Shooting a quail or pheasant up in the air, as you’re supposed to and picking it up only to find out it was somehow grounded has become extremely frustrating.
The bird should not be grounded if it’s still well up in the air. It seems what’s causing this issue is the millisecond the landing animation starts the game registers the bird as grounded. People have lost diamonds to this, it’s annoying. If there is a way to have the game register the bird as grounded once they’re on the ground and not above it, after the landing animation has completed, please make it so.
Regards, someone who really wants an albino quail.