#Camouflage system?

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neat path
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Just curious, if there's no camo system in place then how do the backpacks work?

If there's no way to counter the backpacks then the small amount of weight they add then they aren't worth using for most anything at all. At the same time, if the backpacks can affect visibility and noise generation, why can the outfits not?

Wouldn't it be possible to add in a light camouflage system along the same lines as the backpack? Let's say the green outfit you start with is baseline, no effect at all, and the camouflage adds the same amount to visibility and noise generation as the day pack would take away.

Both would at least be usable at that point right? Maybe balance this by changing the price on the outfits to be more in line with the benefits they'd offer and make them a part of gameplay instead of a cosmetic that serves no purpse.

Could also consider adding color zones to the backpacks and outfits to make use of the customization system and allow for a little more individuality