#baby animals

1 messages · Page 1 of 1 (latest)

hybrid ether
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So far Cotw does very well in making the environment feel real and lived in, but the animals could use a little work imo, what I think would make for a good addition is the addition of baby animals, and have them be invalid targets. it would be great to see a herd of bison with their calves.

rain fiber
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Except hoglets,let us pop hoglets with a Glock.

hollow lichen
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Would love this, doesn't matter to me how they implant it, but here are some more ideas to instead of invalid target which already suck with your dog which is next to you, instead of in the herd when you can't shoot your diamond cause the calve is protecting it even when you have a clear shot. Make it so it hurt your population on the long run. Example if you kill a calve the next 5 animals you shoot will take 5 extra in game days to respawn. Or make you pay a penalty, or no money at all. Invasive species excluded for the maps were they are.

hybrid ether
modern pewter
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The problem with this (as cool as it would be) is that even non-huntable animals require CPU overhead. I am sure the developers could add them, but would you still want them if that meant removing animals you can hunt to make room for them? This is exactly why the squirrels, mink, and the original (non-huntable) rabbits were removed and why there are no longer "ambiance" birds flying around in reserves from Vurhonga Savanna onwards. Most players I suspect would rather have animals they can hunt rather than having some of them removed for animals they cannot.

hybrid ether