CotW has done a good job of allowing players to turn on/off a lot of settings for the game, but one of the biggest issues still lies with the spotting animals and identifying tracks. These options don't have the same choices.
It's an issue when I try to set up my game to play as realistically as possible and I'm glassing the horizon and see a Spot Animal notification pop up on my screen when I personally didn't see the animal. This clues me into a target I shouldn't technically know about and changes my hunt. If I didn't see it, then I should miss out on it.
Same to be said for animal tracks and the notification that pops up to identify the track. If I don't want to see it, then don't point it out to me.
Adding a setting for these last two clues would allow a player to make their game as completely realistic as possible with the other settings like turning off animal outlines, audio cues, or particle and glow on tracks, and enabling manual chambering/reloads.
Ideally once these two options are added, including even one more toggle option for Realistic (which would turn off all the visual/audio/HUD clues while enabling weapon reload/chambering and any other setting I'm missing) with one click would be great. This would be so you don't have to go through and click the option for each item and make the process quicker/easier. And turning it off when you want to return to normal could be just as quick.
Tangential Side note in relation to this: when the HUD is turned off, there's no way to know where your weapon is currently zeroed to. You can still use the skill but it's guesswork if you're not really paying attention to it. IRL you can always glance at your weapon to know what you are zeroed for, so there needs to be a way to still know what this is when the HUD is disabled. Preferably on the weapon and not some other on screen indicator like the HUD, that's the point of turning it off in the first place.