#Foraging and/or Wandering Status

1 messages · Page 1 of 1 (latest)

humble pebble
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How about an animal state in which they forage and/or wander for a time while at a food or drink need zone?

If they arrive at a need zone, they can eat or drink for a time, forage or wander a bit right near the need zone, then return to eating or drinking possible a few meters away from the original spot.

I feel this could add a more natural look for need zones instead of the animals standing in one spot the whole 3-5 hours or so. It can also add some dynamic to the need zone instead of just a static state. Thoughts?

torn glen
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Hello N3sula,

Thank you for sharing your idea about adding a foraging and/or wandering state for animals at need zones. It's an interesting concept that could indeed add a more natural and dynamic feel to the game. Having animals move around a bit while feeding or drinking can make the in-game wildlife behavior even more immersive.

Your suggestion will be noted, and while I can't make promises about immediate implementation, we certainly consider player feedback when improving the game. If you have any more ideas or thoughts in the future, please feel free to share them. Your input is valuable in enhancing the overall gaming experience. Happy hunting!

safe light
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Good idea