#add more immersion, make nature look more alive

1 messages · Page 1 of 1 (latest)

snow sail
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add more wind effect, more noticeable grass moving, trees and bushes moving and more particles through the air, like in Hirschfelden.

Some DLC maps feel like a different planet, too static and lifeless. Even in New England, which has beautiful colors, the trees and bushes are motionless, grass moving is barely noticeable. And with the amount of dead leaves covering the ground, adding falling leaves - like in Hirsch - would add to the immersion.

copper swallow
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There is already noticeable movement of bushes and trees due to wind blowing, it just doesn't occur that often. I've noticed it quite a few time on Emerald Coast, but overall I think a little bit more could be nice

snow sail
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my point exactly. sudden wind gusts do occur from time to time irl, even in arid areas like the desert , more dust in Rancho would be nice too

copper swallow
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Dust effects would be great, and the rustling leaves in the wind

dark dome
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i want to be able to see grass far away, i need to notice more details when zooming in too it looks so odd

snow sail
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that too. main reason why I only hunt in the forest or thick brush , and use iron sights. More suspense when you hear the animal and anticipate where it comes out from. Soon as I look through the binocs at a distance, the environment doesn't look nice.

dark dome
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id like a bunch of small details just like rdr2

snow sail
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Also an immersive sound effect which I noticed in another hunting game (won t mention it) - is the crackling of branches when animals flee. We do have branches cracking sounds in this game (more like twigs), but only at close range, and none of that ''wood knocking on wood'' echoing. Hope you understand what I mean

copper swallow
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I know exaaaactly what sound and what game you're talking about. Honestly WotH has some really great sound design imo

dark dome
wary osprey
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In general just upgrade to unreal engine 5