This will be a small game duck hunting park meaning it’s 1/3 the size of a normal map set in Arkansas this map will be setup like a duck hunters dream and will finish off something we have been wanting for a while. This will feature flooded timber to flooded rice fields and plenty of dry land hunting also. Much like the already existing buildable blinds in the game this map with feature buildable duck blinds that will resemble pit blinds.
Species:
Mallard
Wood duck (backfilled to Mississippi)
Pintail
Gadwall
Green/blue wing teal
Mergansers
Canada goose
Red head
Bobwhite quail
Ring neck pheasant
Chukar
Opossum
Common raccoon
Gray fox
American beaver
For the weapon this map should include a 12 gauge semi automatic resembling a Beneli m2 or sbe3 that comes stock with a duck camo pattern
All of the new duck species will receive the appropriate callers and decoys.
Beaver dams will work quite like the rabbit burrows do now.
Great one: this map will feature our first waterfowl great one and that being the mallard duck. All great one mallards will be banded along with cool plumage types. Also the spawns for ducks should be reworked so you don’t have to kill the whole flock making ducks grindable.
Another thing would be banded ducks this would be either rare or uncommon. The name kinda explains itself and there is just a metal band for tracking around some ducks legs for the non hunters.
One mechanic I would like it implement would be waders it would be an outfit you can select in the outfit menu and it helps you reach deeper water to hunt. However this slows your speed to only walking speed but if you’re using them for their intended use you shouldn’t be running to get ducks. The speed limitation is to prevent grinders figuring out a way to help claim their water kills faster or just in general to be realistic no one runs around in waders.
Constructive criticism is greatly appreciated and please suggest if you would like anything added or removed