This would be a way for casual's or semi casuals to get at least one GO of each type. EW has placed so much time and effort in developing these G1 models and I just want them available to all players and not just those who choose to play by a single play style (namely grinding )
So I propose they implement GO missions or a series of mission that would be difficult but not impossible to complete …. This would give those who don't want to do grinding/HM an opportunity to find a GO.
Of course the GO missions would need to be challenging and not easy to accomplish... But something that Casuals can work toward while hunting and complete within a reasonable amount of time … Roughly the same amount of time that it would take to spawn a g1 by grinding (avg ~ 2000 Hrs )
They could even tie the GO missions to player progression so that you must reach a certain level before getting the missions … This will ensure that players put the appropriate amount of time into the game …
**Update …. **
Another optional mentioned here for those who don't like missions would be to give a free pop reset every 1 to 3 months or with player progression.... so the bottom line is G1's will be available to every play style without devaluing the trophy.
So grinders can still grind/HM (the best way to maximize # of G1's )
Casuals can do missions to get G1's based on player progression
Or you can do a pop rest based on player progression or at regular intervals …
Post here if you have an ideas on how this can be implemented to be worthy of GO status..
Update ... July 2024
Here are the prevailing ideas on alternate G1 methods
Mission/Progression #1242416386031091753 message
Due to character count limitation please click the link below to view other Alternate G1 methods
#1242416386031091753 message
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I like this "voice" from lady.