Hiya! I understand that the devs and those who moderate this server, along with other COTW spaces, are flooded with a lot of criticism and whilst I don't believe it is completely unfounded, I wanted to give my two-cents on the situation. I also wish to go about this as respectfully as possible, in hopes that this feedback can be assesed and reflected upon by those capable of making changes.
I understand that others have opinions on the tigers, but what I'd like to bring attention to is the state of the Tahr grind.
For some context - I am a full time student who also juggles a part time job, and I love to play COTW in my spare time. Even if it is only a few hours of the day, I really enjoy playing this game to unwind. I am a player who really enjoys and gets a lot of satisfaction from chasing great ones, and the new update/fixes have taken a lot of my current motivation.
I want to stress that I have no complaints about the rarity of great ones or the lengthy grinds. I love the RNG side, as it means nothing is guaranteed. However: The Tahr are already incredibly difficult, and I personally enjoyed the change in pace with grinding feed zones. But they were already challenging upon the release of Sunderpaten.
Now, with the changes to tent spawn radius, I frankly believe it is unrealistic to expect players to 'make do'. Yes, it is totally possible, but coupled with the longer respawn times, for the average & more casual players such as myself, I don't understand the rational behind this change.
A lot of the content that players like me consume is made by EW content creators. As much as I appreciate their willingness to adapt to these changes, I think it is important to remember most of these creators are not only paid to play and create content for the game, but for a lot of them it is a full time job. So yes, they have hours upon hours to dedicate to this game and grinding. This will not affect them as much, but they are not your wider community!