Everyone should play how they want. This thread's purpose is to provide clarity to and counter a false claim that a '3-lake system' is churning out an unreasonable rate of diamonds and rare fur tigers by presenting a misleading codex image of a typical grind. Triggering an investigation by EW and at least two content creators to prematurely react to it.
Despite the owner of a codex image later explaining that they did a normal grind of 500+ kills and only harvesting the diamonds and rares, some people are still pushing for the removal of herd management and grinding from the game, as well as nerfing tigers' drink zones. Which is fine but it cannot be in good faith if their argument is presenting false information. IRL, tigers drink a lot of water per day so drinks zones are a realistic feature.
EW has repeatedly expressed that they fully support HM and grinding and tigers should be treated no differently.
The higher rate of rare fur spawning with tigers is down to the higher number of rare furs available and not any grind system.
Why are tigers perfect as they are, for grinders and casuals?
- Original stalking mechanics, giving COTW a fresh hunting experience and challenge.
- Awesome animations and sound effects that will curdle your blood.
- A wide array of stunning rare furs that make them an exciting and rewarding hunt for trophies.
- With their small drinking population, they're accessible to all player types which balances them well with the more difficult non-drinking species such as the snow leopards and tahr. Not everything on a map needs to be a hardship!
- Tigers are likely to be the most threatening species to be added to the game since wolves, making them an absolute thrill and Sundarpatan's ultimate showstopper species.
So, what IS wrong with tigers?
- Nothing. They're working very well as intended.
- Size? Maybe? I've seen comments but I don't know.
Tigers are perfect as they are. Leave the tigers alone!
🐯