With the explosion of grinding for Great Ones, it has left many feeling like the only way for them to get a GO is through starting to grind. This can lead to burnout and a loss of enjoyment in the game for more traditional hunters. Most content creators seem to be spending most of their time grinding, however, so it can lead to a sense of FOMO for those without GOs in their lodge.
Also, with the GO somewhat devaluing diamonds, it would be nice to see a higher probability of spawning a GO through traditional, organic hunting.
Some ideas for how to accomplish this-
- Increase the spawn rate for GO potential species harvested after harvesting a different species. So if a whitetail for instance is harvested after just harvesting another species, it has a higher probability of respawning as a GO.
- Increase the probability to spawn a GO on animals “x” amount of minutes after fast traveling. Organic hunts often include long stretches of time running through the woods seeing what you stumble upon.
- Other ideas?
TO BE CLEAR- I am not suggesting to increase the Spawn Rate of Great Ones across the board. Grinding has already made it easy enough to get one. My point is about finding a creative way to make it plausible for a non-grinder to spawn a GO without increasing the spawn rate for GOs while grinding.