The recent addition of extreme background sound attenuation while ADS or in binoculars changes the way I approach the game, and it takes away from the immersion/natural flow of it all. The nature sounds stop altogether and our player's footsteps aren't audible at all when it's active.
Is there any plan to make this attenuation optional? Or at least be able to adjust the intensity of it?
I wouldn't think turning the attenuation off to be any sort of advantage in multiplayer or competitive settings, so I'm wondering why it isn't optional.