#Skill/Perk/Level Cap

1 messages · Page 1 of 1 (latest)

timber oxide
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Hi, So I'm sure a lot of you have noticed that the max level is 60 in Cotw. It's been like this ever since the game came out and with so many players already reaching beyond that, I think it's time for a increase.

Now I know the whole point of the level cap was to keep things balanced but it's also very frustrating, Having to reset your perks in some cases due to the fact that maybe you need pack mule but also want disturbed vegetation.

So, instead of having a level cap of 60, Why not make it Higher, to the point where you can get most/all perks in the game.

Now you might be thinking this is gonna make the game to easy but the way I look at it. It's gonna make the game better and players will not need to worry about resetting there skill points which I know players will love.

Lmk your thoughts everyone and thanks for listening :>

frozen arrow
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It would better Cotw So much just to make it so you can get nearly all the perks.

timber oxide
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totally agree

wispy delta
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It would be very lovely to have a few of the perks a good way to counter people saying this would be too overpowered is to make it harder to get xp the more your level goes up

timber oxide
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bump

wispy delta
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Bump

flint dune
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And also do this for perk but make perks also go with gun XP, so you have to at least use a game mechanic to kinda learn the perks also like you are getting better in the game. Or make a perk/skill less accurate when you unlock it like disturbed vegetation you get more than 1 fur type, so you have to then spot the animals that belonged to the fur type to LVL it. Same with weight, but then you have to kill the animal. The more you kill, the more accurate it gets. This makes unlocking all not as easy as just shooting and makes it like you earned it.

forest schooner
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This literally needs to happen

timber oxide
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bump

severe wing
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Bump

blazing kiln
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Then u should all be liking this original post

timber oxide