#Under water Whitetail

1 messages · Page 1 of 1 (latest)

proven harbor
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I recently started grinding WT again and noticed that they are extremely buggy after the recent update. In certain zones most of them are just frozen partially or completely submersed under water as pictured above. Additionally when I jumped in the water to get a better look I did not get knocked out like usual instead I could freely walk around at the bottom of the pond which is how I got these pictures. Before the most recent update this never used to happen at most my WT might flee into the water but they would always run right out and never freeze under the water. Not rly to worried about it as most of my zones are not around deep water so it doesn't affect me much, but I would like to know if you guys are addressing this.

pale canyon
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Thanks for writing the post and the underwater pictures. I have taken plenty pf pics from above with just antlertips breaking the surface, but surely this new inauspicious development is there for everyone to see?

It seems reasonable to guess that this came about due to the lab update -the amendments necessary to allow the dog to get out of the water-, and that this is particularly noticeable on the shallow lakes of Revontuli..

I really hope this gets priority mending.
-Otherwise, I'm still a grateful one for all the devs' efforts.

proven harbor
wanton granite
proven harbor
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Well I know it’s a glitch obviously not an intended feature lmao that’s why I put it in this channel

pale canyon
# wanton granite That is a glitch it's some times happens.

For some drink zones it is every time on my maps. If it's an unintended consequence because the "no go boundary" for animals got shifted due to lab swimming concerns, I'd say it's more of an unresolved adjustment, rather than a little "glitch".

wanton granite