Currently the injury / damage mechanics in COTW are pretty underwhelming. When you are attacked or run over by an animal there is no real penalty.
This might be fine for some, but I propose an optional .... ** optional** ... OPTIONAL! ... serious wounds mechanic that would actually remove levels/ points from the hunters skills / perk tree . The percentage of points lost would be in proportion to the current level of the hunter and how many hits they took in the attack.
So when all health is lost you would never lose more than 25% or possibly even 50% of your current level / points. Of course no level / point loss is permanent you would just need to play as normal to recoup those level/point losses ....
With this Optional injury mechanic the effects of losing levels / skill & perk points can be avoided or mitigated by using a med kit within 2 minutes of the attack ... Actually make carrying med kits useful
Did I say Optional ??? Yes! To make sure this option can't be turned on by accident. Give a warning message when its turned on and while active re-issue the warning message each time you login into a reserve ....
Also consider giving all aggressive species a danger rating/modifier that will increase the % of skill / Level loss when attacked .... So for example you might be more likely to survive a Kangaroo attack than being attacked by a Cape Buffalo or Tiger ? ....