So, at the current state, turkeys are one of the most unrealistic animals in the game in terms of how we hunt them. Irl a .22 could not drop a Turkey unless it was the absolute perfect headshot. Irl you don’t use birdshot on Turkeys either, you use Turkey loads. So here are some of my ideas as to how we can fix Turkey hunting and make it more enjoyable:
1. Bump Turkeys to class 2
I know this sounds kinda insane, but hear me out. Make Turkeys class 2, so you can hunt them with rifles like .223 & .22-250, but with a caveat: you can only shoot them in the head if you want the full score. Irl, Turkey hunters always aim for the head as it is the most vital spot where you will not ruin any edible meat. This would make Turkeys more realistic and fun to hunt for. This mechanic would only be put unto rifles, so you can still body shot a Turkey with a shotgun if you so please.
2. Add Turkey loads to the roster of ammo
Turkey loads are essential to any shotgun Turkey hunter. They often have more, smaller pellets that retain energy at further distances and hold their formation at longer distances. This allows for hunters to aim for the head of a Turkey accurately.
3. Make Turkeys more receptive to calls/decoys
Turkeys in game are not terribly receptive to the callers and decoys. Even when they first released on Silver Ridge Peaks, they would strut more often. If someone were to set up a Tom & Hen decoy and blow a Diaphragm call, a Tom should not only reply, but come in and posture up against the decoy, as if it was attempting to fight another Turkey.