So I get why EW removed when you main menu’ed, it’d force respawn all animals, but it was handy and I think we could still keep it but balance it out.
When you’re in the cache, you can force respawn killed animals by paying money. The money amount would scale off:
- Species
- Amount of animals respawned
There’d be no pick and choosing what animals you want to respawn from, all or nothing.
I figure force respawning animals will come at a bit of a loss in terms of cash, but not so much so it’s pointless. I’m thinking 500-1,000 bucks loss each animal (so the average amount you get paid for that species +500-1,000 bucks each) since it’ll stack up fairly quickly I imagine.