#.270 Changes

1 messages · Page 1 of 1 (latest)

real swift
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The .270 is known for being a well rounded cartridge capable of taking down medium to big game, but in the game that's poorly recreated.
I suggest a list of changes to buff the .270 to finally give it the love it deserves as it gets outperformed by every 4-8 rifle in the game.

The changes would be:

Weight: 4 —> 3.5
Polymer tip penetration: 35 —> 40
Polymer tip expansion: 5 —> 10
Soft point penetration: 17 —> 20
Soft point expansion: 24 —> 26
Class range: 4-8 —> 3-8

These changes buff the cartridge performance on big game while also allowing us to take down class 3 animals to give it an actual advantage over other rifles in it's current class range.
The weight reduction I feel was also neccessary as most rifles weigh 3.5 apart from the visually bigger ones such as the Eckers .30-06 or Tsurugi .338, and the .270 looks way smaller and ligher than them, and it also takes away the unneccessary disadvantage to this already underpowered rifle.

inner stone
real swift
clear cedar
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I love the idea of making it available for class 3 animals as well, especially since the Stradivarius variant has roe deer engraved on it yet it currently can't meet the ammo harvest check on them

real swift
real swift
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bump

real swift
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elfin lily
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Definitely needs a buff

real swift
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bump

real swift
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bump

jagged viper
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Agreed. Happy that Pronghorn are now Class 3, but miss using the .270 on them. It's the perfect in-game Pronghorn rifle.

real swift
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bump

idle cove
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So, we need a semi-auto .270 that would be really fun and boost the .270 ammo too. This is a Remington 740. 3 rounds, but same weight so the bolt action should go down to 3.5

real swift
idle cove
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I'd also take a Falling Block style single shot or a BAR type semi-auto. Love them all

jagged viper
idle cove
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Bump. This rifle needs some love, all the base game ones do

real swift
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I mean hunters in real life use it on elk and black bear effectively, so a buff really is needed, at the same time, it's also used on pronghorn and roe deer so it should be ethical for class 3 aswell

jagged viper
elfin lily
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#updathe270

real swift
idle cove
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3-7 with a bit of a buff would be awesome. I'd love the same for the .30-30 as they could both compete with the Mosin and the game needs variety of everything aside from 4-8

jagged viper
idle cove
# jagged viper 2-7 would make the .30-30 so much more versatile.

Grew up in TN, everyone I knew had a .30-30. Occasionally they'd shoot a coyote that was after livestock but they used them for deer, black bear, hogs, and thieves mostly. With how scrawny the coyotes are in this game, if I used a .30-30 cartridge on one my dad, my uncles, and especially my grandpa's would be lecturing me about wasting ammo

real swift
jagged viper
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Basically it's overkill for what I use it for, and underkill for what it should be used for.

idle cove
idle cove
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#1286939005778268230
Basically, I'm suggesting a total Overhaul for each base game weapon, the devs have made massive changes in skills and methods for their weapons and the base game guns need that

real swift
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bump

real swift
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bump

elfin lily
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Bump

real swift
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runic smelt
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Support everything said here

idle cove
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Seriously, would love this

real swift
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bump

real swift
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wide kiln
idle cove
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Bump

real swift
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I just really really wanna be able to use it on Roe Deer and Pronghorn, as well as Red Deer with decent performance

idle cove
real swift
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I mean its just a really versatile round in real life, it's capable of taking on game as big as an elk and even can do decently on moose too, but it also doesn't create too much meat damage/loss on smaller game like roe deer, that's why I feel like it should be 3-8, it wouldn't even be the first rifle to be 3-8 as we already have the moradi .44 lever action

real swift
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40 likes achieved

real swift
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bump

real swift
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bump

radiant axle
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+1, I love the .270 and especially the engraved variant. It being illegal for roe deer is really annoying foxUnamused

idle cove
clear cedar
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^

real swift
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real swift
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steady laurel
steady laurel
idle cove
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I'd just like a bolt action 7mm-08 honestly

elfin lily
steady laurel
idle cove
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Sometimes you just get tired of a weapon (Mosin) and you want to use something you liked before the meta (Moradi) showed up

real swift
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bump

real swift
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real swift
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almost 50

balmy latch
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100% I hunt with .270 irl and it doesn’t act the same ingame, the 30-30 also needs a rework

real swift
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real swift
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inner stone
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thorn marlin
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real swift
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elfin lily
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Bumpy bump

real swift
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clear cedar
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bump :3

real swift
real swift
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real swift
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real swift
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60 upvotes!

real swift
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elfin lily
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Bump bump bumpy

real swift
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real swift
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elfin lily
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real swift
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real swift
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idle cove
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3-8 would make the .270 a perfect mixed bag rifle

real swift
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.22H + .270 + .375 (after it comes out) would be my ideal loadout

real swift
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bump

real swift
# idle cove 3-8 would make the .270 a perfect mixed bag rifle

it would also boost the usage of the .223 and .22-250 as they do just as well on class 2 animals as the .243 does, but the .243 has much better performance on class 3 animals so everyone chooses it over the .223 and .22-250, if you pop in the .270 in your loadout, you can bring the .223 or .22-250 exclusively for class 2 animals

idle cove
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I love the .22-250 but it could use a buff too

real swift
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bump

real swift
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bump

obsidian vortex
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I love using the .270 it’s what I use in real life definitely underpowered in the game for sure

finite blade
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It’s what I shot my first deer with. Through one side and out the other, I’d like to see that penetration buff

real swift
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according to the internet, the .270 has more penetration than the .30-06, yet in game it has 35 penetration compared to the .30-06 with 45 penetration, I dare to increase the suggested penetration buff from 40 to 45 but it seems like its too big of a buff

real swift
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bump

thorn marlin
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Bump

finite blade
real swift
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real swift
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1 more vote

real swift
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70 🥳🥳🥳

real swift
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real swift
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real swift
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idle cove
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Also consider giving the ability to change the Huntsman, Stradivarious, and warden rifles the ability to swap to either .30-06, .35 Whelan, and the good old .270. They all have the same basic case just different diameter bullets

real swift
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real swift
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real swift
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real swift
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real swift
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no upvotes in the past 3 days...

idle cove
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I can't upvote twice or I would

finite blade
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.270 isn't even bad

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Just recently I got my first diamond bighorn, mountain goat and grey wolf with it. I think it's mostly just slept on opposed to being poor. (It is obviously mid though when AR's exist or you can use a harder hitter like 7mm or 30-06 on the same game)

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.270 has alot of velocity and I believe that's reflected ingame. You don't need to lead shots too much which is why I chose it for sheep and goat hunting, as I shot my mountain goat on the move.

real swift
finite blade
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Yea fair. It takes like 2 irl minutes for an elk to drop with a lung shot

thorn marlin
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if you should a moose in the loungs with the cheap ammo it won't even hit it

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make it better

real swift
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no upvotes in 5 days...

real swift
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THE UPVOTE DROUGHT IS OVER ‼️‼️‼️🗣🗣🗣🥳🥳

real swift
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bump

real swift
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real swift
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idle cove
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Best base game rifle, needs to be a relevant 3-7 along with the .30-30, something needs to compete with the mosin

clear cedar
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Making the .270 a 3-7 weapon would be awesome
and I'll say it again, the Stradivarius variant has ROE DEER ENGRAVINGS yet we can't pass the harvest check with it

idle cove
real swift
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bump, 1 more till 80

real swift
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real swift
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real swift
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80!!!

slender orchid
idle cove
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Feel like the .270, 6.5, and .30-30 would be infinitely more useful as 3-7. They could all use a decent buff, and they'd be competing with the only other repeating 3-7 rifle rather than a horde of 4-8

lost knot
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Just pressed new game, started on srp and it is very weird to see so many pronghorns and not be able to use the free .270 on them.

idle cove
real swift
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real swift
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real swift
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real swift
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real swift
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bunp

real swift
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real swift
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real swift
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clear cedar
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real swift
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what should be the expansion for the .270 polymer tips?
react with:
🔵 for 8
🔴 for 10

real swift
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bump

idle cove
finite blade
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yea they should be solids or something

idle cove
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From what I've seen out of my wife's .270 wsm poly tipped rounds are good at punching through the ribs and expanding in the lungs and heart area and the solid copper bullets just punch straight through if they aren't made to expand in deer sized animals

slender orchid
idle cove
slender orchid
real swift
idle cove
shut sparrow
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as someone who shoots with a .270 irl I really wanted to make this gun my main gun for most medium small to medium big game (Coyotes-Mule deer) But I was never able to do so

idle cove
# real swift class 2-8 would be crazy

Not unreasonable though.
Soft points could cover 2-5
Poly tipped could cover 5-8

This way the .270 covers all the game folks usually use it for and still gets a little buff to the 5-8 ammo to handle bigger animals.

This would also fix the particularly annoying issue of the Vualez coyote mission. The .270 would be able to pass the check on the coyotes. (Yes I'm aware the missions original purpose was to ensure people bought the upgrade to the .243, but that's totally moot now with so many weapon dlcs)

real swift
real swift
# idle cove Why?

because I NEED my beloved .270 to be ethical for roe deer and pronghorn and perform better on mule deer and black bear 🙏🙏🙏

idle cove
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. . .it still would be tho

real swift
# idle cove . . .it still would be tho

yeah but I want it in 1 single bullet though, I think a general problem is just how versatile the cartridge is in real life, there are so many different ways do implement it into the game, hard to choose which way to do it

idle cove
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There's no penalty to accuracy for switching ammo in the game, we have a quick slot for it basically. Realistically it would still cover all those classes equally and all it requires is carrying a handful of each ammo type

real swift
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still just isn't very conveniant to have to switch ammo depending on what animal you find on your hunt in my opinion

idle cove
real swift
finite blade
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switching ammo is the most trivial thing to get annoyed at. The past two days I’ve hunted banteng with the 9.3 and I start with a soft point and then quickly reload to polymer for a follow up incase the first shot didn’t penetrate or to deal with charging banteng.

You’re not going to shoot roe deer in the same hunt you’re after moose, just select a different bullet in your backpack.

balmy latch
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Winchester model 70 ranger .270 put a fist sized hole in a hog last night

real swift
finite blade
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I can see why mainly for the sake of accidentally forgetting what bullet you have selected but I really don’t see the problem aside from that

finite blade
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COTW will probably keep its penetration and expansion bullet system instead of a big overhaul to ammunition though, so .270 getting a simple change to a 3-7 with a couple tweaks probably is preferable.

real swift
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bump

elfin lily
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It sucks no one wants the 270 buffed only 93 likes?

idle cove
crimson venture
real swift
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bump

idle cove
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We could do better here. . .

real swift
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bump

idle cove
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Wish I could get as much penetration from the .270 as the .357 mag. I did some testing and I really don't like what found

harsh sedge
idle cove
stuck elbow
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Bump

shut sparrow
real swift
idle cove
finite blade
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Also animals you presumably need a license for on a hunting reserve aren’t really what I’d call pests. + it seems admittedly kind of stupid to shoot a fox with the same bullet as moose. 3-7 is best for the .270 with the current system

idle cove
finite blade
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In my state of new york they do have a hunting season and require a license.

idle cove
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They payed bounties for yotes the last time I was in TN

real swift
idle cove
real swift
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3 more upvotes until 100

real swift
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98

real swift
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100‼️‼️‼️🥳🥳

idle cove
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Hear me out. . .

.25-06
.270
8mm-06

Three calibers that could make this thing so much more versatile

clear cedar
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I'd love to see 25-06 added, that's what I've used the most for whitetail deer irl, and it would be awesome to use that in-game

idle cove
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I'd pay a fee of like 10-15kto swap the caliber of a rifle.

I'd buy a second one of the exact same model if was a different caliber

crimson venture
crimson venture
real swift
crimson venture
real swift
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in my opinion the whole class system needs to be widened because there are so many animals in a class which can't be taken with certain calibers but should be, but there are also a lot of animals in that same clas which should definetly not be

crimson venture
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yes sir a carbine I recently stumbled on seems to be getting reasonable reviews in Europe in the field.

idle cove
crimson venture
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I suggested in a thread to replace the #'d class mechanic and arrange game in Game Categories just like they do in Fish & Game irl. Ammo would be defined to game category over #'s.

real swift
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if we had like 15 classes we would be able to spread animals out more efficiently for different weapons

idle cove
real swift
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I love the idea of the 5.7, it was basically making a .223 and shrinking it down to be used in a pistol and then stuffing 20 of them into the FN Five-seveN and calling it a day

crimson venture
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Technically: •1: (birds/upland game) •2: (Small Game) •3-5: (Medium Game) •6-7 (Large Game) •8-9 (Dangerous Game) but EW didn't quite get it right.

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8-10 dangerous game if you take elephants rhinos hippos into account

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But to be more specific 8-9 dangerous game/ 8-10 safari Dangerous Game should be separate so you can define the difference between moose & bison from cape, water, tigers, lions etc. You get the idea 😅

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Ammo in this way should also be defined safari/to normal as stated on boxes of ammo irl.

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Related to the 5.7 I would also enjoy having it in our arsenal of small calibers. Now back to the thread before I got off topic the 270 does need buffed as I use it irl it doesn't perform as well as it should same can be said for many we have already but just like@harsh sedgesaid anatomy on hit boxes or squishy as we call it in mmorpg's could also be applied making game more vulnerable to ballistics as they do irl within reason. If I shoot a lvl.4 moose 20m away with a .338 with no penetration theres defn. something wrong.

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☝this happened playing yesterday with all the magnums except the .577 & 470 nitro.

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I understand Game having a difficulty to stalk n hunt but I didn't realize they have ballistic vests as well its annoying

real swift
crimson venture
real swift
crimson venture
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🤣 no worries

real swift
crimson venture
# real swift also in my opinion, for some animals class we have now, we need a couple more in...

I used Hornady's Chart as an example on Ammo Game Ranges and I prefer not to have #classes at all. Difficulty #'s is fine as is but game should category classed to Fish & Game standards to simplify the mechanic & coverage among the calibers since we only have 1 or 2 ammo options aside from Arrows & Shotgun Shells. Even the Hudzik has ball & slugs tha spreads out game coverage. To make everyone happy 1 covers this range & the other covers this range of game at the very least. Or plan C give every caliber 3 ammo options just like the arrows & shotgun shells.

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But I do get what you're saying. But between the discourse among the community between Game & Calibers I do feel this change would remedy game being so spread apart and an ammo rework to choose a range of game by category would make it extremely simple for us, but would be alot of work on the development side to recode.

real swift
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these are all the animals I would move around, it's mostly based off of weight, with a few exceptions for some predators like wolves and tigers

crimson venture
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😶 a bit spread out you think?

lost knot
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Class 14…?

real swift
# crimson venture 😶 a bit spread out you think?

thats so calibers can take down animals more similar to real life recommendations, because some classes host animals which could be taken by a weaker caliber and some with a stronger caliber, but they can't allow a caliber to take that class because the animals in the class that shouldn't be taken by that caliber would become ethical for it

crimson venture
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Waterfowl-Upland Bird (T: 1)
•Ducks •Geese •Widgeon
•Quail •Pheasants •Grouse •Ptarmigan •Turkey

Small Game (< 40lbs T: 2)
Hares/Rabbits/Grey Fox 15lbs/Tibetan Fox 12lbs
•Racoon Dog 22lbs •Racoon 26lbs •Red Fox-Jackel 30lbs

Medium Game (40 - 300lbs T: 3-5)
•Musk Deer-Bobcat-Muntjac 40lbs
•Coyote-Lynx 66lbs •Peccary 88lbs
•Springbok-Chamois-Ibex-Hog Deer 110lbs
•Blue Sheep-Mouflon-Feral Goat-Snow Leopard-Iberian Wolf 120lbs
•Blackbuck 126lbs •Roe Deer 130lbs •Pronghorn-Kangaroo 142lbs •Mtn Goat 150lbs
•Blacktail-Tahr 160lbs •Axis-Fallow-Sika 175lbs •Grey Wolf 180lbs
•Mule-Whitetail-Mtn Lion 200lbs

Large Game (300 - 1500lbs T: 6-7)
•Bighorn Sheep 315lbs •Boar-Pig-Hog-Warthog 330lbs •Rusa 353lbs
•Reindeer-Caribou 375lbs
•Black Bear 500lbs •Red Deer 530lbs •Gemsbok-Blue Wildebeest 600lbs
•Barsingha 620lbs •Nilgai 635lbs •Elk-Alligator 1100lbs

Dangerous Game (T: 8-9)
•Grizzly 1100lbs •Sambar 1200lbs •Brown Bear 1300lbs •Moose 1500lbs
•Lion 500lbs •Tiger 680lbs •Banteng 1800lbs •Cape Buffalo 1900lbs •Bison 2200lbs

real swift
# lost knot Class 14…?

dont get thrown off by the number being so big, it's our current class 9 without bison and 900+kg animals

crimson venture
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My take on it though I need to adjust for Safari as its own

idle cove
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Ammo needs to be readjusted badly, especially the older base game calibers. I can see why they made the .30-30 a counterpart to the .243 but just because it doesn't have much recoil doesn't mean it's weak. Massive changes in ammo have happened foe both the .30-30 and. 45-70 and the game doesn't show anything like that. It needs to be updated for pretty .much all the calibers

crimson venture
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Dont get the wrong idea I get where you're coming from but the #'d class mechanic is holding calibers hostage. Categories is shorter and easily covers multiple ranges of game into Fish & Game classifications. Now ammo needs to specify appropriate game category class over #'s. 308 sm, med, lg game not 4-8. 300win med, lg, dangerous game not 7-9. 470 lg, dangerous game, safari not 9. 270 sm, med, lg game not 4-8 etc. With this change like @idle cove mentioned ammo is updated redfined to appropriate game ranges. 45-70 Med - Lg Game, ammo above Lg-Dangerous-Safari not 4-9 using old load data.

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we all can easily agree ammo needs an update to current loads and game ranges need to be expanded with nearly all calibers regardless of whether its #'d or not is the bottom line.

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I personally just feel game being classed by #'s is too rpg based over authentic Fish & Game categories since they're reaching for more authenticity & I feel ammo should be as well or atleast as close as they can.

idle cove
finite blade
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Capable, but not recommended. 45-70 has a sectional density of .212 and produces around 3600 ft lb of energy with a 300 grain bullet at 2350 fps

For dangerous game usually you want a sectional density of .300 for better penetration. Example being 375H&H. You can fling a 300 grain projectile at 2540 fps and generate almost 4300 ft lb of energy, and that data comes from Barnes TSX bullets which have a sectional density of .357. So it ballistically beats the 45-70 to death more or less

If in the majority of countries .375 is your standard minimum, I don't know what more inspiration you could draw for the ingame harvest-check system.

Like, if you can use the 45-70 on elephant, hell, add another big bore air-rifle to the game for me to hunt cape buffalo with. Someone had the idea to try it and they pulled it off, doesn't mean it's a great idea.

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Kind of ranting at this point, but another thing to add on is the presence of the PH. Your PH is realistically always going to be armed, and if you're hunting something like elephant they're just about always going to be armed with a big bore. So assuming it does turn into a dangerous situation, your PH is going to be there to fling a 500+gr projectile into the target in that event, hence why PH's are lenient on that 375/.366 minimum in the first place. It's like winging a 14 year old into a rated R movie, as long as someone meets the requirement the rest of the party doesn't need to.

idle cove
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You might be finding information on something like hornady's leverevolution round or a reduced recoil load, they're designed for deer and target loads

finite blade
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Africa hunting.com. Elephant, buffalo, lion hunters, etc..

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Even if I'm basing it off a "weak load" I don't think 45-70 ever trumps 375 in anything outside of bullet weight (Assuming the 375 is a proper DG load)

idle cove
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Bull hit the ground by the second shot and instead of repositioning to get a clean final shot, the guide tells him to just keep shooting.

finite blade
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Thing is, what does it better as you say is the usually the minimum (375). I know it sounds like I don't like the 45-70 since I've butt heads on the subject more than once, but it's an under-preparation for this in particular. Someone has brained an elephant with a .50 alaskan before, and someone had killed a cape buffalo with a 1200 fps 350 grain round out of an air rifle.

Like I said above though, those people had a PH with them that almost certainly was armed with an "adequate" cartridge in the event the hunt didn't go perfectly. It's like with the leopard thing I was talking about in #1195097534239088720 you can take out a leopard broadside with a .223 totally, but if everyone was armed with a 223 and the cat had enough life left in it to charge and maul your group, you objectively have less stopping power for hip and quartering shots than if you had a gun better suited for the job.

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For the sake of COTW, since you don't have PHs, the guideline africa already has set in majority of its hunting spaces just seems like a totally good blueprint to use 🤷‍♂️

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At the end of the day it's an opinion though, which I acknowledge.

idle cove
# finite blade Thing is, what does it better as you say is the usually the minimum (375). I kno...

Look we can go back and forth on this for ages, but it's well established that guns that don't meet modern specs will do the job quickly and effectively. It takes way more than numbers to effectively kill big game, no matter where you are. Last year my wife took an elk with a 140gr .270. I killed one with a 160gr. .30-30, both were a single shot.

If the guide is carrying a .500 NE and he sees you make a solid shot with a .375 he's not going to shove you out of the way to shoot. The guide is there with the big gun for when you screw up.

If you're stuck on the modern calculations then how are you explaining the 200 or so years where much weaker rifles were being used effectively. Yes, I know elephants were killed with brain shots and full metal jacket ammo, but even today guides tell you to aim for the brain.

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What are we doing, this is the .270 thread, Africa 2.0 is a better place for this

finite blade
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I still never stated a 45-70 won't do the job. People hunted woolly mammoths with spears and rocks lol, but there's a separation between killing and being prepared as best as you can to quickly and ethically kill your quarry, including in the event that the first shot or the hunt in general goes wrong and so as to not underprepare yourself, or in other words prepare for any eventuality. And also on a more real note, there's no such thing as a true requirement for this stuff in terms of passing your harvest check in the real world, which I too acknowledge. irl an elephant killed with a 22h all the way to a bazooka is still going to be the same trophy on your wall. I don't disacknowledge that. However, if you're going to go against the advisement, why have an advisement in the first place

finite blade
real swift
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stuck elbow
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idle cove
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Bump,

real swift
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stuck elbow
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