#FoxBang

1 messages · Page 1 of 1 (latest)

supple onyx
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While I like the ability to have 2 animal calls on the FoxPro ecaller update, I really don't understand the point of the FoxBang feature that cuts off all the calls after taking a shot. What is this useful for? What I would rather have (or have as an addition) is the way the FoxBang works on the IRL FoxPro.

On the real one, the hunter sets the caller to use a predator call (injured rabbit) to attract small predators like foxes and coyotes. When the hunter takes a shot, the FoxPro then switches from the "injured rabbit" call to an "injured pup" call. Rather than scaring away other predators in the area from the loud shot, it encourages them to come in to investigate further, allowing the hunter to have a shot on more than one.

I would love this feature to be added as it would be far more useful than just shutting the caller off. Obviously a new "injured pup" call would need to be implemented, but I can see this as being very useful.

Here's a link to a video about it from the FoxPro company: https://youtu.be/KU3EwKHzJkc?si=ZZY-w6NXmT0zsNK2

Here is another one that shows it in use (don't watch if you don't want to see coyotes being shot): https://youtu.be/Rag1reSFJu8?si=hisi_blqEpWG_Paa