There have been many posts about fixing multiplayer in COTW, and they often say things like:
"Fix timeout issues!"
"Make the game crossplay!"
While these are relatable suggestions, we need to be a bit more realistic and fair to EW. The game also uses a peer-to-peer system (where other players connect directly to the host), and improving stability on this system might be too complicated—especially since peer-to-peer is rarely used in modern games
Here’s an ideas that I think could potentially work:
⚠️ 1) Timeout Warning
Add a visible indicator when a player's connection is interrupted. Instead of immediately disconnecting them due to de-sync, give the client a 15–30 second window to attempt reconnection to the host. You can see an example of this in the 1st screenshot
(This feature could be optional in the settings)
📰 2) Show Ping to Host in Server List
It's frustrating to join a server listed as having a moderate distance, only to discover I have 130ms ping to the host. Adding a visible ping number in the server list could help players avoid this issue. Concept is in the 2nd screenshot
3) Adding new multiplayer challenges
This is a long forgotten feature that could really use some attention. New challenges could include tasks like: "Shoot X and Y in the air" or "Shoot X with iron sights."
The possibilities are nearly endless, and adding fresh challenges could bring more hunters to try them on their own multiplayer sessions
I know this isn’t a flashy or content-heavy post, so I don’t expect it to get a lot of attention. But for those who’ve read this far, what do you think? Do you have any other ideas to improve multiplayer (constructive ideas)?

