#change spook radius on how it was when Sundarpatan Hunting Reserve Realesed.

1 messages · Page 1 of 1 (latest)

prisma nebula
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This new update really made me and other grinders mad. As you can see half of the community were grinding animals with hm or with out hm but sence this update was released now I and others can’t easily grind you just made grinding for grinders even HARDER. So please fix spook radius

steady oracle
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I've been grinding and doing my own herd management on this game since it came out on PS4. I've always put my tents 275 yards away and I grind anything I want. I do agree 100 yards would be more realistic, but saying you can't grind without spawning in on top of them is just not true.

loud orbit
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You’re ruining your game E.W

haughty fossil
radiant swift
# haughty fossil Wait so you’re ok with the change?

Based on the wording, I’d say he is. Grinding isn’t supposed to be easy. G1s aren’t supposed to be easy. They’re meant to be a very difficult thing to find, and having a spook radius for fast traveling is just like having a spook radius for the ATVs.

radiant swift
haughty fossil
buoyant reef
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They won't change it back, the sundar spook radius was a bug

strong field
# radiant swift Based on the wording, I’d say he is. Grinding isn’t supposed to be easy. G1s are...

hey, i’m just wanting to pop in to add my two cents - i totally agree that grinding should not rely on spawning on top of animals, but the main problem is that it is quite literally impossible to tent more than 100m, let alone 200m+ from a lot of the tahr zones, since they are right on the side of sloped hills, heavy foliage, etc! i think it makes sense for every single other grind, however with the tahr there needs to be some sort of middle ground - whether it be a shorter spook radius, or the ability to put tents down further away / more reliably, because the tahr grind is very very hard in it’s current state!

tepid scroll
civic bay
strong field
radiant swift
manic trout
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I really liked how tents didnt scare animals anymore. It made tent placement way easier when it came to lakes.

tepid scroll
# radiant swift It’s a good things that tigers cannot be a grind now. They were never intended t...

They can still be farmed. It’s just bad tent placements that surround the areas and the super small lakes they go to. If tents don’t get fixed it’s only a matter of time before people learn were to place tents. And they will die 30 seconds later then people will do another animal and come back. Slowing grinds down slightly but it’s not like the spawn rates of the rares actually changes and since they were easy to get they will still be easy to get. It will just take ever so slightly longer. My issue is I have 3 lakes that the only tent placement I can find is over 300m away. Like why? Or I have tiger spawns 50m away from an outpost. With the old maps the zones were far enough away to not spook from fast traveling to an outpost. Now I need to put a tent outside my outpost to hunt my outpost when it should they should be spawning at the tent. They knew this when they designed the map and made the changes to fit the new map due to them probly knowing these problems would be a thing if they kept it the way it was before. But because it’s to easy instead of just wiping drink times for tigers. Which is what makes them still so farmable more then tahr or snow leopards. Tigers arnt rare still adding longer spawn on them doesn’t make them any more rare then they were before. It’s not like they reduced the spawn numbers or how rare the fur types are. Which would actually make them more rare.

steady oracle
haughty fossil
languid linden
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I wonder how this is affecting the snow leopard grind cough cough @open pecan

steady oracle
steady oracle
steady oracle