#console QOL improvements unbind keys

1 messages · Page 1 of 1 (latest)

gleaming trench
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Let us unbind keys on console. For example I don't use the select last or next gear left and right dpad function I would love to unbind them and put dog commands like lay down on them. Also let us bind double press and hold for keys.

Also a slight draw distance update for current gen consoles would be cool. I don't mean animals but at least foliage. The game is from 2017 and still got some of the best foliage on the market but sadly beyond 100 metres the foliage disappears. I think XBox Series X and PS5 are powerful enough to render foliage to at least 200 metres.

wide matrix
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lemme unbind the stupid camera

gleaming trench
# wide matrix lemme unbind the stupid camera

For example. I put it on clicking right stick. I don't mind it there. If we could disable the hud in the camera including the grid lines it would at least be useful to make Screenshots on console

rotund ridge
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Thank you. I've been wanting to do a post on this for so long but never get round to doing it. Consoles seriously need an unbind option. Their allocations of the X,Y and A buttons and how they interact with objects and functions is an absolute mess and ruins gameplay. There is no other way of putting it.

hazy nexus
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i mean you can change the keys to something else in the menu, its just unpolished, you often get multiple things on one button when playing with the buttonlayout, so yes unbind something or hold button option would be very usefull

wide matrix
hazy nexus
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go to button layout, press a on what you want to change and than the button it should be. atleast on xbox that works, but like i said its a science to get every button to what you want without double occupancy, especially since the game does not seem to differentiate between beeing in zoom or without for example

wide matrix
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that's unnecessarily difficult to use, just give me an unbind option sheesh

gleaming trench