#Render and Zero Distance

1 messages · Page 1 of 1 (latest)

timid sandal
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Should add a render distance slider to the settings and also increase the distance animals can render in at so it would be possible to make longer range shots. Also increase the zeroing distance to say 500m for rifles

keen flax
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it's been stated on stream a few times that they can't do anything to change the render distance due to engine limitations.

exotic pine
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See they said that but why did they up the render of waterfowl,

fringe haven
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The current terrain rendering distance is the limit of the graphics engine, I think in other Apex engine games the distance is the same, the sky is literally empty so the distance is greater there.
At this stage of development I no longer think it is possible to change that distance, but if it were possible, the amount of resources consumed would be enormous, the last generation consoles would not support the load since we are talking about an increase of almost 50% of the minimum requirements to emulate the terrain..

inland jolt
keen flax
inland jolt
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but yeah, there would definitely be an increased load for the game to process (since more animals would be rendering)