#Please Fix Xbox Multiplayer - Unplayable
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This something that EW cant fix unless they want to completely change MP from peer to Peer network to a client server network ...
In the current Peer to Peer network the player sharing their map becomes the server so you are totally dependent on the servers network quality .... If their bandwidth craps out then you loose connection ....
With a good reliable client server network EW would need to own and host its own servers .... They would be responsible for good quality internet connections as well as reliable hardware to keep it all running in a reliable way .....
Without a huge capital investment for infrastructure, and added network techs to build it, run it and maintain it you will never have a hope of good reliable network connections....