#Higher Max Charactor Level
1 messages · Page 1 of 1 (latest)
I mean I would settle for 75 with 6 more skills and 2 more perks points. Or less not asking to move mountains just move the goal further away.
yeah thats a point, like you say even just raise it see how it goes and have teh ability to maybe in the future to raise it again
The reason the current caps exist is for game balancing. It's been said a few times now on the official stream that if they removed the cap and let everyone get every skill/perk, the game would get boring fast.
thats a fair point - was really just putting it out there to see what others thought
Alright what about being able to reset your perks for free on the anniversary of when you started playing. Or once you hit lvl 60. why does resetting have to cost so much I mean it seems that you are just making things more difficult then they need to be in some cases. I mean $150,000 for skill reset when I needed them early and not later
totally agree, a perk reset should be free
I want to get all skills and perks.
Perks should be able to reset for free. It doesn't make sense to have so many different types of Hunting and limiting bonuses you can have in that style unless you spend over 50k resetting perks.
if you increase the level cap new high tier skills need to be added so you have to choose if you want to get all the basic skills or save 2-3 points to get a level of a high tier skill that would add incredible new talent options but would be incredibly expensive/time consuming to acquire (also respec should be cheaper or allow single points to be reassigned instead of the entire tree)
I was against this originally but the game has expanded a lot and has so many possible playable styles now that I think a few more perks and skills could be really useful. I still I think there should be a limit though so that we're not able to max everything completely.
All skills perks would be game breaking, I agree; but just a few more (and not all) would be a great improvement, or at least a cheaper reset…
Perhaps if the level cap was raised to say, 100, the player receives Skill points and perk points up unitll level 60, and from level 60 to 100, the player receives some other desirable good, even if it's not very level up