#Just some ideas

1 messages · Page 1 of 1 (latest)

wet kelp
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Fix the aim wobble way to much for any simulation

Make the tripods to where u can put them anywhere even if u need to clear out an area like small branches or bushes not trees

And add larger animals like elephant, zebra, rhino

And more reserves for all around the world

And check up more on binoculars and scope do some reserach the stuff available now days is alot better

Thank u and love the game just throwing out some ideas

lucid relic
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pretty good ideas

elder tide
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My take on your ideas:

Aim wobble isn’t too much, you just need to learn to use the movements to your advantage.

Tripods clearing bushes would absolutely be exploited.

Adding those animals sounds good.

More reserves in areas that are mostly untouched is good.

More scopes and binos that have more modern technology sounds good.

quartz shore
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A sort of spotting optic would be cool, set up on a tripod, or even inside a hunting structure. As far as clearing trees go, I have an idea for that.
If you could clear a set number of trees, that might be ideal. You buy an axe that can cut down, say, 10 trees before breaking. You can cut down a max of 12 trees or bushes per map, and the 13th cut down will replace the first one cut of the current 12.
It’s easy to say “add more reserves”, but I think that we need to take it one at a time.

Shooting sticks could be a solution to aim wobble, but honestly, it’s not that tricky to make good shots. I realize in real life there is much less wobble, but maybe having less wobble in prone or crouch like real life?