#Class 0 (working title)

1 messages · Page 1 of 1 (latest)

earnest knoll
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With regards to weapons like .223 being extremely underutilized, one thing I would propose is adding a class below class 1 for the smallest of the class 1's, which shall be referred to as "class 0" for the remainder of this post.

Class 0 would consist of rabbits, hares, ducks, and smaller upland fowl such as ptarmigan and grouse. Larger upland fowl such as capercaillie, geese, and turkey would remain class 1. Raccoon could possibly be moved down to class 1, but I am not entirely sure how I feel about that just yet.

Both class 0 and class 1 would have the "vital organ" check passed by default like the current class 1's have.

On the weapons side of things, the *effective* class ranges of .22LR, .22H, and birdshot would remain unchanged. .22LR and birdshot would become class 0-1 and the .22H would become class 0-2. However, .223 could cover class 1-4, giving it a new potential niche to fill while still keeping things relatively balanced. All other weapons would remain unchanged from their current class ranges.

Lmk if there's anything you think I missed here 🙂

P.S. yes, you could shift all the other classes up by 1, which would bring the total class range from 1-9 to 1-10 (instead of 0-9 like was described in the post), but the net result would be the same.

rapid briar
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I like the idea but that would require a lot of reclassifying guns

barren sinew
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I like this idea and the guns need work anyway, this makes more sense to me than other systems anyway

rapid briar
proven warren
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It is the best option to give more use to the .233, for example, Texas, Florida, Alabama, Colorado, Maryland, Missouri, Virginia, Wyoming, West Virginia, Oklahoma, Utah, Montana are some of the US states where .223 is a legal caliber for hunting turkeys..

There are several animals weighing less than 2 kilograms that can be included in Class 0, such as European Rabbits, I always feel guilty shooting them with the 10ga

#

I think it would be a good option to also classify the Birdshot calibers to make hunting more varied since the power/damage of each caliber is not the same

Birdshots Class 0
.410
28ga
20ga

Birdshots Class 1
16ga
12gs
10ga

ruby bough
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This is a great idea

worldly ginkgo
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I am definitely with this!
in THC you can shoot turkey and wood grouse with the .223 so why not here in COTW?

barren sinew
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This still a really good, comprehensive fix to an annoying problem

proven warren
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According to the weights, this would be the list of Class 0 and Class 1:

Class 0
Cinnamon Teal
Eurasian Teal
Green Winged Teal
Eurasian Wigeon
Goldeneye
Harlequin Duck
Tufted Duck
Black Grouse
Hazel Grouse
Rock Ptarmigan
Willow Ptarmigan
Bobwhite Quail
Stubble Quail
Eastern Cottontail Rabbit

Class 1
Mallard
Canada Goose
Greylag Goose
Tundra Bean Goose
Magpie Goose
Ring-Necked Pheasant
Merriam's Turkey
Rio Grande Turkey
Eastern Turkey
Western capercaillie
Antelope Jackrabbit
European Rabbit
European Hare
White-tailed Jackrabbit
Mountain Hare

I think this division helps a lot to balance the use of shotguns and would help bring more calibers and variety of weapons to the game since almost everyone only uses the Cacciatore for all circumstances and currently there is no reason to change this..
There will only be one small problem, we would need a 28 GA or .410 GA Shotgun for the Base game otherwise players who purchase maps with other duck species would be forced to purchase a Weapon pack and the update would be behind a paywall :S

ruby bough
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Kinda weird to think of mallards being bigger than all the other ducks

proven warren
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I wasn't sure whether to put it in Class 0 or Class 1 since it's a Base game animal, but if a smaller caliber shotgun was added then it would be Class 0 xD

barren sinew
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Idk, i think it's pretty good, allows for new/base game players to get into the understand before they buy into packs/maps

solemn gyro
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Bump