#Render and Zero Distance
1 messages · Page 1 of 1 (latest)
it's been stated on stream a few times that they can't do anything to change the render distance due to engine limitations.
See they said that but why did they up the render of waterfowl,
The current terrain rendering distance is the limit of the graphics engine, I think in other Apex engine games the distance is the same, the sky is literally empty so the distance is greater there.
At this stage of development I no longer think it is possible to change that distance, but if it were possible, the amount of resources consumed would be enormous, the last generation consoles would not support the load since we are talking about an increase of almost 50% of the minimum requirements to emulate the terrain..
that is strange, because I heard that modders were able to create a mod that increases the animal render distances
That has been mentioned - as has the fact that it makes the game unstable.
sure, for tiny animals there is no point in increasing their render distance. But something like an Elk or a Buffalo could be understood
but yeah, there would definitely be an increased load for the game to process (since more animals would be rendering)