To start this off, I’ve seen a lot of people taken aback by EW’s response to herd management. As such, some people are a bit upset that their side of the argument is being ignored. This suggestion is hopefully the solution to both people who dislike HM as it currently is and people who like it as it currently is.
Genetics. Similarly to Way of the Hunter, each zone has its own set of genetics. These genetics could be on a scale of 1-10, and the higher they are the better spawns you will tend to get. Genetics are dependant on each animal’s level, weight and truScore factors. Larger males with more even antlers or horns will have higher genetics than smaller, uneven males. As the genetics get better, the more likely you are to see large males from your respawns. Some zones might start out with small initial spawns, these ones you’d likely want to leave. Initial zones with larger males are the ones you’d want to target. Now, of course, this wouldn’t be required to spawn diamonds, as those would still have a chance of randomly spawning in zones, HM would simply increase the odds. This would allow both casual players and grinders to benefit from managing their zones.
Here’s where great ones factor in. As before, they still have a set chance of spawning regardless of the zone’s genetics. However, the higher the genetics of the herd, the more likely one is to spawn. A zone with a genetic score of 1 might have a 1 in 10,000 chance of spawning and a zone with a genetic score of 10 might have a 1 in 7500, or even 1 in 5000 chance of spawning.
This not only solves HM but also makes great ones more achievable for the casual player. I think this is the best outcome for both parties and takes into account the aspects they both like. I would really like to know what people think of this down below, as I don’t want our community to be divided any further.