I am a former career gunsmith and still a firearm hobbyist, so a lot of the errors in the game really stand out to me. While there's a lot to go through, I'd like to open with this particularly egregious error with a base-game weapon, the 7mm Regent Magnum. As shown in this screenshot, the gun lacks rear iron sights, and equipping the Tritium sights shows what I presume is supposed to be the rear sight is set far too low to be useable.
#Problems with weapons
1 messages · Page 1 of 1 (latest)
Other matters are things like ballistics. From what I've seen, basically every bullet in the game is traveling at half, or even one-third, the velocity they should be traveling at.
Two things bothering me with the .45 Rolleston (Colt Single-Action Army irl):
First is the reload animation, the player character reloads (almost) EVERY chamber every time you reload, instead of just ejecting the spent casings and reloading the now-empty chambers.
Second, the PC leaves one chamber empty every time. If this is because of the belief that you should leave one chamber empty as a safety measure, this is both misinformed and isn't working anyways, since with how the PC loads the gun, it should be STARTING on the empty chamber, which means the first shot is coming from nothing. If you want to render a Single-Action revolver, like the Colt SAA, safe, you just decock the hammer. That is all that is necessary, and it's what the PC does by default, so there is no reason to leave one chamber empty.
Also, basically every map has dangerous wildlife, so carrying on an empty chamber would just be endangering oneself.
Welcome to the weird ballistics of cotw. Nothing works like it should or makes a modicum of sense
The correct weapon ballistics and sense of "realism" isn't there in this game.
The Drilling has the exact opposite problem of the Regent, in that when it's in its rifle mode, the front sight disappears. This is even worse than with the Regent, because with that you can at least tell where the devs expect you to aim, even if it looks bad, but with the Drilling, you just have no indication.
I posted
#1250061263019573339
And
#1255727116587368541
If either of those interests you
EW is too busy putting out new weapons packs .... They don't have time to fix weaps already in the game ....
I love the drilling but that front sight bug…
It's not even that the gun is at a weird angle, I checked and the front sight actually disappears.
Try the over under 12ga from the base game. The rail.
I've never bothered with it before today and I haven't tried hunting with it. What's the issue?
If you try bird hunting it's miserable with the rail blocking the entire animal most of the time. The rail is treated like a rear sight, even the tritium sights do it. It's hard to use and it's the only gun that keeps the rail with no scope equipped
Ah.
If it wasn't for the rail it would be an amazing gun for all the upland birds
Another thing is that the semi-auto guns fire too slowly. Unless they're supposed to have some kind of limiter installed, basically every semi-auto in the game should be capable of emptying its magazine within the span of a second (particularly since most of them have only 5 rounds in the magazine).
I just wanna say, what the devs did with the Lee Enfield is heinous and disgusting.
The 7.62x54R has a number of problems with it.
There's only the one bullet type available, despite the second one being in the game's files and just not implemented, and the available bullet is erroneously called a soft-point, when the description says it's military surplus ammo, meaning it couldn't be soft-point. It's also described as having high penetration, when it's penetration value is actually miserable, and it's treated as being much weaker than it actually should be.
Geez tell the me the devs know nothing about guns without telling me lol.
This one's more of a nitpick, why can't I load .45 Colt into the .454 revolvers? The round is compatible with the chamber.
Something else I've noticed is that birdshot shells seem to only fire 8 or so pellets, like buckshot does. The pellets are roughly the same size too. In my experience, birdshot loads usually consist of hundreds of very small pellets.
Yeah, wait til you notice there's only one pellet in a goose you shot at 6 yards with a 10ga