gun back into storage.
Why a popup? In case I have another rifle using the same ammo in the inventory I want to decide by myself if I want to put the needed ammo back into the storage too...
Other option would be to unload the ammo only if there is no other gun using these ammo types. This would be even more convinient but would require more intelligence in the software code

rustic verge
#

Rat slot for pet rat

gleaming pawn
#

Be able to access your storage from the back of your 4 wheeler

unkempt pulsar
#

quieter back pack

jolly kestrel
#

-# Reminder

static turret
#

I’d love to go back to having the sight distance range on bows be the E key or at least have the option to keybind it to either E or R. Having short fingers, the E was perfect and now I struggle with it being on the R key.

static turret
jolly kestrel
river beacon
#

I would add a favorites list and a weight (tier) list for guns. The favorites list would add a gun with ammo and attachments already equipped to your inventory. The weight list would organize guns by what tier (1-9 or 9-1) they have the ammo for (some weapons like the muzzleloader and bows have different ammo types for different tiers so their listings would reflect this.

idle verge
#

A breakdown of weapon types and ammo types in storage: rifle, handgun, shotgun, archery

sudden falcon
#

ADD TRAPPS

jolly kestrel
#

inventory. UI.

sudden falcon
#

oops sry tyk

jolly kestrel
#

all g. There's SO many good ideas people have

sudden falcon
#

👍 :

#

i think it would be nice if you already have ammo in ur loadout if it would automatically assign to the gun ur using instead of having to do it mannually

calm basalt
#

There's a lot of great feedback in this thread already and I think it's pretty much all been said so I am gonna close it out. Thank you so much everyone!!! 🫶

jolly kestrel
#

I think this might not be the channel you meant for it to be, Xafi.

rotund estuary
#

OHH.. SORRY. cOTW MY BAD.

jolly kestrel
covert stream
#

Automatically add the items to your hot wheel instead of going to your shop adding it to inventory then going to pause menu to add it to your hot wheel

dry juniper
#

When looking in storage have sub catagories instead of a long list under your weapons for instance weapons>caliber>individual rifles makes it alot faster and be able to see what class the weapons for without looking at the ammo

winter meteor
covert stream
winter meteor