#Hard mode (basicly like real life)

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rain palm
#

Here are a couple of ideas for hard mode

  1. Animals spook very easily, if they see you running they will spook.

  2. Animal population is much lower and not so easy to find.

  3. Animals will return after days (in game, explained at idea 4).

  4. Days, nights, weeks, maybe months and years counter, so let's say that I am hunting at a need zone and after I shoot a deer and I pass the harvest check, the need zone will be gone and the hunting presure will disapear after a day or more depending on the animals' class.

  5. Fainthing, no more infinite running.

  6. Costumes will afect you, it will be fun needing to change costumes depending on the reserve.

  7. One life only, no one will rage.

  8. Rewards system, every 10k cash you will recive a random reward, but keep in mind not every 10k cash like... don't spend the cash if you want more rewards like this: 10k rifle, 20k caller, 30k costume and so on until 100k where I really want a dog for it but like a bad one not so good like the DLC one (I am greedy sometimes but the reward can be changed).

  9. Callers won't be so much efective anymore.

  10. The AI of the animals should be more advanced for this mode.

  11. Hard mode is separate from the normal one.

  12. Don't make it an DLC.