(First two images are of trees, obscuring views of drink zones, the rest are tall grass, also obstructing view of potential animals OR known drink zones making it hard to spot and shoot)
Hi , suggesting a game feature for players who like to grind certain zones and species ,
and that would be the ability to remove trees, shrubs and tallgrass, as they can often obstruct views of zones, and players ability to spot quickly and efficiently , which is crucial in a grind !
This of course wouldn't be free in the game! and would be limited to a certain number of each type. so a player couldn't go removing an entire forest to see need zones easily as that would be unfair and excessive. But could remove more pesky small patches.
Here's my thinking of how it could be balanced
You would first and foremost have to buy a license of sort in the game PER map for permissions to remove plants in the reverse, maybe in the store menu or via your hunter mate .
so lets say a license to remove 5 large trees , or a license to remove 10 shrubs, or 15 patches (or other units of measure like square meters) of tall grass.
these licenses would get MORE expensive each time you buy them (and limit at a certain number again to prevent actual deforestation haha) , making it a luxury feature for easier grinding and spotting , and the player would have to think seriously about if they truly want to remove the elements as it couldn't be undone without perhaps paying a hefty price to "replant"
any suggestions or comments about this are totally welcome and im up for discussion! this is just something that i find would really be handy for grinds or just in general .